Ogre

Bob Ogrekin's page

1 post. Alias of Havocprince.


Race

Ogrekin

Classes/Levels

Barbarian(Hurler) 1

Gender

M

Size

Large 9'2" 580lbs

Age

14

Alignment

CN

Languages

Common, Giant

Strength 24
Dexterity 14
Constitution 17
Intelligence 7
Wisdom 8
Charisma 8

About Bob Ogrekin

Init +2; Senses Perception +3
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DEFENSE
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AC 15, touch 11, flat-footed 13, FFtouch 9
hp 16/16
Fort +5, Ref +2, Will -1
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OFFENSE
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Speed 30 ft.

Melee

Scythe +7 2d6+10 critx4 Trip

Ranged

"Rock" +8 2d6+10 critx2 130' (140' if moved 10')

Combat Options
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STATISTICS
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Base Attack Bonus +1; CMB +8; CMD 20

Race
Rock Throwing:Members of this race are accomplished rock throwers and gain a +1 racial bonus on attack rolls with thrown rocks. A member of this race can hurl rocks up to two categories smaller than its size. A "rock" is any large, bulky, and relatively regularly shaped object made of any material with a hardness of at least 5. A thrown rock has a range increment of 120 feet. The creature can hurl the rock up to five rage increments. Damage from a thrown rock is 2d6 plus 1-1/2 times the throwing creature's Strength bonus.

Class
Increase range increments by 10'.

Rage 7/day:While in rage, a barbarian gains a +4 morale bonus to her Strength and Constitution, as well as a +2 morale bonus on Will saves. In addition, she takes a –2 penalty to Armor Class. The increase to Constitution grants the barbarian 2 hit points per Hit Dice, but these disappear when the rage ends and are not lost first like temporary hit points. While in rage, a barbarian cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration.

A barbarian can end her rage as a free action and is fatigued after rage for a number of rounds equal to 2 times the number of rounds spent in the rage. A barbarian cannot enter a new rage while fatigued or exhausted but can otherwise enter rage multiple times during a single encounter or combat. If a barbarian falls unconscious, her rage immediately ends, placing her in peril of death.

Feats
Brutal Throw: Use strength instead of dex on throw.

Trained/Important Skills
Handle animal 1 rank
Perception 1 rank
Profession (Farmer) 1 rank
Survival 1 rank

Traits
Strong arm, supple wrist: When you move 10 feet, you get an extra 10 feet range increment on a thrown weapon.

Simple Disciple: +1 Profession(farmer)

Languages
Common, Giant

Equipment
Weapons
Scythe

Armor
Hide

Other Gear
Large Barbarian Kit
This kit includes a backpack, a belt pouch, a blanket, a flint and steel, an iron pot, rope, soap, torches (10), trail rations (5 days), and a waterskin.

Wealth
18 gp

Carrying Capacity
Light:
Medium: