
Cain314 |
I plan on running my first campaign, and I have a few ideas I want to run by everyone.
I plan on basing the campaign in the ghostwalk setting, I am going to be using the time period before the liche war. I don't think iam going to use many of the mechanics from the book. Only one rule I plan on using is that ghosts can manifest in manifest for free.
Their going to write character goals, and I am going to use them to build the story.
I am planing on letting my group pick one of the five countries described in ghostwalk. Than I plan on building the adventure around the country they decide on. The first part if the adventure will be based in the home country, and the journey to manifest, 1-5. Next will be exploing the city, joining different city organizations, more our less doing odd jobs, and working on character goals, 5-10. After that it will be the start of the liche war. So they will find a side and I will make army/military based missions,10 - 15. After this iam going to do my best to shepherd them into the veil. I don't know if they will have to die to get in our not. Well aparently no one comes back alive from the veil, 15-20. Also trying to get as many character goals done as I can.
So that's pretty much what I have worked or so far. Any questions or comments.