Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
May I see that for a minute spellcraft: 1d20 + 7 ⇒ (14) + 7 = 21 CL6 item I think I might have seen something like this before let me think
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
Boramyr pulls his axe as he moves towards the front of Kate. Kate, do not move
attack: 1d20 + 4 ⇒ (15) + 4 = 19
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
By all the gods Boramyr attempts to knock the critter off the back of his neck by lunging backwards in an attempt to squash it against the wall. Grapple: 1d20 + 3 ⇒ (18) + 3 = 21
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
init: 1d20 + 0 ⇒ (16) + 0 = 16 Walking boldly into the room, Boramyr looks around while obviously not breathing through his nose while he loosens his axe for use.
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
Did a quick initial run over the treasure spreadsheet. Can anyone else think of anything that I might of missed ? The value tab will be moved to those that claim the item.
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
Going fishing this weekend, and don’t know what the signal will be like.
Will finish getting it sorted when I am back.
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
I can work with this. Might be a day or two before I get everything sorted out on it. Any possibility of getting it linked at the top, or on the campaign tab ?
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
Yea that ring would have come in handy. would it be possible for someone to set up an excel sheet for the treasure found and distributed? Know Rel: 1d20 + 7 ⇒ (5) + 7 = 12
Boramyr gathers up as many of his bolts as he can that were clear misses from yesterday.
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
Unless there were more of them, so I suggest that we look at that area first thing tomorrow, before we look into the rest of the monastary.
Boramyr sits down to breakfast, and starts to dig in. So can I mark myself as fully healed ?
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
Boramyr Level 2 HP +7 (Haleen, Con, Half+1)
Blessings +1, Sacred weapon +1 round
Edit, put in where my FCB went. :)
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
I think we should take the others back to camp and get some healing. Boramyr will take the time to gather up the gear to bring to camp. Will go with majority though, if they want to stay to investigate
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
Cursing under his breath, Boramyr continues to go through the load and shoot proceedure picking up another bolt from morrigan. attack: 1d20 + 0 ⇒ (3) + 0 = 3
Sigh, yet another bad roll. :(
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
These seemed to have a better affect. Boramyr reaches down and picks up a cold iron bolt as he goes through the reload proceedure, and shoots at the king. attack: 1d20 + 0 ⇒ (18) + 0 = 18
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
I know it's cheap, but that doesn't explain why I keep forgetting to buy them myself. I guess time to make a compiled list of stuff I should buy by level 2 :)
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
Sighing, Boramyr continues to fire at the king. attack: 1d20 + 0 ⇒ (14) + 0 = 14
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
Happy in his spot, where he has a line of fire, Boramyr quickly reloads and then fires at the the king. attack: 1d20 + 0 ⇒ (8) + 0 = 8
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
Anarra, over here Boramyr indicates Bahram who just fell from the rafters.
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
Moving to clear his line of fire, Boramyr tries to hit the running pugwampi. attack: 1d20 + 0 ⇒ (13) + 0 = 13
damage: 1d8 ⇒ 4
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
Boramyr runs over to clear a line of fire at the big one, but getting closer to Morrigan. Just got back, and now catching up.
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
A little shocked as that was where he was planning to go. Boramyr digs out his rope and grappling hood again, and then moves to the surviving beam. Looks like we will have to go the long way.
Know Eng: 1d20 + 6 ⇒ (8) + 6 = 14 Edit for the Knowledge roll, and of course it is bad. :(
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
Boramyr puts his pack back on when he notices that the beams are wide enough to walk on, and slowly makes his way across to the nest. Will move half speed to ensure I have something to hold on to.
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
Slinging his crossbow over his back A little scuffed up here, but I think we will live. He then digs into his pack for his grappling hook. How wide are the beams ?
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
Boramyr goes through the now familiar act of reloading his crossbow, and then tries to hit the last pugwampi. attack: 1d20 ⇒ 18
damage: 1d8 ⇒ 1 Plink. :(
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
Boramyr moves slightly to get a clear line of fire at the last critter. Torag guide my aim attack: 1d20 ⇒ 14
damage: 1d8 ⇒ 4
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
I know they do, but I only had 2, and they got burnt as cure light wounds for people being targets. However, all it does, it gives a +1 hit, +1 damage. it will not cancel the unluck. :(
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
Here, you seem to be hitting better than I can. Boramyr passes Bahram his crossbow and remaining 15 bolts. Belros, take cover as well you He then reaches over the chair and taps Belros on the shoulder divine favour: 1d8 + 1 ⇒ (7) + 1 = 8 Move to pass crossbow, standard to burn divine favour for CLW
Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0
Bahram, get under cover, instead of sitting out in the open.
Divine Favour: 1d8 + 1 ⇒ (8) + 1 = 9 Standard convert a divine favour to a CLW
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