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Bosau Fragor's page

8 posts. Organized Play character for Aurea Simia.


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Joey Virtue wrote:
Is it worth the subscription?

I've actually been an ascended member and all i can say is wether or not it's worth it entirely depends on how much you intend to do online. You can go here to see the differences between paid and unpaid.

I'll tackle the benefits below.
Number of Campaigns: Basic = 2 Campaigns, Ascended = Unlimited Campaigns - If you only expect to be running one campaign at a time while developing a second, or two simultanious, then this won't affect you. However if you're a major GM and want to use it for multiple games, then unless you want to create multiple accounts, Ascended seems necessary. I usually run only one at a time, so I don't feel that having multiple campaigns is necessary unless I want to archive them for later perusal.

Storage Space: Basic = 2MB, Ascended = 5GB - Pretty straight forward. If your campaign is going to have a lot of maps, images, etc that people need to see then space is going to be an issue. I, however, have a private server with a couple hundred Gigs of space, so I just link to it for all my image storage needs.

Privacy: Basic = Public Only, Ascended = Public, Friends Only, or Private - If you want to keep what you're working on a complete secret, or don't like the idea of other people reading your stuff, then the privacy option is important.

Number of Maps: Basic = 1 Campaign Map, Ascended = 10 Maps - Now, don't think that you can only have just one map ever. You can delete that map and post new ones, however if your party is adventuring in a city with multiple locations inside it, you'll probably need the city map constantly as well as commonly visited locations (taverns, etc...)

Number of GMs: Basic = 1 GM, Ascended = Many GMs - I can only see this as important if people other than you are going to be running campaign sessions. This might be useful for a regular Society Group, however.

Bonuses: Basic = None, Ascended = Calendar, Forum, Backgrounds, Notifications - This is really the part that depends entirely on how much you want to rely on the internet to co-ordinate your campaign. Using the calendar, you can schedule and keep track of Game dates as well as who's turn it is to bring the snacks, etc. The Forum is useful if you need to discuss things going on between sessions. The backgrounds are just eye-candy on the site. Notifications are useful if you want all your players e-mailed every time you make an update to a session or forum.

I'm probably over-sharing, but I figured this is the best way to answer your question thoroughly. I had Ascended and dropped it for financial reasons, but I'd gladly get it back again if I knew I could afford it. The features are nice and I liked having them even if they weren't necessary.

This is my first campaign I posted there. Honestly, I got lazy and didn't submit the last 5 sessions on the Adventure Log (a mistake I've always meant to correct), but it serves as a good example of what you can do, I guess.

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Man! and I had really hoped that The Wonderseekers would become a proper faction...

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Russell Akred wrote:

I never can write as much as you guys. Kudos to you!

How can we fix this please? Avoiding him or stop playing are not the solutions I am looking for. Lord knows I have tried those and it never turns out well. Normally there will always be a conflict between characters once there is a falling out. From there on the person will be viewed in the light from that impression and it is very hard to change that. I am not asking "Can we all just get along" but instead I am asking "Ridicule the character actions not the player" and try and keep it at the table. Letting it fester and dig at you after the game will just make matters worse. I would much rather a couple of games go long because your characters are working out problems than have either one of you stop coming.

The point, in part, is that we've done that. When I created my gnome cavalier which he met on the silken way adventure, part of the whole point was that it was a fresh start. I spent the first half of the adventure being nice to his character, calling him "new friend" and acting like I knew nothing about his past behavior. His response to that was to treat my character like dirt and openly insult him at every given chance. So, when we arrived at the shrine, his insistance on us leaving the gold was very much a case of him reaching the end of the very generous rope we'd extended him.

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I hate to reopen old threads, but I felt that in this case it was probably a good idea to clear the air considering his "innocence" in everything.

First of all, Rami's character actively chose not to assist in any combat where he might get dirty (hint: at this point it's roughly 60% of the combat in all the sessions we've played since we've been fighting zombies) because he claimed that his character was seeking perfection and that included cleanliness. Also, if you or anyone else was injured, even though he was perfectly capable, he would refuse to heal people. Even going so far as to directly say to one of the other players "Well, I COULD heal you, but I won't". By the time we got to Murder on The Silken Caravan, we (as in the ENTIRE group) had put up with his crap for more than 2 levels (which as anyone would know is about 6 sessions) and we'd gotten extremely sick of his holier than thou crap, however for the sake of "keeping a friendly environment" we all chose not to say anything to the GM or him, hoping that it would pass.

So, off we go on The Silken Way, everyone but Rami playing fresh brand new characters and we all agreed to act like this was the first time we'd met Rami, in the hopes of giving him a fresh start and getting some sort of group cohesion. We get diverted by some singing harpies and the one or two of us not affected have to kill them. So, there we are in a shrine of his god and he says "Now, because this is MY god, EVERYONE has to leave half their gold for her." and I replied "Yes, it's YOUR god, so you can leave some of your gold if you wish, however I'm not going to leave mine since I don't worship her." He lost it and insisted that the entire party had no choice in the matter, directly threatened my character with violence and decided that he'd announce that he was rolling to intimidate everyone in the party into leaving their gold. At this point every single character in the party turned on him and pretty much laid out that if he tried anything, he'd be flattened like a bug.

Later in the game, he charged ahead and got himself trounced for 3-4 rounds without doing a lick of damage to anything because the rest of us were in a sandstorm and he didn't feel like waiting for us. The moment we came out, we took down the boss and his minions.

The very next session we, once again as a group, came to the GM and brought up our complaints and he agreed that Rami was completely out of line ordering the rest of us to leave our gold and threatening me when I said I wasn't going to leave mine, also mentioning that he'd talked to him after the previous session and Rami had conveniently left out the bit about threatening the rest of the party with violence.

Did I besmirch the image of his god? Yes, I did. AFTER he acted like a complete jerk. Did I know it was his faction mission? Nope. He was the only person in his faction and he chose not to share what his mission was with the group. For all I knew, he was being beligerant about his God.

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Along with my soap, it helps me to clean all my parts.

The next poster thinks they're a superhero.

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ZERO

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Well, if I'm known, I obviously need to reroll my stealth check...

The next poster thinks he was the first post in this thread.

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Bomanz wrote:

In PFS, I am playing a Human Oracle of Bones....very "white necromancer"y in my opinion. Granted at lvl 1, its pretty rough, but still surprisingly effective. By the time you could cast lvl 3 spells, animate dead and the channel to control undead revelation make plenty of just neat ideas.

I am loving this character, personally.

I'll admit, his character is REALLY useful against the undead in the matter of controlling and manipulating them. Not sure how he'll do against other threats though...