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Caleb The Cold's page

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Does anyone know if there is a good source of fluff information on Ose the Duke of Claws? I'm trying to put together a character based off an idea I saw recently that requires a god of betrayal, and short of worshiping an eldest (which doesn't really fit the character) Ose is the only deity to fit the requirement.


My group is currently running a campaign in which true names are quite a big deal to magical creatures (fey,celestials, etc), and due to party infighting a dryad has recently learned my true name. As such the only possible solution to prevent this from being a problem and risking having half the summer court knowing my true name is to violently eliminate the dryad. Right now I'm thinking of just firebombing it's tree while it isn't paying attention, but I imagine someone here will likely know a more entertaining solution.
The party currently is at level 7 so in a straight fight we could probably just stab her, but I'd rather deal with this on my own.


In my group I've developed a bit of a reputation for multiclassing a lot, and it got me thinking. What could be made out of a character that took a different class each level? As such I am now trying to figure out all of the classes that offer very good benefits at 1st level, and here's what I have so far:
-Fighter (bonus feats are always useful)
-Bloodrager (id rager with the hatred focus)
-Barbarian (speed boost and extra rounds of rage)
-Oracle (most revelations scale with character level instead of class level as does the curse to my knowledge)
-unchained monk (master of many styles for the free style feat)
-Medium (not actually very good but gives an excuse for this stupidity)
-Occultist (versatile and can give a +2 to a physical ability score)
-Skald (spell warrior offers a buff that stacks with rage)
-Alchemist (mutagen and all manner of tricks depending on archetype)
-Cavalier (disciple of the pike to not have to worry about a horse)
-Brawler (snakebite striker for sneak damage)
-Rouge (sneak damage and a bit of skill monkeying)
-Investigator (gives large bonuses to many skills if needed)
-Slayer (studied target is wonderful and has a high number of skill ranks)

I'm giving it a martial focus because it's a lot more viable than having many level one spellcasting abilities, and I'd like to hear other peoples ideas for this little project of mine. I haven't taken a look at prestige classes yet as they all tend to have demanding requirements, but odds are I'm missing something wonderful.


Has it been made clear why the spell life shell has received such a dramatic buff in starfinder? In pathfinder it was a 5th level spell with a duration of 2 hours/level divided between each creature affected, and in starfinder it's a 1st level spell that lasts 1 day/level no matter how many creatures are affected. While it would make sense that spacers have refined the spell. In it's current state it negates any risk of the vacuum of space, or any chance of a GM creating a planet with a toxic atmosphere to try and challenge the players.