Valeros

Bruno Bullrush's page

247 posts. Alias of Choon.


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Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

No worries man. Real life first. I'll always be here.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

My above attack happens now vs Bilk. He was nice enough to remove himself from the protection of melee. :)


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Edit:I totally didn't see that it was only Alurc up. My bad. Save this for my round 2 action.

Stones spring to Bruno's hands and fly at the zomblins at a rapid pace.
rapid 1@z2: 1d20 + 6 ⇒ (8) + 6 = 14
damage: 2d4 + 6 ⇒ (1, 2) + 6 = 9
rapid 2@z2: 1d20 + 6 ⇒ (13) + 6 = 19
damage: 2d4 + 6 ⇒ (2, 3) + 6 = 11


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

perception: 1d20 + 5 ⇒ (13) + 5 = 18

Two rocks appear in Bruno's hands and are hurled at the goblins in rapid succession.
attack 1, rapid shot: 1d20 + 6 ⇒ (19) + 6 = 25
damage: 2d4 + 6 ⇒ (4, 4) + 6 = 14
attack 2, rapid shot: 1d20 + 6 ⇒ (11) + 6 = 17
damage: 2d4 + 6 ⇒ (1, 4) + 6 = 11


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

A good day indeed. Though if we meet that slobbering page again I may punch him just to be safe.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Bruno helps with the looting then falls into line slightly forward of middle. Time to cash in.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Bruno lets the lady leave before giving a low whistle. My my. That one's on a short string. She has a point though. We're here for the girls. Let's not leave this one to make more trouble.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

I think we might be able to talk a bounty out of them. Or at least a drink! One should never waste an opportunity to get richer.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Bruno smiles. Of course they are. Well done Jyste! He follows after they have stripped the king of his valuables and bound him tightly.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Bruno looks slightly disappointed. Awww. I wanted to be the goblin king. He fake whines. A smile quickly replaces his pout and he assits in releaving the greenie of his valuables.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

I have reduced your king to a pile of gibbering mush in but a single throw! Who dares challenge Bruno Bullrush, new KING of the Gug'lurch Tribe! Bruno roars like he's in a stadium of thousands. Two more rocks are already in his hands which are spread wide in utter confidence.
intimidate?: 1d20 + 1 ⇒ (18) + 1 = 19


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

I would kinda like to know which one entails what, but I have a feeling you're not about to say...

readied action to bean him in the head with a rock the instant he orders or does anything combative: 1d20 + 7 ⇒ (12) + 7 = 19
damage: 2d4 + 6 ⇒ (1, 2) + 6 = 9


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Bruno doesn't do goblin...


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

*sigh* I hate my phone sometimes...
Bruno stands ready to...dares to interfere.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Bruno stands Ray to bean any gobbo that dates interfere.
Attack: 1d20 + 6 ⇒ (7) + 6 = 13
damage: 2d4 + 6 ⇒ (1, 1) + 6 = 8


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Bruno smiles to himself. Good ol Jyste. Always there when you need him. This fight would be I've quick, but he stood by ready to help in case his brave traveling companion got into trouble.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Good luck!


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Bruno land against the tent pole lazily flipping a rock between his fingers.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Bruno is now leaning against a tree with a smile on his face. Because it's fun. I mean look at them. They love killing themselves so much is a wonder they're not extinct!


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Bruno does his best not to laugh too hard at the little guys. They were only little agents of chaos. They couldn't help it.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Sounds good to me. Bruno says while still scanning the brush


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Noted. Thanks. :)


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Bruno keeps his big trap shut and waits for the fighting to start. He's probably about as confused with the parlay as the goblins, and his hands are ready to bean a greenie.
readied attack against overly hostile activity: 1d20 + 6 ⇒ (4) + 6 = 10
Damage: 2d4 + 6 ⇒ (3, 1) + 6 = 10


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Bruno fingers his rocks.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

A stone appears in Bruno's hand...


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Bruno will take second.
Perception: 1d20 + 5 ⇒ (1) + 5 = 6


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

I don't think moving in in the Dark would be wise... Bruno comments.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Bruno's grip shifts on his rocks and his eyes flicker in the direction of the watchers. He's ready for trouble.

readied rock: 1d20 + 6 ⇒ (11) + 6 = 17
Damage: 2d4 + 6 ⇒ (3, 4) + 6 = 13


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Take 10 perception for 15

Bruno gives a low whistle and carefully picks his way through the scene. He's not sure what exactly he's looking for. Anything that catches the eye.
He draws two medium sized stones from a pouch at his belt and spins them in his large hands.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Bruno nods. This is true, but, unfortunately, humans are not gifted with that ability. We might as well be blind in the dark.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

I say lets get there and make camp outside the area in question. That way we can get a fresh start in the morning.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Bruno smiles as the orc leaves. A man of action. I like that. Anyway, Jyste, fellow acquaintances, I'm going to go make sure that Orc comes back in one piece. Who wants to come with?


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Bruno thinks about kicking him until he stops moving, but that would just cause problems. Instead he leaves the man to make mud on his dust boots and listens.
Not a bad haul, but split between us...
Bruno shrugs. It's better than sitting around here and dying of boredom.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)
DM-Salsa wrote:
Was it the nightmares or Krosk that proved I had those?

Yes


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Bruno puts his palm over the man's face- regardless of the snot from his blubbering- and peeks the pathetic Herald off onto the floor.
We're waiting...


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

These statements are true.

He also has PTSD inducing horror skills, so let's not go there if possible. :P


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Oi! Bruno grabs the man by the collar and drags him back away from Anna. Calm down and spit it out already. And by "It" I mean "How Much".


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

No kidding! In from Ironwall too! Worked in the mines up north. Bruno says as an aside, not wanting to truly interrupt the conversation.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Bruno takes the hand. I was. I'm more recently retired from the Rock-It pitch. But, unfortunately, I'm not from around here. I could ask around, see if any of the local mines are having issues. I didn't dare before with only Jyste here as backup.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Bruno hastily finishes his expert analysis of the other miners opinion and excuses himself to join the conversation. He stands almost as tall and almost as broad as the orc. His darker skin and hair mark him as al-Sunni.
Jyste says you're looking for work. Is none in this joint looking for some pay? Besides those miners there. Marble cutters they are. Surface rats to a man. Their roster's full up.


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Bruno sits at a table near the fire with some of the local miners. He's easily taller than all of them and stronger than most. He's also had several drinks and he's busy debating the efficacy of piston-mauls in rock cracking.
Still too espensive! he declares to a squat bull of a miner. You'd need half a dozen men just crafting the Thunderstones to run the things!


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

Totally


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

I'll start wherever you want, Salsa. I'm excited to get going. :)

I usually don't use XP. I've always found it clunky. I don't mind if we do, I just never have.


Thanks Salsa!


Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)

.


Good luck everyone!


Jyste: I'm coming up with very little for how to squeeze us together. How about we just make it up as we go?


Jyste Alke'vr wrote:

Character done except for money / gear and background

Need to write back ground and respond to DM's questions

Choon Look it over if you would and see what you think and how to tie characters together seemsing we tend to be the polar opposites.

Hopefully have that done by tonight

Opposites attract, no? :)

I'll look at your background when you get it up and see if we can't intertwine something.


-What kinds of adventures are you interested in? Urban ones with lots of intrigue? Dungeon Crawls? Wiping out bandits or goblins? Saving the princess from a dragon? Saving a prince from a dragon? This is help me figure out what kinds of hooks to throw out there.

I like variety that engages the abilities of multiple characters. An encounter should never be made for one character to solve, IMHO. As long as you keep to form you should be golden for me.

Edit: Now working on finishing touches like equipment. Major crunch is finished.


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Nazz of Dyinglight wrote:
;_;

Don't worry, Nazz. The real Bruno is still in my heart and I can re-create him at a moment's notice. :)

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