Hellknight

Boran's page

18 posts. Alias of SnowmanInHell.


Race

Male Human Woodsman|HP: 72/85|AC: 19; TCH: 13; FLT: 16 | F: +14; R: +15; W: +7|

Skills:
Climb +13, Disable Device +16, Intimidate +14, Know geography +8, Know local +8, Perception +15, Stealth +17, Survival +10, Swim +13

Classes/Levels

x50 arrows, x10 smoke arrows | 15 javelins, wand of Moment of Greatness (50), wand of Ironskin (50), Wand of Cure Light Wounds (50) | guisarme, bow|Wealth: 100 gp gem x28, 36 gold pieces

Strength 20
Dexterity 16
Constitution 14
Intelligence 8
Wisdom 12
Charisma 10

About Boran

Male Human Slayer 10, Brawler 1
Favored Class: Slayer (+1 skill point/level)

-=Feats, Skills, Traits=-

Feats:

Imp Unarmed Strike (b)
Combat Expertise (b)
Power Attack (st)
Shield of Swings (st)
Dreadful Carnage (st)
Point Blank Shot
Precise Shot
Combat Reflexes
Deadly Aim
Imp Trip
Greater Trip

Skills:

Climb 5+5+3
Disable Device 10+3+3
Intimidate 11+0+3
Know (geography) 6-1+3
Know (local) 6-1+3
Know (nature) 5-1+0
Perception 11+1+3
Stealth 11+3+3
Survival 6+1+3
Swim 5+5+3

Traits:

Savage You were born and raised in untamed lands far from civilization. You learned to survive in the elements among brutal humanoids and beasts.
You gain a +1 trait bonus on Knowledge (nature) checks and a +1 trait bonus on Survival checks to get along in the wild. Knowledge (nature) is always a class skill for you.

-=Abilities=-

Slayer Talents:

Ranger Combat: Power Attack (2nd)
Trapfinding (4th)
Ranger Combat: Shield of Swings (6th)
Rogue Talent: Trapspotter (8th)
Ranger Combat: Dreadful Carnage

Sneak Attack: 3d6

-=Equipment=-

Worn:

Headband of Vast Intelligence +2 (Use Magic Device)
bandolier
-caltrops
-chalk (10)
-ioun torch
-flash powder
-sunrods (2)
-tindertwigs (6)
claok of resistance +3 9,000
+1 moderately fortified creeping scale mail 25,200

On Back:

efficient quiver 1,800
-designating +1 composite long bow (+5) 18,800
-called +1 guisarme 8,309
-Arrows
-javelins
-wand of Moment of Greatness
-wand of Ironskin
-wand of Cure Light Wounds
handy haver sack 2,000
-wealth
-bedroll
-flint and steel
-grappling hook
-iron pot
-mess kit
-mirror
-pitons (10)
-rope
-soap
-thieves' tools
-torches (14)
-trail rations (5 days)
-waterskin
-potion of Remove Disease
-potion of Remove Curse
-potion of Enlarge Person (5)
-potion of Shield (5)

On Belt:

Scabbard of Vigor 1,800
-short sword 10
Dagger