Dwarf

Brodin RockHammer's page

169 posts. Organized Play character for Gavmania.


RSS

1 to 50 of 169 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

Concentrating on those heading for the door first

Dodging and weaving as arrows fly out of the arrow slits at him, Brodin continues to bombard the Hobgoblins with arrows

using another ki strike for 1 ki point

Flurry of arrows#1: 1d20 + 8 ⇒ (10) + 8 = 18
Flurry of arrows#2: 1d20 + 8 ⇒ (19) + 8 = 27
ki attack#3: 1d20 + 8 ⇒ (18) + 8 = 26

damage if hits, attack#1: 1d8 + 6 ⇒ (2) + 6 = 8
damage if hits, attack#2: 1d8 + 6 ⇒ (7) + 6 = 13
damage if hits, attack#3: 1d8 + 6 ⇒ (6) + 6 = 12

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

Calling upon his extensive training, Brodin enters a fugue state of aim/draw/release/aim/draw/release, shooting three arrows in quick succession at the nearby Hobgoblins

Using a ki point to get an extra attack, targetting those nearest Tony first then the nearest target

Flurry of arrows, arrow#1: 1d20 + 8 ⇒ (9) + 8 = 17
Flurry of arrows, arrow#2: 1d20 + 8 ⇒ (19) + 8 = 27
Flurry of arrows, arrow#3: 1d20 + 8 ⇒ (19) + 8 = 27

damage if hits, arrow#1: 1d8 + 6 ⇒ (2) + 6 = 8
damage if hits, arrow#2: 1d8 + 6 ⇒ (1) + 6 = 7
damage if hits, arrow#3: 1d8 + 6 ⇒ (2) + 6 = 8

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8
GM Hands of Fate wrote:
Brodin fires off two arrows taking abother two down, but now, from his vantage point, he can see no more below.

Just realised Brodin has slow fall 20'. Dwarves also get +1 to hit Goblinoids

Looking at Gilda, Brodin replies,
"Aye lass, but I'll still beat ye down!" Then steps into the void, falling down alongside the ladder to land cat like on the floor below, from where he steps carefully out of the way of Gilda.

use slow fall to fall the 20' to the floor below, 5' step to manoeuvre to an advantageous position, then let off an arrow at the nearest target

Composite Longbow: 1d20 + 9 + 1 ⇒ (8) + 9 + 1 = 18

Damage if hits: 1d8 + 6 ⇒ (8) + 6 = 14

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

Moving over to the trapdoor with a loud,
"Out me way!"
Brodin quickly sends a couple of arrows down on the Hobgoblin warriors below, while the mist swirls around the group.

Not sure if I can reach the trapdoor with a 5' step. If not, just take the first attack.

Flurry of arrows#1: 1d20 + 8 ⇒ (17) + 8 = 25

Flurry of arrows#2: 1d20 + 8 ⇒ (16) + 8 = 24

Damage if hits, arrow#1: 1d8 + 6 ⇒ (6) + 6 = 12

Damage if hits, arrow#2: 1d8 + 6 ⇒ (8) + 6 = 14

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

preceding the obscuring mist; I assume I have a full round. If not, just take my first attack

seeing the Hobgoblins break cover, Brodin immediately snaps off a couple of arrows at them so the guys to the North. Targetting nearest, if he falls after first arrow, next nearest.

Flurry of arrows#1: 1d20 + 8 ⇒ (9) + 8 = 17

Flurry of arrows#2: 1d20 + 8 ⇒ (11) + 8 = 19

damage if hits, arrow#1: 1d8 + 6 ⇒ (4) + 6 = 10

damage if hits, arrow#2: 1d8 + 6 ⇒ (4) + 6 = 10

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

perception, in case: 1d20 + 13 ⇒ (19) + 13 = 32

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

As a precaution, Brodin will ask Belle to cast a Mage Armor from his wand on him (1 charge deducted)

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

"How about we scout about for back entrances. I'd be particularly interested to see if there was another entrance on top of the cliff, but I can't see them hiding away where they could get bottled up, and I reckon we would have more chance to surprise them if we can find a back entrance."

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

"If its against a cliff face, I bet there's a cave. A few walls might do in a pinch, but there would be obvious signs of occupation after any length of time. No, I reckon they'll be holed up in some cave."

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

That's what rogues are for.

There, I said it for you ;D

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

"We'll need to be on our toes. Wouldn't put it past them to arrange an ambush against any possible pursuers."

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

Reaching for a couple of arrows, Brodin aims, draws and releases in one fluid movement before stringing the second arrow and repeating the action

flurry of arrows#1: 1d20 + 8 - 4 ⇒ (11) + 8 - 4 = 15 Not using deadly aim, -4 for range

flurry of arrows#2: 1d20 + 8 - 4 ⇒ (10) + 8 - 4 = 14

damage if hits, arrow#1: 1d8 + 2 ⇒ (3) + 2 = 5

damage if hits, arrow#1: 1d8 + 2 ⇒ (6) + 2 = 8

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

plus this is Rappan Athuk

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

Three Hobgobs. This is either going to be laughably easy or surprisingly hard. Judging by the fact that at least one of them is a spellcaster of some sort, I suspect the latter

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

Not to be outdone:

perception: 1d20 + 13 ⇒ (2) + 13 = 15 lol

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

"Are the tracks concentrated in certain areas, or spread out evenly in this area?"

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

I believe it was Reynaud, not Garrosh.

"Ok, so we need to sell our gems, jewels and excess magic and then see if we can scrape together enough to heal everybody. After that, we'll see about supplies and other stuff we might need."

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

Brodin tries to work out if she is telling the truth

sense motive: 1d20 + 9 ⇒ (4) + 9 = 13 meh

"Well, whoever she was, she saved your daughters life. I wonder why she did that."

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

"She was saved, so she says, by a dream of a singing lady. Any idea who the singing lady might be?"

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

"So, we speak to the watch commander, the Temple and if that fails seek an audience with the Governor? Sounds like a plan."

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

"So, anyone got any idea how to find Mayelle's parents?"

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

Are we paying out of group treasure or our personal stash? I'm easy either way - the lodging prices are fair, the meal is a little on the expensive side unless its good quality. If we stay for the night, we will need to double up so as to pay only 5sp each.

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

Brodin scowls at Seir's antics

Cheap parlour tricks. If the kids got any sense, she won't fall for it.

Sorry, couldn't resist

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

Brodin scowls at Garrosh's antics.

Cheap parlour tricks. If the kids got any sense, she won't fall for it.

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

I can't see any posts at the moment. I presume its the bug that hit some of you a few weeks ago. Please bot me if necessary

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

performance (no ranks): 1d20 - 1 ⇒ (16) - 1 = 15

"Now, tha's a scary tune. Reminds me of the ones me grandma used to sing in Nursery to stop me wandering off into the underdark. What does it mean?"

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

"Unusual dream, that. Can you tell us about the singing lady? Do you remember what she was singing about?"

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

"Either he's incompetent, or he's a stalking horse, meant to draw out any pursuers into a trap."

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

Brodin nods at Gilda and the 2 wolves.
"Brodin."
He says by way of introduction. He too assists as he can with following the tracks.

Survival, aid another: 1d20 + 10 ⇒ (9) + 10 = 19 it's auto-success, but I thought I'd better roll

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

I'd say you're being paranoid...but this is Rappan Athuk. Paranoia is a necessary survival skill. Besides, it's not paranoia if they are out to get you!

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

"None of us are great as trackers - though probably better than the local sheriff. We'd appreciate you're assistance with that if you're willing, and we can provide some combat expertise in return."

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8
GM Hands of Fate wrote:

As you discuss the situation, you pull out tools appropriate to digging and start to dig a hole. Once you reach a depth you believe to be appropriate you deposit the gem fragments and fill the hole in.

The rest of the night passes uneventfully. With a couple more hours of sleep, those of you who pray and study are rested enough to Do what needs to be done for your full complement of spells.

The rest of the day, Toilday, you think it is Toilday, passes uneventfully as you continue on your way to Endholme. And then the night also passes with no rude interruptions.

Wealday dawns and you pack up and head out. You run into a couple travelers on the road in the morning, and they indicate you should reach Endholme tomorrow.

Mid-morning, and you are looking for a place to rest. Something catches your eye ahead. Smoke. As you approach you can make out the ruin of a cottage near the road. A woman with two wolves, have stopped there briefly, pondering the smoking, burned-out hovel. The wolves stand from their rest as you approach, but the woman speaks to them in an unknown language and they sit, watching you approach.

The woman is from obvious elven heritage, although not full elf. She wears leather armor, carries a small pack and wooden shield on her back, and a scimitar at her waist. She looks up at you as you approach.

I thought we were going to where the red-haired girl disappeared from...a days travel to the North?

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

"Well, the way I see it, even if they got out, we'll be long gone. They'll probably just fly back to their nest at the mausoleum, unless they are expert trackers willing to track us across the wilderness in the opposite direction. No it'll be too much hassle for them to stay around."

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

"Why don't we just make a cage? Toss 'em in there, if they transform they can glare and hiss at us until they transform back. What triggers their transformation? How do we make them transform back? I'm beginning to think it would be better just to bury them."

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

"They still got their magic aura. What does that mean? We gonna get attacked by a load of mini-gargoyles? the pieces come together until it forms a new one? or nothing? anyone got any ideas?"

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

"What I want to know is, [I]What the Heck was it?[I]. My arrows seemed to just bounce off it."

I gotta get clustered shots

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

using a ki attack

flurry of arrows#1: 1d20 + 8 ⇒ (13) + 8 = 21
flurry of arrows#2: 1d20 + 8 ⇒ (18) + 8 = 26
ki attack: 1d20 + 8 ⇒ (14) + 8 = 22

damage if hits, arrow#1: 1d8 + 4 ⇒ (7) + 4 = 11
damage if hits, arrow#2: 1d8 + 4 ⇒ (6) + 4 = 10
damage if hits, ki attack: 1d8 + 4 ⇒ (6) + 4 = 10

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

I'd love to roll a knowledge (nature), but I don't have any ranks and as it can't be used without ranks, I'm really hoping someone else has it and can roll

Pulling out a couple of blunt, cold iron arrows from a quiver, Brodin fits then to his bow and shoots.

"Let's try these."

flurry of arrows #1: 1d20 + 8 ⇒ (9) + 8 = 17
flurry of arrows #2: 1d20 + 8 ⇒ (4) + 8 = 12
Damage if hits, arrow#1: 1d8 + 6 ⇒ (5) + 6 = 11
Damage if hits, arrow#2: 1d8 + 6 ⇒ (4) + 6 = 10

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

"My arrows cannot penetrate it!" does it have to be a magic weapon, do we know, or is it just because it's piercing?

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

Calling upon his inner reserves, Brodin falls into the familiar rhythm of an archer, loosing arrows at the gargoyle close to Tony using ki attack

flurry of arrows#1: 1d20 + 8 ⇒ (3) + 8 = 11
flurry of arrows#2: 1d20 + 8 ⇒ (14) + 8 = 22
ki attack: 1d20 + 8 ⇒ (6) + 8 = 14

damage if hits, attack#1: 1d8 + 6 ⇒ (1) + 6 = 7
damage if hits, attack#2: 1d8 + 6 ⇒ (4) + 6 = 10
damage if hits, ki attack: 1d8 + 6 ⇒ (1) + 6 = 7

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

Sorry, I assumed we were in a surprise round and Brodin only got 1 standard action (stand up)

Drawing his bow as he stands, Brodin looses a single arrow at the nearest gargoyle

Composite Longbow: 1d20 + 9 ⇒ (11) + 9 = 20
damage if hits: 1d8 + 4 ⇒ (7) + 4 = 11

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

Awakened by a screech, Brodin stands up as he sees 2 green gargoyles flying overhead.

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

Well, poor Agyen was in greater need, but its too late for him."

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

Brodin shrugs.

"I'm no hero until I got my hoard. A dwarf without a hoard will not get a good marriage, and my clan will die."

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

"I'm happy to swap with one of you." offers Brodin. is Seir taking Agyen's slot on the watch order?

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

"I have some skill there"

Most of us can spot tracks - it's a perception skill, but I am also good for following them (survival)

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

Leaning on his bow, Brodin nods at the sherriff.

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8
Belle PBP wrote:

Upon discovering what the bracers are she hands them over to Brodin with instructions to wear them in case he is caught without a Mage Armor up.

I was going to suggest you wear them as I don't plan to get in melee often. What's the group consensus?

Brodin knows nothing of Endholme or local Nobility, so he accepts Belles observation without comment.

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

Doesn't matter what its worth if we can't find a buyer.

Grand Lodge

Male Init+2, Per+13 Dwarf Monk (Zen Archer) 5 AC22 (T22 FF20) HP52/52 F/R/W8/7/10 ki 6/8

Wow, powerful stuff. Brodin knows nothing of outsiders, let alone Efreeti, so don't ask him.