Mordenkainen

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Hey Dizzyk, shoot a copy of your conversion notes to jans@d20srd.org would ya? Thanks!


tbug wrote:
so how much extra would we be willing to pay for these?

I'd happily pay a few bucks per issue. Call it $2.99

That being said, I doubt I'm a typical D&D hobbyist. I'm in may late 30's, have an established full-time job, and focus my entertainment expenditures on D&D. I'm sure there are plenty of students and younger, or less focused gamers out there that have a leaner budget.


James Jacobs wrote:
A full PDF of each volume of Pathfinder goes up for sale the same day that the volume in question releases. If you have a subscription to Pathfinder, the PDF is free for you.

That's terrific, and I will certainly download the PDF version, but one of the things I find most valuable about the Dungeon online supplements is the player maps (DM info such as secret doors, room numbers, traps, etc. removed).

Without that I'll have to do some very time consuming image editing.

Will player versions of maps be included in the PDF version?

Thanks!


Will there be online supplements for Pathfinder similar to the Dungeon Magazine online supplements?

I hope so!

We make extensive use of the digital art and player maps with tabletop projection.

In fact, I find these digital supplements valuable enough pay extra for...


James Jacobs wrote:
We'll get it done eventually.

Thank you James! This is a truly valuable part of the publication that I've really come to depend upon.

I sincerely hope that online map and art supplements continue with Pathfinder.


Koriatsar wrote:
I was just curious about when we can expect to see the online supplements for issues 144 and 145?

Hear hear!


#130 was delivered to me in St. Louis on Saturday Dec. 10th


Ultradan wrote:
Mr. Boredeflak, why do you ask for our opinions on all these questions if only to find the answer by yourself the next day and then correct us?

Sorry about that. I've had a hard time getting any responses from WotC with rules questions and I was flabbergasted when I received a fast, knowledgeable, polite response from the WotC customer service. Of course, I'd never actually tried submitting questions via the WotC customer service site before. Duh.


From the fine folks at WotC customer service:

WotC wrote:
The panicked description is incorrect in this case. The line that states "typically using the total defense action" should be removed and ignored. Sorry for the confusion.


From the excellent customer service folks at WotC:

WotC wrote:
The scare ability will affect a minimum of one creature. So even this little Dretch will still be able to scare at least one creature. If you advance him, he would of course be able to affect more depending on what his caster level became."


Steve Greer wrote:
Boredflak, the Swim description in the original printing of the v.3.5 PHB is an error. It was corrected in the black bound leather edition (ehem, which I have thank you very much). Both entries (PHB and DMG) both read "twice your Constitution score" now.

Well that's a fine howdy do. It would be nice if it were added to the official errata also. Grrr. I'll update my site accordingly.

Thanks!


Phil. L wrote:
The default target in one creature.

I've never seen any mention of a minimum of 1 target for targeted spells in the rules.

Ultradan wrote:

"One creature every three levels"

Level 0 : One creature,
Level 3 : Two creatures,
Level 6 : Three creatures...
etc...

This math is just wrong.

While ruling that the dretch can target one creature with it's scare ability is reasonable, I think the monster entry is still wrong. The scare spell was changed for v3.5 from all targets within 15 ft. to 1 target per 3 levels. I think they forgot to update the dretch.

I think the best fix is to substitute "cause fear" for "scare", but I'm not a game designer.


From the Panicked condition entry:

"If cornered, a panicked creature cowers and does not attack, typically using the total defense action in combat."

From the Cowering condition entry:

"The character is frozen in fear and can take no actions."

This seems contradictory. Is the use of the word "cowers" in the panicked condition entry simply descriptive, or as a game term?

Any official word?


From the Swim skill description:

"You can hold your breath for a number of rounds equal to your Constitution score, but only if you do nothing other than take move actions or free actions."

From the drowning rule entry:

"Any character can hold her breath for a number of rounds equal to twice her Constitution score."

Which is it? Con rounds, or Con x 2 rounds?

Any official word?


From the Dretch monster entry:

"Spell-Like Abilities: 1/day—scare (DC 12)... Caster level 2nd."

From the Scare spell entry:

"Targets: One living creature per three levels"

Does that mean a Dretch can target zero living creatures?

Any official word?


I just added a thread about giving and taking criticism. Perhaps it would be a good idea for Paizo to write up critiquing and etiquette guidelines specifically for this site.


It seems that one of the primary purposes of these boards is to serve as a conduit for constructive criticism. Here are some online resources to help those folks that want to offer their opinion without looking like an ass:

- The Diplomatic Critiquer
- How to Give and Take Critique
- Critiquing Tips

Something that we used to good effect in my college photography critiques were rubrics. Here's an example I found for assessing artwork. Perhaps this site could use an online form modeled after something like this to assist contributors and critics alike.


Thanks guys. What I'm really wanting are the player maps. The online supplements that included maps from SCAP had all of the DM info on them.


I know it would be a big job, but electronic player maps and visual aids would be a big boon!

I'd happily pay for this one.


I would have halted play and ended the game session the moment I learned that they'd read the adventure.

Who needs that kind of aggravation?


The count so far:

Greyhawk: 33
Forgotten Realms: 20.5
Eberron: 15.5
Other: 13

This doesn't include Beholder's second vote. You're not running two separate groups of players, are you Beholder?


Greyson wrote:
What happens when Dungeon stops posting (online supplements)?

Egad! Bite your tongue. The very idea makes me feel faint...


The count so far:

Greyhawk: 29
Forgotten Realms: 18.5
Eberron: 15.5
Other: 13


The count so far:

Greyhawk: 26
Forgotten Realms: 17.5
Eberron: 13.5
Other: 11

This doesn't count Jarjaxle's second post that says (again) that he's running AoW in The Realms. :)


The count so far:

Greyhawk: 24
Forgotten Realms: 15.5
Eberron: 13.5
Other: 11

The Realms pulls ahead.

The .5 entries are for WaterdhavianFlapjack, who can't make up his mind.


We love our map projection setup.


The count so far:

Greyhawk: 24
Eberron: 13
Forgotten Realms: 13
Other: 10

You thread hijackers are incorrigible.


The count so far:

Greyhawk: 22
Eberron: 13
Forgotten Realms: 12
Other: 9

Thanks for the 'grats Steel_Wind! >:-)


Malachias Invictus wrote:
Boredflak wrote:
I hope it finds its way to WotC. I know this dead horse has been (repeatedly) beaten, but perhaps serious consideration should be given to resurrecting Greyhawk as a supported campaign. I concede that the business decision might have been valid at the time, but there often comes a time to reevaluate such decisions.

I didn't write that. It was Tatterdemalion.


The count so far:

Greyhawk: 20
Eberron: 13
Forgotten Realms: 10
Other: 6

There were some vague answers, so the count is getting a little mushy.


The count so far:

Greyhawk: 16
Eberron: 7
Forgotten Realms: 8
Other: 5

I hope this thread is helpful to the Paizo folks. I think it shows the wisdom and importance of including conversion notes for other campaign settings.


The count so far:

Greyhawk: 14
Eberron: 5
Forgotten Realms: 7
Other: 5

Maybe these boards could use a polling system...


The count so far:

Greyhawk: 10
Eberron: 5
Forgotten Realms: 2
Other: 3


What campaign setting are you using (or planning to use) for Age of Worms?

I think I'm going to use Eberron.


Phase searching would be a great feature for the site. I just did a search for "faceless one" and got a lot of results that had nothing to do with the faceless one. I started by searching "Everything" but found what I was looking for by narrowing my search to the messageboards.


I can't tell you how useful and time saving the player maps are in recent online supplements. Scanning and editing out DM info for maps like Jzadirune or the Labyrinth of Vecna is real chore.

Player maps are a godsend for groups that use a projection rig.


I use my laptop for:
- Rules reference (via my d20 SRD site)
- Combat tracking
- Campaign logs
- Character generation
- Game sheets (character records, status logs, consumable items logs, spell sheets)
- Dice rolling
- Music

We also have this nifty tabletop projection setup. It rocks for mapping and displaying visual aids.

It's had a huge impact on our game and was relatively easy and cheap to implement.


I'm thrilled and amazed that Paizo staff and contributors take the time and expend so much effort listening and responding to their readership through these message boards. It's a testament to their commitment and enthusiasm.

I'm equally appalled by how much time, effort, and emotional energy is misspent on people who contribute nothing but vitriol and condescension.

Paizo, please... If a post isn't constructive, disregard it. If a poster is a whiner, filter him out. Don't waste your time on rancor. There is no value in it.

Ignore lists on these boards would be a great boon to us all.


You beat me to the punch, DMSteve.

I see a lot of griping on message boards. People who are 90% thrilled will grouse loudly about their 10% dissatisfaction.

Don't get discouraged Paizo. You guys rock!


Erik Mona wrote:
Gnolls: The creepiest, most alien of the standard savage humanoid races. The proper way to play gnolls is to make them terrifying.

Have you ever seen pictures or video of hyenas in a feeding frenzy? They get covered in blood, particularly their faces. I could imagine a really terrifying illustration of Gnolls in a feeding frenzy. It could be especially gruesome depending on what they're feedin on...

Check out this picture of hyenas in action.


Hear, hear! I'll second that.

Player maps will be so handy. So much time saved.

THANKS!!!


Jeremy Mac Donald wrote:

I'd hesitate before establishing that a half ton of rock does 10 or so points of damage if it falls on you. 3d6 is more for something like the 70 pound rocks the stone giants are tossing about.

If I say a half ton of rock does a mere 3d6 when dropped by players on enemies I'm stuck with that as damage when I drop a half ton of rock on the player from the cieling in a trap. Or I am in my game anyway as my players would remind me that the rules work both ways.

A few points to be made here:

1. Half-ton = 1000 lb.

2. We're talking about a thrown weapon here. Gravity isn't much of a factor in damage.

3. Nevertheless, let's look at the rules for damage from falling objects...

"For each 200 pounds of an object’s weight, the object deals 1d6 points of damage, provided it falls at least 10 feet. Distance also comes into play, adding an additional 1d6 points of damage for every 10-foot increment it falls beyond the first (to a maximum of 20d6 points of damage)."

Our 487 lb. boulder would deal 2d6 damage if dropped on a foe from 10 ft. above the target. A 1000 lb. (half-ton) rock would deal 5d6.


David Gunter wrote:
I have a player who has just gotten the shrink object spell and of course the first thing he wants to to is shrink a boulder, throw it at someone, and have it returned to it's original size before it hits them.

Ok...

David Gunter wrote:
He is able to shrink a 3 cubic ft. boulder which would weigh several tons.

I have granite at 162.3 lb. per cubic foot. I think your boulder would only weigh about 487 lb., but let's just use the rules to figure this one out...

David Gunter wrote:
I think the high number of hp damage this boulder or a shrunken ballista bolt could do is excessive.

Shrink Item says "This change effectively reduces the object’s size by four categories."

So, let's say your Sor/Wiz player character flings his rock. Assuming he's a medium-sized fellow, we'll call it a medium-sized improvised weapon doing damage similar to a light hammer (1d4). He must make a normal ranged attack at -4 with a range increment of 10 ft.

In mid flight, the rock swells four size categories. If he's lucky enough to hit, it now deals 3d6 points of damage plus strength bonus. See Table 5-1: Damage for Larger Weapons on page 43 of Savage Species.

I'll bet you he prepares Scorching Ray next time!


Chef's Slaad wrote:
a sheet per level... phew

My players demand a new sheet at every level. They like having a nice history of their character's advancement. It's easy when you use a digital character sheet.

The one we use has a spot for hit points gained at each level, so it's easy to drop back a level if necessary. You can grab a copy of the sheet here:

http://www.d20srd.org/extras/characterRecord.htm


You can use this encounter calculator.


Wow. I guess we're marathon gamers. We play about twice per month. Usually on Saturdays. From about 3pm to 2am.

Count a couple of hours total for non-game activities, but we cram a lot of encounters into a game session. It's not uncommon for us to level up after each game session. Sometimes two games sessions per level.


The Iron Watchmen are:

Kroh - Half-Orc Fighter 6/Mighty Champion of Kord 5
Haigh - Human Cleric 5/Just Inquisitor of Cuthbert 6
Xav - Ghaele 10 (with Smoking Eye)
Thron - Elf Rogue 10

They just finished the Test of the Smoking Eye.


This encounter calculator might be helpful.


I'd buy em in a heartbeat. Even at the $25 price point. I need something to protect my mags from my two-year-old imp. I was thinking about buying a protective magazine file, but something custom would be much cooler.


I hope you don't mind if I take this opportunity to say again that I'd surely love access to Dungeon adventure maps that don't have DM-only info (room numbers, secret doors, traps, etc.) I spend an awful lot of time Photoshop-ing these things out so I can project the map for my players.

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