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Thanks for your advice. I went oldschool with weapon specialization for the damage for now. With no spells left and everybody wounded we encountered a dire boar. With this in mind i decided i want to be able to dish out more damage.

The last two sessions were great. I forgot to tell that i have Sacred Touch as character trait. I managed to use it twice on the monk who was near death.

The druid is going to be a MOMF at level 5.

Saving shield sounds great but maybe i am going for "In Harm's way". I am also considering to take Step up at level 5 to be a major threat to spellcasters thus being a target which they can't ignore. I think we will meet Spellcasters soon.

The funny thing is that the monk was below zero about five times now and no one else.^^

HP: 38
AC: 21(+6 Chainmail, +2 Dex, +2 Shield, +1 Dodge)

Stats
Str: 16
Dex: 14
Con: 14
Int: 14
Wis: 12
Cha: 10

Feats:
Dodge, Combat Expertise, Iron Will, Weapon Focus(longsword), Power Attack, Weapon Specialization(longsword)


My human fighter is Level 3 and he found a really awesome blade(+2 Merciful longsword of Heavenly Burst which is called Sune's Present[the blade of love and peace]). At level 4 i wanted to take weapon spezialisation(longsword). But with that blade i'm not sure if there is a better feat for that level.

The problem is that the other characters in my gaming group have relatively poor ACs. The Monk has an AC of 15 or 16 which is ok i think. But the elven wizard has an AC of 11 and the human druid has an AC of 10. The druid is going to have Vow of Poverty at level 5 but we're using the slow progression for EXP and he offered his armor and his weapon to Silvanus the last session. The druid is going to be a master of many forms at level 7 i think.

I want my character to be able to defend the druid and the wizard. Can you help me with the feats. I think i am allowed to use the APG. I don't know when i will acquire the half-celestial template. Maybe in a few sessions. Although i don't know if the DM will alter the template.
If we're using the normal template i will give the +4s to Str, Wis and Cha.

Any advice on this would be appreciated.

HP: 26
AC: 21(+6 Chainmail, +2 Dex, +2 Shield, +1 Dodge)

Stats
Str: 16(+2 racial) [20 template]
Dex: 14 [16 template]
Con: 13 [15 template]
Int: 14 [16 template]
Wis: 12 [16 template]
Cha: 10 [14 template]

Feats:
Dodge, Combat Expertise, Iron Will, Weapon Focus(longsword), Power Attack


Let her lover make a vow of chastity. No sex just love. Should be fun in combination with Calistria as her deity. Will she betray her lover and have sex with others or going to stay loyal to her lover. Maybe she will figure out a way to end the vow of chastity. ;)


If the DM allows it, otherwise not. ;)

Here is my human fighter i am currnetly playing at level 1.

20-point-buy
Str: 16(+2 racial bonus)
Dex: 14
Con: 13
Int: 14
Wis: 12
Cha: 10

Feats: Weapon Focus(longsword), Dodge, Combat Expertise

AC: 10 + 6(Chainmail) + 2(heavy wooden shield) + 2(Dex) + 1(Dodge) = 21
When using Combat Expertise the AC is 22. ;)

I think you should heavily invest in perception. This is an important skill for a fighter.


I would even consider to allow Warforged Druids. Autobots transform! ;)

I wouldn't allow that they look like the real animal that they shape into. After all they're still constructs.
Maybe the Gorgons are Warforged Druids which can't change back to their normal form. :D
There are many opportunities.^^
Maybe i'm using this for my campaign. Thanks for this really interesting thread.

P.S.
A warforged sorcerer would also be fun to play. But that doesn't seem to fit with the bloodlines.


Yuntiphex or Yuntiphexa?


I have another suggestion.
What about empowering the existing feats and allowing the players to take a feat at every level?

Empowered feats could look like that:
Weapon Focus gives a +2 to hit instead of +1.
Iron Will gives a +4 to Will Saves
Dodge gives a +2 dodge bonus to AC.
Skill Focus gives +5/+10(when you have 10 ranks) or even +6/+12

Adding new feats:
Strength: gives +2 to STR
Improved Strength: +4 to STR
Herculean Strength: +6 to STR
Natural Armor: +2 to natural armor

It's just an idea i got. What do you think of it?


Wolfthulhu wrote:

Well, when a mommy wolf and a daddy wolf love each other very much...

That was a good one.^^

I think i just roleplay the little puppy until he's old enough to use the dog stats and then switching to "normal".

P.S. The next session it will leave a "present" in the backpack of the ranger. ;)


Thank you for your help.
Maybe i'm going for the dog stats but first he has to grow a bit. ;)


A Ranger(now Level 2) in the game i'm mastering found a very young wolf.

I tried to use the young template twice on an ordinary wolf in order to create a baby wolf ending up in a dex-monster with a real good reflex save.

Ini+6
Perception+8, Stealth+14
AC 18 (+6 Dex, +2 size)
HP 5(2d8-4)
Saves 1/9/1

Melee bite+0 (1d3-3)

STR 5
DEX 23
CON 7
Int 2
Wis 12
Cha 6

CMB -4
CMD 12

Has anybody suggestions or tips on how to create this baby wolf?
Dex 23 seems not appropriate for a clumsy little baby wolf still drinking milk.^^