I'm GMing a game with some friends, and I have to play NPC party members to fill out the group... I also love character creation, so I'm making multiple lower-level support NPCs. Right now I'm making a 2nd level half-elf alchemist using APG rules.
My question is this: when an alchemist learns the infusion discovery, it seems to imply the ability to make as many extracts as they want, assuming the extracts are used.
Explanation of why I think this: in the infusion description it says, "As long as the extract exists, it continues to occupy one of the alchemist’s daily extract slots." This indicates that once the extract no longer exists, i.e., is drunk, it no longer counts against the slots, which would leave a slot open for the alchemist to make another extract.
Now, I don't think that's how it works, I feel that I'm missing something here. I also think that if that is how it works, I'll houserule to change it, because that's a very imbalanced discovery to be able to pick at 2nd level. Please just let me know on this one, I'm by no means a rules officianado, I don't like to worry about rules and mechanics too much, I just want to clear this up.