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Thank you very much!:)


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Hi all,
Question: if the target is denied its dex bonus to your attack, can you apply sneak attack damage to a ranged touch attack that already does damage (such as a scorching ray or acid splash)? I know such spells threaten a critical hit on a roll of natural 20, but I wanted to verify on sneak attack (have a rogue/sorcerer in the party).


Hey all. Question: If a person casts summon monster, with a casting time of a round, does it appear at the very end of that same round, or at the very beginning of his/her next round?


Hi!
Another question for you guys. The rules in Pathfinder specifically mention that you can trade your standard action for a move action, but does it stop there? Can you trade your standard action for a swift action as well? Can you trade your move for a swift?


Thanks guys!
Yeah, basically I just wanted to see if Combat Maneuvers are MEANT to be a catch-all for every unspecified scenario. The text itself just doesn't seem strong enough to me to warrant that, and if it does, then it stands to reason that my 8th level half-elven paladin/re-tooled warlord with a dex of 12 has a better chance of throwing AND dodging said salt than the 8th level halfling rogue that has a Dex of over 20, because of BAB and size. It just doesn't seem right to me. This specific attack feels more like either a ranged touch attack, a ranged splash, or combat bluff (feint?), all of which might make him flat-footed for one round (which, in retrospect, still probably wouldn't have helped because our opponent had improved uncanny dodge).
Again, I understand that my DM has the final say in this (and is a great DM), and if he wants to do it this way as a personal call, that's fine. But since we're also trying to re-learn the mechanics (all of us, since I'm new to Pathfinder too), I figure it's a good idea to be clear on them, and their intent.


Hi everyone,
Our campaign has recently converted from 4th edition to Pathfinder (my character was a warlord. The conversion took a lot of work). We are also a mix of people brand-new to D&D, a couple of 3.5 vets, and a DM that's used to 2nd edition (or at least prefers to run the board whenever possible). All are a really fun bunch, and we're in a really great campaign plot. BUT we're in a bit of rules tornado. We were in the process of learning 4th edition, and now are trying to unlearn it and play Pathfinder. Now to my point:
Last night or so, a halfling rogue tried to throw some salt into a guy's face. The DM felt that this was a combat maneuver, based on the following passage:

Pathfinder PRD states wrote:
"During combat, you can attempt to perform a number of maneuvers that can hinder or even cripple your foe, including bull rush, disarm, grapple, overrun, sunder, and trip. Although these maneuvers have vastly different results, they all use a similar mechanic to determine success."

Basically, his interpretation is that anything not described as a basic attack is a combat maneuver, and therefore it's the attacker's CMB vs the opponents CMD (so as a small character, the halfling's going to take a penalty every time she doesn't make a basic attack.). It's his call as the DM, but I'm not sure that's the rule's intent. It seems to be just a way to stream-line together bull rush, disarm,grapple, overrun and sunder attempts. There are also a few other attacks such as feinting and throwing a splash weapon. Is CMB and CMD really meant to be a catch-all for anything not defined in the book? Is there some other passage that clarifies?