Hanspur Symbol

Br@in's page

25 posts. Alias of Emperor7.


RSS


Today, FAWTL takes over the world!


Aberzombie wrote:
Emperor7 wrote:
It'd be better without the lag time.
Soooo tempting......

No brains for you!


General J. Debauchery wrote:
Jiminy Sunwake wrote:
Jack Hammer wrote:
Urinsane wrote:
Emperor7 wrote:
Celestial Healer wrote:
I've got my phone chat with the recruiter for that job this afternoon. I've been reminding myself of all the cool things I've done at other jobs so I have my ammo ready.
Running around the office in a chicken suit?
Making photocopies of your butt?
Drinking on the job?
Rollerblading in the halls?
Running chair jousting tournaments?

Wrapping up everything in your coworker's cube in aluminum foil?


Is that a short joke?


P1nky wrote:
Br@in wrote:
Drejk wrote:
Urizen wrote:

I'm completely oblivious.

I'd do a much better job reciting Pinky and the Brain.

Simply because their agenda matches mine.

What are we going to do tonight, Brain?
The same thing we do every night.
Have nice conversations with the water cooler?

No. We do the same thing we do every night. We plot to take over the world!


Drejk wrote:
Urizen wrote:

I'm completely oblivious.

I'd do a much better job reciting Pinky and the Brain.

Simply because their agenda matches mine.

What are we going to do tonight, Brain?

The same thing we do every night.


Tomorrow, we'll be in uncharted territory!


Every day is mrgh day!


P1nky wrote:
Br@in wrote:
The Eldritch Mr. Shiny wrote:
Aberzombie wrote:
BluePigeon wrote:
Now what?
Try to take over the world?
Take over the world?
Err, hmmm...planning to take over the world is my department. After all, I work on that every day.
Work on what Br@in?

Planning to take over the world, Pinky!


The Eldritch Mr. Shiny wrote:
Aberzombie wrote:
BluePigeon wrote:
Now what?
Try to take over the world?
Take over the world?

Err, hmmm...planning to take over the world is my department. After all, I work on that every day.


Where's my karate pinky?


he has Girl Scout cookies too


the same place we always find a diabetic zebra


And we shall do it nekkid!


the boards!


over


to take


we plan


Today


Here we plot to take over the world. Every day.


P1nky wrote:

What are we going to do today, Brain?

Tomorrows answer is fly to Seattle to begin the take over of Paizo.

The same thing we do every day. Plan to take over the world.


P1nky wrote:
What are we going to do today, Brain?

The same thing we do everyday, Pinky. Ooooh, cheese.......


P1nky wrote:
What are we going to do today, Brain?

The world is not enough. Today we plan to take over the Universe!


P1nky wrote:
What are we going to do today, Brain?

The same thing we do every day, Pinky. Plan to take over the world!

Starting with Sesame Street!


P1nky wrote:
What are we going to do today, Brain?

The same thing we do everyday, Pinky. Plan to take over the world!

About Rile

Carnivalist Rogue Class Features:

Carnivalist

Carnivalists train their miniature minions to perform acts of larceny and often hide their true talents behind theatrical sideshows.

The carnivalist is an archetype of the rogue class.
Class Skills

A carnivalist gains Handle Animal as a class skill.
Familiar

At 1st level, a carnivalist gains a familiar as a wizard of equal level. Levels in a class that grants a familiar stack with carnivalist levels for determining the familiar's abilities.
Pet Performance (Ex)

A carnivalist gains use of several bardic performances, making Handle Animal checks in place of any Perform checks.

At 2nd level, she gains the distraction bardic performance.

At 4th level, she gains the fascinate bardic performance.

At 6th level, she also gains use of the following performance.

Trained Legerdemain (Ex): At 6th level, a carnivalist can command a familiar or pet within 30 feet to make a Disable Device or Sleight of Hand check as if trained in the skill, using its own skill ranks (if any), Dexterity modifier, and equipment, with a competence bonus equal to 1/2 her rogue level. The check requires the normal amount of time to complete and the DC increases by 5. The carnivalist must maintain this pet performance each round her familiar or pet attempts a Disable Device or Sleight of Hand check.

The pet performance ability otherwise functions identically to bardic performance. Levels in a class with the distraction or fascinate bardic performances stack with carnivalist levels for the purpose of determining bonuses granted by these performances.

This ability replaces the rogue talents gained at 2nd, 4th, and 6th level.
Sneak Attack (Ex)

A carnivalist gains this ability starting at 2nd level. The sneak attack damage dealt is 1d6 points at 2nd level, and increases by 1d6 points every 4 carnivalist levels thereafter. A carnivalist's familiar can also deal sneak attack damage as appropriate to foes as long as it is within 30 feet of her (though only Small and larger creatures may flank enemies, as usual).
Animal Trainer (Ex)

Starting at 3rd level, a carnivalist receives a bonus equal to 1/2 her rogue level whenever she uses Handle Animal on a Tiny or Small animal. In addition, she can increase the DC by 5 to reduce the time needed to teach an animal a new trick or train an animal for a general purpose to 1 day for every week normally required. She can also train more than one animal at once, although each animal after the first adds 2 to the DC.

This ability replaces trap sense.