Giseil Voslil

BoomAhg's page

73 posts. Organized Play character for mcoppel.


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Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

Yes Aldur I was going to suggest that.
Mine has:
Bomber's Eye
Comprehend Languages
Cure light wounds
Detect Secret Doors
Identify
Shield

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

Dayjob(craft Alchemy): 1d20 + 8 ⇒ (11) + 8 = 19

BoomAhg looks over the notes and room sizes, ensuring notes about the traps (idols and first room) along with any other details don't get missed.

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

I think we have all we need. Let's get back to the ship.

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

I could use a bomb this time....

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

On the way out I think we should take a closer, but safe look at that first room, you know the one that had funny effects on the dwarf....

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

BoomAhg slips back as close to the exit door as possible while still watching intently.

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

Init:: 1d20 + 3 ⇒ (11) + 3 = 14

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

Here's a sacrifice for you, now return to hell from which you came!

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

BoomAhg has heard enough and at at the sight of his friend trying to cut off his own flesh tosses a bomb nonchalantly at the speaker.

bomb: 1d20 + 4 ⇒ (18) + 4 = 22
damaage: 1d6 + 4 ⇒ (4) + 4 = 8

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

BoomAhg whispers to Gibbbs
Maybe an offering of some of that meat you brought may soften this guy up...

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

Well do you think we should move to that next door and see what's around the corner? If we have time after exploring maybe digging this tunnel out would be an option also....

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

I think we need to add this to our notes and map for sure....

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

BoomAhg lends support to all Aldur's searching and rubbings.

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

I ain't touchin that pile of rotten flesh

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

I think we should all look around this room a little closer, there may be clues or something else we are missing. This room seems important, much more then the ones we have been to so far.

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

BoomAhg looks around the room, Inspecting the rubble passage and looking for any oddities to the walls and architecture.

Perception: 1d20 + 7 ⇒ (7) + 7 = 14
Engineering: 1d20 + 5 ⇒ (4) + 5 = 9
Arcana: 1d20 + 8 ⇒ (6) + 8 = 14

Hey, I only listened to Titus, he said bomb.....

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

Yeah I'll change it

BoomAhg grabs his morning star and takes a 5foot step forward and holding onto it with both arms swings it upward into the creature.

morningstar: 1d20 + 1 ⇒ (18) + 1 = 19
damage: 1d8 + 1 ⇒ (6) + 1 = 7

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

BoomAhg feeling pretty good throws another bomb at the square that the last on is in hoping to only splash the bad guys and not almost kill Titus once again....

No need to roll on a tile hit as I am +4 and a 5 hits tile spots

damage: 1d6 + 4 ⇒ (4) + 4 = 8

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

BoomAhg attempts a perception check trying to figure out anything odd.
Perception: 1d20 + 7 ⇒ (3) + 7 = 10

Then tosses a bomb at the back of the line of baddies

Bomb: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d6 + 4 ⇒ (6) + 4 = 10

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

Opps Scatter?
scatter?: 1d8 ⇒ 4

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

BoomAhg steps as far as he can up (depending on if the first 2 are dead...)And chucks a bomb at the closer smart one who moved back.

Bomb: 1d20 + 4 ⇒ (6) + 4 = 10

Damage Fire: 1d6 + 4 ⇒ (2) + 4 = 6

Scatter?: 1d84 ⇒ 57

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

BoomAhg 5 ft steps to center the hallway and tosses another bomb to the last one in the straight line.

Bomb: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Scatter for miss: 1d8 ⇒ 8

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

BoomAhg Chucks a bomb into the midst of them, aiming at the centralized one.

Bomb: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d6 + 4 ⇒ (6) + 4 = 10and fire

Silver Crusade

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Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

True on take 10, except UMD states that you can not take 10 on it.
Go to Paizo Inc..

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

I got a few bombs left BoomAhg grins as looks at Titus.

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

By the way when I gm UMD checks can never be take 10's due to a failure roll, not trying to me a smart arse but letting you know it shouldn't be an option...

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

Anyone recognize these dar symbols?

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

UMD rolls with his wand, sorry. Hence the comment since I rolled a 1.

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

Great, looks I can't heal today anymore:(

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

BoomAhg Attempts to heal Gibbbs

Healing: 1d20 + 3 ⇒ (1) + 3 = 41d6 ⇒ 5
Healing: 1d20 + 3 ⇒ (12) + 3 = 151d6 ⇒ 2
Healing: 1d20 + 3 ⇒ (15) + 3 = 181d6 ⇒ 1
Healing: 1d20 + 3 ⇒ (10) + 3 = 131d6 ⇒ 4
Healing: 1d20 + 3 ⇒ (5) + 3 = 81d6 ⇒ 4
Healing: 1d20 + 3 ⇒ (13) + 3 = 161d6 ⇒ 1
Healing: 1d20 + 3 ⇒ (17) + 3 = 201d6 ⇒ 2
Healing: 1d20 + 3 ⇒ (12) + 3 = 151d6 ⇒ 2
Healing: 1d20 + 3 ⇒ (3) + 3 = 61d6 ⇒ 5
Healing: 1d20 + 3 ⇒ (15) + 3 = 181d6 ⇒ 2

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

Ouch

BoomAhg nods and says to the group

This room hurts to much, nothing I can see worth anything here, Let's keep moving.

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

BoomAhg climbs the tree roots looking for a better vantage point to look around from.

Climb: 1d20 - 2 ⇒ (1) - 2 = -1
Perception: 1d20 + 7 ⇒ (11) + 7 = 18

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

BoomAhg starts looking around, the tree looks very interesting.

Perception: 1d20 + 7 ⇒ (5) + 7 = 12
Nature on tree and slug: 1d20 + 8 ⇒ (15) + 8 = 23
Engineering on room size for Gibbs map: 1d20 + 5 ⇒ (2) + 5 = 7

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

BoomAhg fires off a shot

Shortbow: 1d20 + 3 ⇒ (5) + 3 = 81d6 ⇒ 6

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

BoomAhg surveys the pool for ripples with his shortbow at ready.

My what a weird place this is, Still waters just sitting here

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

Crap I thought we were still in the hallway not a new room. Can I recant my move and just discuss this new room, I didn't see the new description....

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

Looks at the doorway and the wall leading up to it. Suddenly BoomAhg throws his ear plugs into his ears, closes his eyes and with his hand out stretched to the wall walks from where he is to the doorway by feeling the wall only. He seems to be holding his breath also.

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

I'm still wondering how you get any modifiers and no negatives in your state of mind to the marbles....

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

BoomAhg tosses his bag of marbles under Raman's feet in the path he is moving.

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

Well that mess looks cleaned up a bit, Let's go see where that door leads, after you Raman.

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

As the bomb is thrown BoomAhg shoves everyone back out the door and shuts it, waiting for his explosion in the room.

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

Turning back to Gibbs, BoomAhg suggest, Since your so keen to document this travel maybe you should make a map also, I can assist with details and room sizes. Also please note this odd door.

Making a check on the door
Engineering: 1d20 + 5 ⇒ (7) + 5 = 12

Assisting with map details
Engineering: 1d20 + 5 ⇒ (20) + 5 = 25
Perception: 1d20 + 7 ⇒ (4) + 7 = 11

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

That corpse seems oddly out of place, and fresh! Is there something we can do for it?

You start to see a compassionate side of your comrade but just as he turns back around you watch as he tosses a bomb toward it.

bomb: 1d20 + 4 ⇒ (4) + 4 = 81d6 + 4 ⇒ (1) + 4 = 5 + Fire aimed at the square corpse is in.

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

BoomAhg takes a closer look at the door.
Perception: 1d20 + 7 ⇒ (12) + 7 = 19

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

This mission seems a lot more dangerous then implied in the briefing... Either way now that we are down here I am not sure where in this line up I need to be! What sort of healing do we have left? My only means is an extract.

BoomAhg looks more anxious then you have every seen him. There's a small fear that is starting to take over his look, and concern is definetly becoming evident.

Really hate first missions out for newly made characters:(

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

All in RP here too. No worries.

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

Well that looks sturdy enough, Guess we should start working our way down

BoomAhg passes to the front and starts his way down, Smirking at Titus as he passes him, he can just hear the whisper of ..glad I didn't miss.. as he passes over the edge.

Climb: 1d20 - 2 ⇒ (12) - 2 = 10

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

BoomAhg drops his short bow and grabs hiss morning star from it's location on his belt and swings wildly at the last beast with both hands holding on for dear life. Angered by his comrades condition beside him.

Morningstar: 1d20 + 1 ⇒ (17) + 1 = 18

Damage: 1d8 + 1 ⇒ (3) + 1 = 4

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

That's not fair labeling me as a traitor, The flesheater killed him! Also, the damage is total - right he's not at -24 now but actually -4?

I didn't kill him, that damned thing did. I will have revenge though!

Shortbow: 1d20 + 3 ⇒ (10) + 3 = 13
Damage: 1d6 ⇒ 6

Shooting at the one on top that shows sign of damage.

Silver Crusade

Elf Alchemist lvl 1(Str 12, Dex 16, Con 12, Int 18, Wis 10, Cha 8 , For 3, Ref 6 Will 0, AC 16 CMB 1 CMD 14, Init 3 Know Arcana 8, Engin 5, Nature 8 , Ling 5, Perc 7, UMD 3

Yes the target now should be diagnol from Titus for max splash damage, Sorry Titus:(

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