Cleric of Pharasma

"Brother Butterfly"'s page

2,142 posts. Alias of Corbin Ebert.


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Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

SO the page is officially dead.

Scarab Sages

1 person marked this as a favorite.
M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

It is with sadness that I report that the real life muse (at least physical appearance) for Brother Butterfly has passed away. The Iron Sheik of WWF/WWE fame has died. He got Superfly Snooka'd from the top rope by The Grim Reaper himself.

RIP bald man with the curly mustache.

Scarab Sages

1 person marked this as a favorite.
M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Okay, about 2 months since the last posts. Let us try and recruit someone to replace CATS and commit to rekindling this awesome AP!

Scarab Sages

1 person marked this as a favorite.
M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

What Fearless says is True. We need to look at the priorities and that is Count Lowls IV. When everyone is ready, I can get us spirited away from this place and back to The Sullen Starling. Are you all ready?

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

I'm on with finishing the adventure. I'm ready to complete the story, and will wait for what come what may!

I have a feeling we'll teleport again and somehow lose Cat's in the effect.... oh boy, will Cats have a deserving eye roll THEN!

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Hello Cats! I opened this discussion thread and your post hit hard and was powerful. I felt actual pain upon the realization that you might not continue your role as Cats.
I fully understand, I just wanted to tell you that your roleplaying has been so spectacular that you generated physical pain at the impending loss.

IRL, I'm running (GM) a Runelords campaign and we are on the last book. I want to steal your line about how the game hurts more than enjoyment as I am trying to find motivators to get the players to commit to game days just to complete the book. I'm a completionist, and I know you are also. Mariner isn't wrong in his post, it's just tough to compromise for the others without compromising one's self.
Damn, I rambled.
My point: I empathize. Be true to yourself.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Okay, Mariner is right. We need to head upstairs. So, I need clarification - is Biting Lash a boy gnoll or a female gnoll? I understood it was a female and yet Mariner is calling the leader a male. Also, is Biting Lash's demeanor going to be confrontational, or are we able to parlay and negotiate a buy out for her freedom?
If, as the Watchmen's mouthpiece, we are going to transact with the slaver - I need to know these things. Also, how much is an acceptable buy out price we are willing to spend? At some point in price, it's worth it to just unleash Mariner to start killing everyone in a 50 foot radius. I need to get an idea of the tipping point our group is willing to accept. What say you all?

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

BB takes in the creatures description of itself. His feet shift from putting weight on one foot, then to the other as he hears the others talk about probes.

Yes, let's catch up to Haserton Lowls IV. But I must ask about this Biting Lash person that has imprisoned you. Do we "take care" of her first?
Is there a greater good to be had about confronting her? Is there information we can squeeze out of her that might also be helpful? Or do we just head out now? I can teleport us all back to the city - to Mariner's ship.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

D& D 5E is very popular.
I don't like the content of 5E (except the outlier stuff like Curse of Strahd and Dragonlance seems interesting).
Pathfinder seems to have had some great adventure arcs. Really good writers . I'm trying out PFS2 and it's going just fine.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

I agree! Get well!

Scarab Sages

1 person marked this as a favorite.
M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

@Cats -= - that was a very well done zinger. That was poetry.
I tip my cap.

Scarab Sages

1 person marked this as a favorite.
M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

As the old woman exclaims that she's a "Yithian", BB searches his mind for references. Unable to recall anything at all (I don't have knowledge dungeoneering), he is a bit mad at himself until the startling revelation -- Awaken! Awaken!!.
WHAT?! BB's mind is blown.
He's trying to get around the circular reasoning of how this woman is doing something NOW that impacted them back THEN. MONTHS, almost half a year has passed. He retraces his steps, going through the different events since re-awakening at Briarstone to now. He's befuddled.

I have to unpack all of this. I'm even going to ignore and drive out the fact that someone who indicates they are 10,000 years old has to resort to fart humor. I'm ignoring it, but seriously - you'd think existing for 10K years would give you deeper insight on comedic timing and material.

All my other characters, would have loved Yithian's fart humor. In jumping into BB's mind, I thought along the lines of "everyone's a critic" for his reply/mindset. I love how roleplaying makes you think differently depending on the part you play!

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

+22 disable device! Nice! You are better than a spell. Good work Fearless

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

If someone has the keys, we will unlock the chains. If someone doesn't, I'm certain a blessing from Desna will clear things up.

Hey Fearless- use that wand to see if you can find a lump on metal that looks and act like keys?

Prepared to cast freedom of movement on her, if we can't get an easy disable device or actually locate the keys.

Scarab Sages

Superb! I'll do that tonight. Work today is fairly busy!

Scarab Sages

@GmNowruz -- I looked at the PC's and it appears we should have a front liner. I then checked out the Pregens and I'm cool with playing Torgen the Dwarf Fighter. Please advise if I can "dot" into the discussion.
I haven't played the scenario and I haven't played in any of your GM'd games!

Scarab Sages

I may be interested! This is PBP using PFS 1st Edition -correct?
I can make a character or use any of the NPC's.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

You've seen Kaklatath. She's not my type. My type is the strong independent woman that forges her own path. A woman that is driven, so I can relax and enjoy a refined life.
My sexy groove and libido is for the fine and sensual.

It's not into old women.
BB says the last part flatly and gives a stare to Fearless.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

BB turns on a silver piece and instead of heading towards the ramp - moves to the area that has the old woman Kaklatath.
Good info on the basilisks. Duly noted. We need to hurry to help release the old woman Kaklatath. She told us to release her -- so we should. Then prepare to skirt past the basilisks.
Anyone know about Basilisks? Like can I just use a mirror or something?
you all *know* I've got a big shaving (vanity) mirror with me and available to draw out on my bag of holding.

Hey, hey, hey. You that's the snitch. You are coming our way and with us. No chance I'm letting you sound an alarm.

BB leads the party toward the cells to release Kaklath. Coming with them is the guy that was cowering. We aren't going to threaten him, but he know he'd better come if he knows what's good for him.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Let's move up the ramp, towards the growling. It might also behoove us to have Fearless use the new Rod that I crafted. The one that might find valuable metals and minerals -- i.e gems!
Does anyone have an ability to calm savage beats? I mean, if we are moving towards some growling - let's be prepared. Speaking of pre-paredness.

Brother turns towards the slave lady that helped give then information. He gives a courteous bow - meant to instill a level of respect to uplift the slave. He then asks her a couple questions.

My Lady - Thank you for telling us where Mistress Lash might be. We had heard growling up towards the ramp area. Any idea what monster with large teeth could be near the ramp? Another question - do you have a very old woman locked up in some cells near hear? Maybe through the archway to the west? The decrepit old woman gives anyone who looks at her the heebie-jeebies?

BB is ready to move toward option one, unless we get a hint that the woman in our visions is in one of the cells towards the West. Placing himself third in line.

Rod of M &M's:
Rod of Metal and Mineral Detection
Aura moderate divination; CL 9th; Slot none; Price 10,500 gp; Weight 5 lbs.

DESCRIPTION

This rod is valued by treasure hunters and miners alike, for it pulses and hums in the wielder’s hand in the proximity of metal. As the wearer aims the rod, the pulsations grow more noticeable as it points to the largest mass of metal within 30 feet. However, the wielder can also concentrate on a specific metal or mineral. If the specific mineral is within 30 feet, the rod points to any places it is located, and the rod wielder knows the approximate quantity as well. If more than one deposit of the specified metal or mineral is within range, the rod points to the largest cache first. Each operation requires a full-round action.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception
Fearless wrote:
"Where are we by the way?"

BB prepars to mouth the word "Okeno" at the same time that the slaves attempt to answer Fearless's question.

Of COURSE they were in Okeno. BB - using his new powers - flawlessly teleported them to the right place.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Formatting looks fixed on my side. Sorry if it's sill showing "borked" on your end!

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Yes, we'd like to exchange freedom for information. You see, we are looking for a Gnoll Slaver, and we will probably put an end to him. Since we see gnoll bodies at our feet. We see dungeon cells. We do basic math. One plus one equals two.
This is where you -- the slaves and prisoners -- get alll excited to help us-- The Watchmen who are about to liberate you. Remember the name - The Watchmen. We are a legendary group and need your legends to help that status grow.

diplomacy: 1d20 + 20 ⇒ (7) + 20 = 27

BB also looks around and tries to find the one rat fink that actually works for the slavers. His/ or her loyalties always rest in the eyes.
Upon discerning the person who's the rat, he points them out. BB prepares to say, "Except you. You are the fleas on a dog's rear. "
sense motive: 1d20 + 19 ⇒ (2) + 19 = 21

Scarab Sages

2 people marked this as a favorite.
M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

I just got back from Con! I played levels 1 and 2 of BoneKeep and survived!!!!
I also ran 3 PFS scenarios (PF1E). That went off with full tables.
Of course one table had 2 people that thought it was PF2E rules and so had pre-gens for 2E! LOL! It's the story and fun that matters and that table was probably the most fun/creative.
I'm back to being able to post on PBP full time.

As for Cats! Have a great trip. Sounds amazing.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

I love this movie idea!

Omid Djalili is a great possible Brother Butterfly.
I know we talked earlier and clearly landed on Willis as The Mariner.
Cera as Fearless
Who is the actor Heston? I don't recognize him - but he's got the brooding CATS down. All "IMDB searches only show Charlton Heston.
So who is Justin Long? The original Galaxy Quest geek? Was that going to be Pinkie?

With the actors currently slated, we could get this project off the ground for only a modest movie budget. Too bad we don't have the free money Disney + and Netflix was throwing out a couple years ago. We'd have already gotten the first two movies in the can.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception
Cats wrote:
"Catterfly?! IS THIS NORMAL!?"

Jasper is wondering that exact question himself, but reacts a bit on the offensive. Trying to peg Cats as being ungrateful.

I don't actually know if this is normal. It was the first time My beloved Benefactor, who's purview is travel I might add, has granted me this gift. You're an archer, the first time the bow string slapped your wrist and took off a layer of flesh, did you ask?," Is this normal?".

BB might just have to get better at this aspect of traveling.
Anyway, Desna just saved us 8 days on the ocean waves. Pirates, Military ships, or sabatour goblin red mantis assassins could have just been avoided. I don't see anyone other than myself being grateful.

He takes a second to add a layer of dramatic to his statement.
Oh great and mighty Desna. Thank you for allowing us to avoid trials and tribulations on our path and travels. As your cleric, it is only *I* that understands your mission.

After his prayer, he looks around to see which cell might hold the prisoner they are looking for.
perception: 1d20 + 23 ⇒ (17) + 23 = 40

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

That was strange, and not at all *normal*. There's a vibe that the higher powers are trying to tell me how important our search is. This is just more than hunting Lowls for revenge, My Goddess wants me to prevent a larger threat to her dominion.
He thinks the above internally, but then mumbles aloud the following as he concludes his thoughts.
Then why didn't she bring me better support? Like Cesadia - Boy how I wish she was here with me. Investigating, and investigating some more.

He looks around, straightening his weak kneed and nauseous body up.
See we are here. We are looking for the wild lady in a cell. And....... Voi-oila! Barred Windows on ten straight wooden doors. This has the standard description of a prison to me. Oh, let's be quiet as I'm certain there will be guards that won't shine too kindly on our being here.

Scarab Sages

2 people marked this as a favorite.
M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Mariner- that was an epic post you made. I loved it. It conveyed so much, and was so well done. Great job to everyone. We could have all just done a little "pop" you arrive via teleport post-- but this crew leans into roleplaying what others would skim.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

This could not be funnier. The eye roll from Cats. I can picture it solidly in my mind's eye.

As a player, and character, at least I was smart enough to cast water walking on the party prior to teleporting. - since we were porting to an island of all places! Oh my goodness. Oh me, oh my.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

I want to hear about the Chase Map contest!

As for Paizo Message board, I zoomed out enough to be able to post.
Maybe I shouldn't have. Paizo is still upset with me for breaking the board.
I rolled a 95 of the teleport! a 95! Good luck GM telling this story now.

Thankfully we have a scroll of teleport as a back up.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

ouch 95 !
This doesn't look like Okeno. Certainly not what I was expecting. [/

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Sorry I'm late everyone. Bottom line, I'm ready. I had to go to the shops and get some items.
You wouldn't believe it, but I got talked into a poker game!
Those city people made a bad mistake playing *Poker* with a favored cleric of Desna! of course, I didn't tell them about Desna. And, of boy, there's a bunch of fake Desna worshippers at a Poker Table.

There's a little known quote, If you can't spot the sucker at the Poker table in the first half hour. You are the sucker!

Well, I pushed the 9K in gold to 19K! I got enough fine material that I finished the two magic Rods I have been working on. Fearless, the second one is certainly for you. This first one can, and should be yours. Do you want it?
He pulls out a long stick bound together with a fine leather from the skin of a minatour. The stick bends at slight angles two times up the shaft, and has some metal beads with holy symbols etched in them. But atop the rod is a globe of multicolored glass. The globe looks disjointed in how it was put together, but closer inspection shows it perfectly round and different sized glass somehow fit with an adept's skill.
This here is a Rod of wonder.
The other item is a rod of metal and mineral detection.

Grab these Fearless. Use them.
I've got to get us teleported to Okeno.

He first casts water walk on everyone. No sense in having an accident while teleporting. A party of four trip into the ocean without the ability to walk on water is a certain way to end our pursuit of Haserton Lowls.
He focuses on the location of the crone woman.
teleport chance: 1d100 ⇒ 95 Low is good.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

I can't post in the roleplay board. It's not allowing me to do anything. I think I broke the board! Cat's is right!

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Disregard above post. Paizo Message board is acting up. I can't edit and fix the formatting.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Sorry I'm late everyone. Bottom line, I'm ready. I had to go to the shops and get some items.
You wouldn't believe it, but I got talked into a poker game!
Those city people made a bad mistake playing *Poker* with a favored cleric of Desna! of course, I didn't tell them about Desna. And, of boy, there's a bunch of fake Desna worshippers at a Poker Table.

There's a little known quote, [url =https://www.google.com/search?q=rounders+if+you+can%27t+spot+the+sucker&biw=1920&bih=969&tbm=vid&ei=xtvhY-LVFPv0kPIPhrKzkAI&ved=0ahUKEwji0Pyd0YL9AhV7OkQIHQbZDCIQ4dUDCA0&uact=5&oq=rounders+if+you+can%27t+spot+the+sucker&gs_lcp=Cg1nd3Mtd2l6LXZpZGVvEAM6BAgAEEM6BQgAEJECOgsIABCABBCxAxCDAToICAAQsQMQgwE6CAgAEIAEELEDOgUIABCABDoHCAAQsQMQQzoKCAAQsQMQgwEQQzoICAAQFhAeEAo6BQgAEIYDOgYIABAWEB46CQgAEBYQHhDxBFAAWLUlYJ4oaABwAHgAgAFSiAGtEpIBAjM3mAEAoAEBwAEB&sclient=gws-wiz-video#fpstate=ive&vld=cid:922d3c25,vid:ciWBzhmOC_o] If you can't spot the sucker at the Poker table in the first half hour. You are the sucker![/url]

Well, I pushed the 9K in gold to 19K! I got enough fine material that I finished the two magic Rods I have been working on. Fearless, the second one is certainly for you. This first one can, and should be yours. Do you want it?
He pulls out a long stick bound together with a fine leather from the skin of a minatour.The stick bends at slight angles two times up the shaft, and has some metal beads with holy symbols etched in them. But atop the rod is a globe of multicolored glass. The globe looks disjointed in how it was put together, but closer inspection shows it perfectly round and different sized glass somehow fit with an adept's skill.
[b] This here is a Rod of wonder /[b]
The other item is a rod

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

The hand of glory is a great item. BB would have used it-- except it was an actual hand... BB's particular- I couldn't in a roleplaying sense justify taking it.

and I'll have a good movie quote... Book 'em Danno!

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

@all - Remember, Brother Butterfly is getting to a good level where I can do powerful magic vestment and magic weapons. Making +3 armor and/or +3 shields. Magic weapons at +3.
My suggestion in shopping would be to maybe focus on other AC buffing magics would provide synergy. I also pass on a great deflection bonus with Shield of Faith. So, dodge and natural armor items would work really well for you/all.

Fearless- Any ways you can think that I can buff you up?

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

BB Has a Wand of Restoration, so it makes sense for Fearless to hold the 3 scrolls.

He will take the
scrolls of remove disease.
Scroll of planar adaption

BB doesn't need anything else.

He DOES have a Rod to give to Fearless. A Rod of Metal and Mineral Detection.
He also has crafted a Rod of Wonder to keep for himself or give to Fearless.

BB's Gear value is at 64,325 GP

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

A scroll that calls upon the mystics of adapting one to different planes. This is rather interesting.
Hey Fearless, this is a ring you might find useful.
And.... the museum has a mummified hand... I see it as being a convenient item -- but it's aesthetics are appalling. I don't allow hair on my body, I am not putting mummified flesh near my skin. Nuh-Uh!
Who wants the cadaver? Seems like a Mariner thing.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

I can look at treasure tonight and make a few claims. It might make sense to have some of these scrolls - so it frees up my spell slots for a variety of spell uses.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception
Fearless wrote:
You sure you can teleport all of us and it Shapeshifter?"

I can! I certainly can! Let me get some aid from the Museum. Teleportation is not an exact science.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

We are blessed to have such fine items to use for defending the world.

BB says.
But thinks. I'm going to be able to afford a mighty fine villa when this is all done. With a troop of servants.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

HP: 1d8 ⇒ 8 BOOM! Max HP's. Desna loves her cleric!

I also have the Teleport spell! Do we want to research it and use Teleport to get to Okenu? We could be there tomorrow!

Brother Catterfly 12:
Jasper
Male human cleric of Desna 12
NG Medium humanoid (human)
Init -1; Senses Perception +21
--------------------
Defense
--------------------
AC 19, touch 9, flat-footed 19 (+7 armor, -1 Dex, +1 natural, +2 shield; +2 deflection bonus vs. evil)
hp 104 (12d8+25)
Fort +9, Ref +3, Will +14; +2 trait bonus vs. charm and compulsion; +2 resistance vs. evil
--------------------
Offense
--------------------
Speed 40 ft. (30 ft. in armor)
Melee +1 war razor +10/+5 (1d4+1/19-20)
Special Attacks channel positive energy 8/day (DC 21, 8d6)
Domain Spell-Like Abilities (CL 12th; concentration +18)
At will—dimensional hop (120 feet/day)
10/day—bit of luck
Cleric Spells Prepared (CL 12th; concentration +18)
6th—blade barrier (DC 22), heal, mislead[D] (DC 22), symbol of persuasion (DC 22)
5th—breath of life (DC 21), mass ghostbane dirge[APG] (DC 21), teleport[D], true seeing, wall of stone
4th—blessing of fervor[APG] (DC 20), death ward, freedom of movement[D], greater magic weapon, shield of the dawnflower[ISWG]
3rd—dispel magic, magic circle against evil, prayer, protection from energy[D], speak with dead (DC 19), stone shape
2nd—aid[D], bear's endurance, ghostbane dirge[APG] (DC 18), hold person (DC 18), shield other, spiritual weapon (2)
1st—ant haul[APG] (DC 17), aspect of the nightingale, expeditious retreat[D], obscuring mist, remove fear, shield of faith, shield of faith
0 (at will)—create water, detect magic, light, stabilize
D Domain spell; Domains Travel (Exploration[APG] subdomain), Luck
--------------------
Statistics
--------------------
Str 10, Dex 8, Con 12, Int 12, Wis 22, Cha 16
Base Atk +9; CMB +9; CMD 18
Feats Alertness, Craft Rod, Extra Channel, Improved Channel, Persuasive, Selective Channeling, Toughness
Traits birthmark, gifted adept, true devotion
Skills Appraise +6, Bluff +11, Craft (painting) +9, Diplomacy +22, Heal +13, Intimidate +5, Knowledge (planes) +10, Knowledge (religion) +11, Perception +21, Sense Motive +19
Languages Common, Dwarven
SQ door sight, good fortune (2/day)
Combat Gear elixir of hiding (2), pearl of power (2nd level), potion of eagle's splendor (CL 3rd), potion of jump, scroll of magic circle against evil, wand of bless (16 charges), wand of cure serious wounds (5 charges), wand of restoration, alchemist's fire, healer's kit, healer's kit (8 uses remaining); Other Gear +1 chainmail, +1 light steel shield, +1 war razor[ISWG], amulet of natural armor +1, bag of holding i, construct channel brick[APG], headband of mental prowess +2 (Wis, Cha), phylactery of positive channeling, tactical precision with fearless, backpack, backpack, belt pouch, cold weather outfit, flint and steel, mirror, red leather boots (worth 20 gp, 0.5 lb), soap, torch (5), trail rations (5), traveler's outfit, 8 sp, 4 cp
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Special Abilities
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Bit of Luck (10/day) (Sp) Target takes the higher of 2d20 for a d20 roll.
Cleric Channel Positive Energy 8d6 (8/day, DC 21) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Exploration)
Cleric Domain (Luck) Granted Powers: You are infused with luck, and your mere presence can spread good fortune.
Dimensional Hop (24 5-ft inc/day) (Sp) As a move action, teleport with no AoO to seen destination. Spend an equal distance to carry others.
Door Sight (9/day) (Su) By touching a door for 1 minute, use clairvoyance on the other side.
Good Fortune (2/day) (Ex) As an immediate action, reroll a die before result is known. Must take 2nd roll.
Selective Channeling Exclude targets from the area of your Channel Energy.

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Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

The screaming you heard coming from the tent wasn't the screaming done by my wife during a fight....... It was a different kind of screaming.
BB smiles. The smile of the Cheshire cat. His hand goes back to curling that fine mustache of his. His mind far, far away thinking of evenings of passion. Evenings that are so carnal that just BB's recollection of them probably act as a buffer, subconsciously pushing the holy angel to take steps back.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

I love it when loose ends mentioned books prior get wrapped up. It's so cool that we finally are seeing all the plot threads weave themselves closer together. This AP did a great job of story telling. The GM also probably strengthened all the plot lines too. Great job GM Rah! You are Platinum class.

Scarab Sages

2 people marked this as a favorite.
M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Now it all makes sense!!! We'd better get to Okeno fast. If it takes 10 days, we got to be there in 7. If it takes 5 days, we have got to be there in 2. Let's get a move on Watchmen!

He moves towards the exits, but then stops in his tracks. One last question for the Angel.
If we reclaim the Necronomicon, were do we take it? Back here? Or has this place failed it's mission. You mention it's destroyed worlds before. It needs to be put someplace where no one can get to it.

As they leave, BB responds to Cat's talk about toilet tea.
Giving him a level stare Kast, Just to clarify, sleepy time tea is not made with toilet water. While we were inmates in the asylum, as you well know -- we are not crazy. We were placed there by an evil man. We are sane. All.... almost all of us.

Scarab Sages

1 person marked this as a favorite.
M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

He's not here? I almost knew it was too good to have hoped he was trapped inside here and we were going to give a good old fashioned tar and feathering.

Brother sighs deep at the palpable disappointment.
Well, we have a fast ship and a stellar ship captain to go and hunt him in Okeno. But Okeno is just a waypoint in this trip. I have a feeling we know he's going to the Parchlands. For that is where his translations have said a city called Neruzavin is. There might also be a Star Stelae, so we might need some research material on that item too.

Angel of good - I'd like to ask how bad The Necronomicon is - you know - on a scale of 1-10? And are there any books in the Mysterium that pertain to The Parchlands, Neruzavin, or Star Stelae?

BB points to the Halfling that is still looking under the furniture for his old boss Lowls.
Fearless - stop looking under the chairs, he's not hiding under a douvey or chair cover or anything.
Talking once again to the angel.
The short one reads stuff and wants to knows things that make me yawn and puts me to sleep. You got any books about the subjects I mentioned that imitate sleepy-time tea

Scarab Sages

1 person marked this as a favorite.
M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Great Ghost Busters Reference Mariner!! It doesn't get any better than that scene and the subsequent Stay Puff scene!

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Glad that Cats liked the one time BB was able to help avoid a fight.

Scarab Sages

2 people marked this as a favorite.
M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Fearless and Cats are the first to answer, and he compared to their answers, his sort of falls kinda flat.

Fearless wrote:
"Just a bunch of fools and a Shapeshifter that seems to have lost their minds."

I was going to say eloquently that we call ourselves The Watchmen, and that Desna

pointing to himself
and Sarenrae
pointing to Cats
and the sea
points to Mariner.
and people who eat brown, tasteless food and don't know anything
pointing to Fearless.
sent us... but Fearless's reply was more succinct and slightly more accurate. These two also are asking the best questions.

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