Okay. I'm currently prepping for Kingmaker, and it's looking like I'll have 6 players, so these conversions are a godsend. I don't suppose anyone has conversions that include updated treasure? Or can give me some advice on changing it myself?
The conversions have the updated treasure already accounted for.
Not too long ago, my technically-overpowered party o' six faced off against a certain Armag and his company of not-so-mook skeletal soldiers. First fight since a certain lich that made the players stop and go "oh crap, we might die horribly". I look forward to using the chapter 5 and 6 conversions. :)
I'd also like to chime in with a thank you.
I've used the conversion from Chapter 2 till the end, with a party of 5, then 4 with 2 cohorts. Somewhere during chapter 3 (I think) I started adding more enemies to encounters and/or bumping them up with more levels or quick templates.
So thanks for making my life a little easier :-)
One of the things I've thought about adding to the Barbarian Cairn (Encounter B) is a haunt recounting the dead chieftain's final moments.
OH, MY ACHING HEAD CR 1/2
A barbarian chieftain was buried here after dying of wounds sustained in battle.
CE haunt (10' radius)
Caster Level: 1st; Notice: Perception DC 16 (to notice the faint sounds of battle)
hp: 4; Trigger: touch (removing the stones from the cairn); Reset: 1 day
When this haunt is triggered, those in the area of effect (10’ radius) who succeed on a DC:16 Perception check can hear the faint sounds of a battle raging all around them. All creatures in the area are affected by an inflict light wounds spell (1d8+1 points of damage; DC:12 Will save for half damage) as a blinding flash of pain occurs inside the creature's temple.
The ring found on the body must be returned to the long-lost chieftain’s tribe.