Frost Giant

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Brevoy would be cool. Loved Kingmaker, and would like to see an AP North of the River Kingdoms.


thenovalord wrote:
k3ndawg wrote:

Dudemeister has a great idea. I'll start a kingdom obituary thread a little later today.

came very close, due to bad event rolls around month 8 or 9.

So what happened after anarchy befell the Kingdom? I have the PC's adventuring trying to reclaim the citizen's faith in the them to rule. They lost the kingdom at 10 months. They rolled an unlucky event early. Inquisitors came in and wreaked havoc. They couldn't make stability rolls and loyalty kept decreasing.

I will try and find a way to give them bp in treasure hoards and increase loyalty for killing trolls etc. to help rebuild it. Was wondering what other DM's did. Or is it really over?


Silly question, but are these conversions for players in line with the fast track progression or the medium track progression the module was intended for with 4 players.


Cool. I am a little worried about XP if I mash the two up, since we play once a week for on average 3-4 hours a session. My group gets a little ornary when they don't level (they love their XP) :), which on average seems to be once every 4 sessions, so basically once a month. As a DM, I like to provide adventure opportunies, but I feel I should limit it a bit to meet their XP demands. We are on the medium XP track and 5 players. I could reduce Random encounters also. So, I guess somethign else I could do is award 10% less or something to account for the extra adventuring in Irrisen, and the stolen lands. But the more I read RoW, the more I want to do this.


I am intrigued by this, and I can see how these two APs can compliment each other. Was wondering if you move Heldren to the hex between barbarian cairn and frog pond, who are you considering to be the former owners of the lodge? Any groups in mind? I am really keen on two competing fey factions competing over the stolen lands, I.e Narissas hold, and now these pesky winter fey controlled by the winter witches. If Elvanna could get her hands on Brevoy, wow, she would be ecstatic. Can really show off the fey here. A concern I have, Although not a big one since KM is sandbox style and could take years of in game time to progress is once they go through the portal they are trapped and must follow RoW part 2 before having a chance at getting back to the stolen lands, I guess. What are your plans there?

Very cool, btw. My game is 5 sessions in, and because they are a exploring group, they wandered to Far East of Olegs, so I ran fallen fortress which they are about to defeat now. I dropped the old absolom fortress in the stolen lands east of Olegs. If they don't defeat the troglodyte Cleric they will have another menace to deal with in the east. Muha ha ha


I am thinking of incorporating the crypt of the everflame series with Kingmaker and have the mask of the living god Rasmir be a constant thorn in their side as they try and establish fake temples To Rasmir in their newly formed cities. Further on, since most of my pcs are Taldon descendants I intend to have some of their noble ties reach back to Taldor and the shame they are facing with the Adella Clan in the tomb of the iron medusa. I will like likely try and work in the fell knight queen also.