| Blake Hewit |
Thanks everyone for the input. I'm checking with the DM on retraining. Our campaign is low magic items so as much as I wish, I don't know if I'll ever get a cruel weapon (fingers crossed I can). Thanks for the heads up about hurtful and arcane strike I was thinking about how both would use a swift action.
Here is a mock up of what I was thinking. Question is: Is this too intimidation heavy and in the end would Intimidating glare and dreadful carnage and terrifying howl be too intimidation focus and I not get a lot of bag for my buck or have too much overlap. I was thinking I could get people shaken with cornugan smash and intimidating glare and dreadful carnage then howl to panic them. Or would I run into a lot of situations where maybe intimidate would not work (like with undead I know they are coming big time in our campaign) and I should look at other stuff to be more well rounded (and instead pick stuff like endurance or step up or vital strike or raging vigor or lunge????). We don't have any primary caters in our group. We have a monk, hunter and inquisitor. Thanks again for input.
Lvl1 Power Attack, Bonus Human Feat: Furious FOcus, Disruptive Bloodrage traded out for a familiar
Lvl2
Lvl3 Hurtful
Lvl4 Lesser Beast Totem and Intimdating glare
Lvl5 Intimidating prowess
Lvl6 Bloodline Bonus Feat: Disruptive
Lvl7 Cornugon Smash
Lvl8 Greater Arcane Bloodrage
Lvl9 Improved Critical, Bloodline Feat: Combat Reflexes
Lvl10
Lvl11 Critical focus
Lvl12 Beast Totem, Greater Beast Totem, Feat: Terrifying Howl
Lvl13 Dreadful Carnage
Lvl14
Lvl15 Step up, Feat: Iron Will
Lvl16 True Arcane Bloodrage
Lvl17
Lvl18
Lvl19 Archane Strike
Lvl20