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Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)
![]() Edit:I totally didn't see that it was only Alurc up. My bad. Save this for my round 2 action. Stones spring to Bruno's hands and fly at the zomblins at a rapid pace.
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Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)
![]() perception: 1d20 + 5 ⇒ (13) + 5 = 18 Two rocks appear in Bruno's hands and are hurled at the goblins in rapid succession.
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Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)
![]() I have reduced your king to a pile of gibbering mush in but a single throw! Who dares challenge Bruno Bullrush, new KING of the Gug'lurch Tribe! Bruno roars like he's in a stadium of thousands. Two more rocks are already in his hands which are spread wide in utter confidence.
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Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)
![]() I would kinda like to know which one entails what, but I have a feeling you're not about to say... readied action to bean him in the head with a rock the instant he orders or does anything combative: 1d20 + 7 ⇒ (12) + 7 = 19
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Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)
![]() Bruno keeps his big trap shut and waits for the fighting to start. He's probably about as confused with the parlay as the goblins, and his hands are ready to bean a greenie.
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Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)
![]() Take 10 perception for 15 Bruno gives a low whistle and carefully picks his way through the scene. He's not sure what exactly he's looking for. Anything that catches the eye.
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Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)
![]() Bruno thinks about kicking him until he stops moving, but that would just cause problems. Instead he leaves the man to make mud on his dust boots and listens.
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Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)
![]() Bruno takes the hand. I was. I'm more recently retired from the Rock-It pitch. But, unfortunately, I'm not from around here. I could ask around, see if any of the local mines are having issues. I didn't dare before with only Jyste here as backup. ![]()
Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)
![]() Bruno hastily finishes his expert analysis of the other miners opinion and excuses himself to join the conversation. He stands almost as tall and almost as broad as the orc. His darker skin and hair mark him as al-Sunni.
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Rage / 30/30(36) AC:18(16) T:11 FF:17 F:+7(9) R:+1 W:+0(2) Perception +5 | Effects(None)
![]() Bruno sits at a table near the fire with some of the local miners. He's easily taller than all of them and stronger than most. He's also had several drinks and he's busy debating the efficacy of piston-mauls in rock cracking.
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![]() Jyste Alke'vr wrote:
Opposites attract, no? :) I'll look at your background when you get it up and see if we can't intertwine something.![]()
![]() -What kinds of adventures are you interested in? Urban ones with lots of intrigue? Dungeon Crawls? Wiping out bandits or goblins? Saving the princess from a dragon? Saving a prince from a dragon? This is help me figure out what kinds of hooks to throw out there. I like variety that engages the abilities of multiple characters. An encounter should never be made for one character to solve, IMHO. As long as you keep to form you should be golden for me. Edit: Now working on finishing touches like equipment. Major crunch is finished.
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