WS 55 BS 45 S 40/60 (10) T 55 Ag 45 Int 60 Per 55 WP 55 Fel 40 Wounds 23/23 Fate 5/5 Movement 4/8/12/24 Insanity 0 Corruption 0 AP Body 10 Rest 8
Near the north-east building, Del checks the surroundings. Awareness TN 65 1d100 ⇒ 2 Ogryn Del mutters in disgust, "Mutants." Awareness TN 55 1d100 ⇒ 92 Common Lore Imperium TN 60 1d100 ⇒ 47
WS 55 BS 45 S 40/60 (10) T 55 Ag 45 Int 60 Per 55 WP 55 Fel 40 Wounds 23/23 Fate 5/5 Movement 4/8/12/24 Insanity 0 Corruption 0 AP Body 10 Rest 8
GM JC Spooks wrote:
Sorry forgot to label it; but the flamer attack was my round 2 action.
WS 55 BS 45 S 40/60 (10) T 55 Ag 45 Int 60 Per 55 WP 55 Fel 40 Wounds 23/23 Fate 5/5 Movement 4/8/12/24 Insanity 0 Corruption 0 AP Body 10 Rest 8
GM JC Spooks wrote: No. According to your ability you have to hand out the toxins and then it lasts a number of rounds equal to your Intelligence Bonus. Did you want to hand out your toxins now? Keep in mind you'll have to generate a squad mode to do so. Ok not at this time.
WS 55 BS 45 S 40/60 (10) T 55 Ag 45 Int 60 Per 55 WP 55 Fel 40 Wounds 23/23 Fate 5/5 Movement 4/8/12/24 Insanity 0 Corruption 0 AP Body 10 Rest 8
GM JC Spooks wrote: Ballistic Skill, 2d10 for damage on the grenade. You also still need to roll your initiative. 4 degrees of success on the throw 2d10 ⇒ (2, 10) = 12 = damage initiative 1d10 + 4 ⇒ (6) + 4 = 10 re-roll for righteous fury 1d100 ⇒ 36 confirmed 1d1d10 ⇒ 4 total damage = 16 "May the Emperor guide my hand!"
WS 55 BS 45 S 40/60 (10) T 55 Ag 45 Int 60 Per 55 WP 55 Fel 40 Wounds 23/23 Fate 5/5 Movement 4/8/12/24 Insanity 0 Corruption 0 AP Body 10 Rest 8
Dice roll for grenade; can some1 tell me the appropriate skill? am in the office with no books. 1d100 ⇒ 3 Whichever trait, i figure i rolled several degrees of success with that. "Repent your sins, heretics!!!"
WS 55 BS 45 S 40/60 (10) T 55 Ag 45 Int 60 Per 55 WP 55 Fel 40 Wounds 23/23 Fate 5/5 Movement 4/8/12/24 Insanity 0 Corruption 0 AP Body 10 Rest 8
Joining Elyas, Del draws his chainsword and hefts a frag grenade in another. "Ready, on your mark." Del sends over the vox. Tactics (Assault) TN 70; 4 degrees of success 1d100 ⇒ 29
WS 55 BS 45 S 40/60 (10) T 55 Ag 45 Int 60 Per 55 WP 55 Fel 40 Wounds 23/23 Fate 5/5 Movement 4/8/12/24 Insanity 0 Corruption 0 AP Body 10 Rest 8
GM, since our foes for this mission are mostly humans, can we assume that I have managed to concoct sufficient toxin to grant the Toxic quality on the weapons of the team? also it appearing that Arkhos won't be able to post for some time, i'd like to submit some of my needed equip. for requisition: i'd ask for a flamer 15rp dont need diagnosticator helm this time. though i need a chainsword with mag lock
guys pls help me with the points, as i don't have the books right now. thanks
WS 55 BS 45 S 40/60 (10) T 55 Ag 45 Int 60 Per 55 WP 55 Fel 40 Wounds 23/23 Fate 5/5 Movement 4/8/12/24 Insanity 0 Corruption 0 AP Body 10 Rest 8
"Sadly, I am yet to be certified with a jump pack. But fortunately I can coordinate with Ordo Hereticus troops. They have the right attitude to purge the enemies of the Emperor." Ok that's me volunteering to sit out the main mission and doing other stuff.
WS 55 BS 45 S 40/60 (10) T 55 Ag 45 Int 60 Per 55 WP 55 Fel 40 Wounds 23/23 Fate 5/5 Movement 4/8/12/24 Insanity 0 Corruption 0 AP Body 10 Rest 8
"A fast and hard assault I believe is the way to break that. But we should not be going on foot. However, since the watch captain has intimated his concern relative to the deployment of armor, might I suggest the consideration of the use of bikes. They do present a fast and maneuverable alternative to going on foot. However, we'd be out in the open. Hence, a diversion to split the enemies' focus may be in order. A lance bombardment seems appropriate. Though weaponized drop pods will do equally well."
WS 55 BS 45 S 40/60 (10) T 55 Ag 45 Int 60 Per 55 WP 55 Fel 40 Wounds 23/23 Fate 5/5 Movement 4/8/12/24 Insanity 0 Corruption 0 AP Body 10 Rest 8
Del turns his Chapter's vaunted Taint Sense on Brother Tellemachus. GM pls roll Challenging Awareness Check for me to determine if I detect any corruption on Brother Tellemachus, as per Honour the Chapter Handbook.
WS Simple (200 XP)
WS 55 BS 45 S 40/60 (10) T 55 Ag 45 Int 60 Per 55 WP 55 Fel 40 Wounds 23/23 Fate 5/5 Movement 4/8/12/24 Insanity 0 Corruption 0 AP Body 10 Rest 8
Nimon wrote:
Yehey!!! I will build up my character to Rank 2 ;-)
WS 55 BS 45 S 40/60 (10) T 55 Ag 45 Int 60 Per 55 WP 55 Fel 40 Wounds 23/23 Fate 5/5 Movement 4/8/12/24 Insanity 0 Corruption 0 AP Body 10 Rest 8
Elyas wrote: "These abhumans are not to be trusted," Elyas states over the vox his voice seeped in contempt while he moves to shield the left side of the Magos and his team. "I suggest we leave them be or exerminate them," he concludes. "Brother Elyas, your words carry truth."
WS 55 BS 45 S 40/60 (10) T 55 Ag 45 Int 60 Per 55 WP 55 Fel 40 Wounds 23/23 Fate 5/5 Movement 4/8/12/24 Insanity 0 Corruption 0 AP Body 10 Rest 8
Brother Lutha Hallan wrote:
Sorry. "Brother Lutha, on my mark, prepare to give cover fire for the others. They must be able to withdraw." Will fire once the targets are clear on my helmet display. Note the horrendous awareness roll. |