
Birdieboy |
Aratorin wrote:
I don't think it applies to the splash damage. A character who gets plus one damage to their strikes doesn't apply plus one to their weapon die and plus one to their flaming Rune die, so why would this be any different?
with the question above i intended to clarify whether the feat affects splash damage in generell. The example was wrong nevertheless.
splash says "Add splash damage together with the initial damage against the target before applying the target’s resistance or weakness."
How i understand it Burn it! interacts like this:
(primary damage + splash)+ status bonus (Burn it!)
So if i used sticky with a lvl 1 alchemist fire(i just ignore calculated splash atm) the target would take:
(1d8 + 1splash) +1(status bonus) direct firedamage
(1+ 1splash) +1(status bonus) persistent firedamage
But what happens if i miss and only deal the splash damage?
Do i deal 1 or 2 splash damage on a miss?