Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
Bellowing in rage at his smoking chest, Bran desperately tries to figure out the best method of putting it out...
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
Bran simply hacks frantically at the thing, the blood coursing into his temples screaming kill it, kill it, kill it, kill it. Falchion: 3d6 + 2 + 2 - 1 ⇒ (4, 6, 2) + 2 + 2 - 1 = 15 = 13
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
Bran runs into the hall after Temur and Juma... just in time to see the 8 foot tall demon.
Fighting back the animal fear in his gut calling on him to flee, he snarls and hacks at the creature.
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
PH, Temur, Juma: Spoiler: Bran rises as silently as he can manage, buckling on his leather girdle and grabbing the falchion liberated from the temple guards. "It seems we have a visitor.", he says as blithely as he can manage, though a bit of fear creeps through.
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
Bran stifles a shudder just hearing Xanos speak. But he forces himself to look the sorcerer in the eye.
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
"We could do that.", Bran says, dropping his voice to a whisper,"Or we could take advantage of the river gate. I know someone in the tent city that can arrange a punt and get us the signal... but we'll have to pay his fee. He takes his cut, the guards get theirs and we preserve the surprise."
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
"You think that's necessary, Ardeth? Listen, if any of you lot can tell us if there's another temple to Azoth in Shadizar or where the I'mallah's closest allies reside in the city, we'll send you back with what supplies and sellable goods we can find for you in these tents. Probably won't be much, but enough to look for work that doesn't involve slavery. You must overhear things, time to time..." Appeal w/smuggler level, if applicable: 2d6 + 1 + 1 ⇒ (5, 5) + 1 + 1 = 12
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
Bran watches the procession of horses leave, realizing there's little left that he can do.
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
The Cimmerian shrugs, throwing the box into a makeshift sack of his own.
Can I figure out if the boulder would do enough to damage the camp to be worth using with a mind roll?
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
Having stuffed some of the meat and fruit into his mouth and a sip or two of wine from the jugs, Bran picks up one of the guard's falchions before quietly grabbing the valuable snuff box away from Ardeth and the hookah- for later sale... and rationing if need be.
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
I don't think any of the guards are still alive- and both of those questions were answered on page 4 or so by the guard we interrogated at the pit. We're about six hours from the city of Shadizar, in the desert. There's a camp of slaves and guards outside. I'm guessing the I'mallah is the person ultimately responsible for abducting us with help from a crooked innkeeper to sacrifice to his patron demon.
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
Bran rises slowly from where the zombie guard threw him near the girls' corpses.
"You were enscorcelled, Juma, and tried to slay Xanos. The priest fled in a cloud of black smoke. At least we're all alive after that mess... even if leaving the way we came isn't an option."
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
Bran tackles the guard, trying to tangle up his clumsy legs and drive him to the ground.
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
Bran swings furiously at the abomination trying to kill Temur.
AR roll for the guard: 1d10 ⇒ 8
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
"Crom's teeth!", Bran curses in amazement and superstitious awe as the I'mallah turns into a cloud of smoke. He swings his scimitar at the guard captain, hoping to finish him off quickly...
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
Bran attempts to finish off the rising guard, the hairs on his neck standing up as not one but two sorcerers work their fell tricks. Attack (Str+Melee- Penalty Die): 2d6 + 2 + 2 - 1d6 ⇒ (1, 2) + 2 + 2 - (6) = 1
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
Bran barrels into the guardroom after the rest of his erstwhile companions... and as far from Xanos' sorcery as he can get. Not above an opportunity to even thing out a bit, he slashes at the guard sprawled over the hookah.
Str+melee+1 bonus, dropping lowest: 3d6 + 2 + 2 + 1 ⇒ (2, 6, 4) + 2 + 2 + 1 = 17
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
Agility: 2d6 + 1 ⇒ (3, 5) + 1 = 9 Everyone in the hallway: Spoiler: Bran stays back warily at first, before realizing Temur and Ardeth are the two men flanking the doorway. He keeps his distance in the rear, near the lit torches.
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
PH and Xanos
Spoiler: Bran jumps to his feet and looks to Xanos.
"Rouse Juma. I'll aid them until you and the Kushite arrive.", he says stiffly to the sorcerer before running up the stairs, scimitar at the ready.
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
"You were running for the other guards: how many are there and where? How far from Shadizar are we now and in what direction does the city lie? If this Azoth lies behind our abduction, who is his priest? Give me a human name!" I'll give Temur my dagger and take a scimitar and a leather girdle.
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
Bran staggers over to the fallen guard, grabbing him by the ankle and flipping him over onto his back before sending his heel into the man's crotch with as much force as he can muster. Covered in blood, his eyes gleaming with a manic fury, he stares into the man's face.
Intimidate the guard (Appeal + Thug level?)- 2d6 + 1 + 1 ⇒ (6, 2) + 1 + 1 = 10 "Speak quickly if you wish to see another miserable day- who is your boss? Why did they throw us down here?"
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
Bran snarls with fury, diving at the guard with his stolen dagger in a rage.
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
Just barely landing the jump, Bran attempts to grab the nearest guard's weapon before they can react.
Brawl: 2d6 + 2 + 1 ⇒ (5, 1) + 2 + 1 = 9
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
Bran backpedals in the tunnel, for a moment seeming to have lost his nerve... only to come charging forward and vault over the pit to reach the guards.
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
Bran says nothing, good or ill, about the monstrous melee moments before. He strides over to the staircase with the torch, taking a look down.
Cimmerian (Barbarian 2/Thug 1/Smuggler 1) B 1, M 2, R 0, D 1; LB 0/12, HeroP 4, AR/ACR 4/4
Bran leans against the wall, catching his breath while the blood flowing from his chest slows.
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