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I didn't have high hopes when I first requested the chance to accept company members for Guardheim, though I enjoyed having a company and interacting with the surrounding groups. There are two clear sayings that cover it all. Nothing ventured, nothing gained, and Easy come, easy go. I hope I added a little color to the north, even if it was only a pale puce. If there's any inconvenience, it's the time I put into a write-up of the settlement's first, and for now, only, week.


Single, Dwarven, Guardian seeks new home. I'll miss you, Guardheim.


Kabal and Ozem's Vigil have been good friends to Guardheim, Ozem's to the extent of taking towers for us that they suggested we take from them at first opportunity when they realized Alderwag would be needing theirs. I had a very refreshing little war with a member of Talonguard, but when reinforcements came, discretion quickly overcame my valor. When Ozem's went so far as to run several hexes to my assistance, I did what I could, but faced an impossible task after my allies lost their armor. (It was also no small benefit to Talonguard that one or two of the Ozem's members didn't know who I was by name, so we managed to kill each other a couple of times.)

Bringslite very kindly negotiated a deal with a member of Talonguard that may see us both able to grow for now. I came away with nothing but respect for all of the people involved, and look forward to further action, both against, and beside, others in the Highlands.


It is a pleasure to meet you here, Erian and Mbando. Guardheim looks forward to a long and fruitful relationship with everyone in the land.


Then we will work as we may. My primary concerns are the quality of our facilities and our ability to train. If we lost ground on either, we may lose our custom to Talonguard or Callambea.


Understood, Shaibes. I will move my team away from collecting points in any of your towers, though we retook two already.

let me know when you'd like our PvP window if it matters.

I still believe earnestly that we are better off if we combine our towers, but leave that in your hands.


And I now see that "The gauntlet" is a founding company for Alderwag, and includes Shaibes. We will make no further effort to take any towers held by that company.

I presume Alderwag has decided to enter the game. I hope they will consider working with Guardheim, but whether that happens or not, I wish you all good luck.


Just noting, for those that are interested. A couple of companies with names that look like they are meant to be connected to Alderwag have been taking the towers that Guardheim is currently occupying on Alderwag's behalf. I have been unable to communicate with them. Because they do not appear to be affiliated with any settlement, they are simply turning the towers into 24 hr PvP zones, and so we are taking them back when we notice. If we hear anything from Alderwag about these folks, we are happy to let them take the towers. If they are trying to join Guardheim and hold the towers themselves while being part of the settlement, they should contact me about being brought in, or at least apply to the settlement.

I have no desire to do anything that is against the good of either settlement.


FMS Quietus wrote:
Takasi wrote:

Company Tre of Stoneroot has graduated all members from Rathglen to Guardheim.

All Tier 1 refining and crafting is now available upon request. A wide variety of finished goods will appear in the auction house by month's end.

Does this mean that the towers by Rathglen are in control of Guardheim now? If so, that is awesome news indeed! :D

An excellent notion, Sir! We are also accepting members to InGuard, or affiliated companies that wish to work beside us.


Welcome Tre. May your forges burn ever hot.


Guardheim, set firmly in the Forest between Stoneroot Glade, Ozem's Vigil, and Rathglen, is an excellent place to make your home. Good access to a variety of terrains and resources, including starmetal, gives us a desirable location for your crafting needs. Our close and cooperative relationship with our Northern neighbors, Alderwag, as well as excellent support from Stoneroot Glade and Ozem's Vigil, helps us maintain some of the finest crafting facilities and training available in the North. Our convenient closeness to Rathglen and Marchmont and the availability of training all roles within 3 hexes makes us an excellent destination for your new character.


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If there is a more convenient PvP window for you to occupy your towers, Shaibes, let me know and I will adjust ours.


I had a very good conversation with an additional member of Alderwag tonight (Skag Esel-Ansikt), and I think our settlements are close enough to a consensus that this is in the best interests of both of our groups. Their participation is in a state of flux, and Guardheim is happy to offer them a chance to work with us in creating a more stable environment.


stealthy redhead wrote:

Bottom line: the excuses to poach towers sound very much like excuses (although seasoned with rational and well-intentioned arguments), and set a dangerous precedence.

If Alderwag approves of the 'deal' it is obviously a very different situation.

We don't need excuses. A month from now our crafters would be seriously hampered with six towers. We approached two groups, but one of them did not feel as though they were in a position to work with us, though we had good trade with their leader and developed a good start to a relationship.

At the moment, the Alderwag citizens I've talked to have been non-committal, but expressed interest in our intent. If there is a complaint filed, we will live with the consequences.


My definition of functionless may be harsher than yours, but I think yours is soft. I think the devs will find their way, but for the moment, the AHs are of little value to anyone.


Every day those towers lie fallow is a loss in the long run for them and for us. If we can get our crafting settlement quality back up to 200 with less then 12 towers, we are happy to do so.

I would point out to every signatory that until the affected settlement lodges a complaint and a tribunal is set, no-one has the right to unilaterally attempt to take those towers, or they, too, are in violation.

Without a complaint, the NAP has not been violated.


With a functionless AH, our only advantage was faster crafting. we were at 200% speed last week, but as of Wednesday, even with six towers, we are only 20% faster than any non-crafting settlements.


Six towers is insufficient to support a crafting settlement at a reasonable level. Auction Houses are deplorable, and Guardheim's crafting has taken an untenable hit due to the longer crafting times our users face.

Alderwag is empty. Guardheim will move to secure its core towers on its behalf for both of our benefit. Citizens who wish to make a home in Guardheim are encouraged to form a company and join us, or join our existing company, InGuard. If a time comes when Guardheim is prepared to manage its own towers, we will happily trade them our six for as long as we have held theirs, to make this equitable for both settlements in the long run.

If this is construed as a violation of the NAP my predecessor signed, we will live with the results. Anything will be better than living with the state of being a crafting settlement at this stage. Other than that, we will contest no tower. Our stations will be open to any and all who care to visit. By our Neighbors will we be judged.


May fortune favor your efforts to pull your fellow settlers from their slumber, Brother Trader.


Jakaal wrote:
Yeah really disappointed in the future of BFK with the way they are completely indifferent to getting in game and getting some production going.

You should consider moving to Guardheim. We are already getting busy with folks from Ozems Vigil, and a few from Stoneroot Glade and even Talonguard. It will be a welcoming Crafting Settlement and Auction House. We won't be as lawful as BFK, but we have lots of Ozem's Lawfullness spilling over.

There are a number of basic arms and armor in the AH now, between 1 and 5 copper pieces each.


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Guardheim Settlement Chartering Company InGuard is now active and ready to receive your applications under the stewardship of Cald Heurad. You may apply at will. Tower Wars start Tomorrow at 13:00 hours EST.

Fish Demons!