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I'm getting back into PFS after not playing for a while.(Group got too busy) Anyway I'm back, going over my stuff and I noticed that my one GM session was never properly allocated to my character. I tried to click the report an issue link and it doesn't work for me. (Does nothing in Chrome and I don't use Gmail or Yahoo, the only options when I click it in mozilla) Does anyone know who to contact?
I'm thinking of making a Samurai for one of my next characters but I'm a little worried. I never played one before and never played a cavalier which it seems to be based off of. I like the concept of Samurai but my mental concept of them is a lot more based on movies than history. Can anyone give me a brief overview of pitfalls to avoid and/or what the real strengths of the class are?
So my friend is running the Savage Tide campaign. It is only a 3 person party.We just finished the first session and reached level 2 and while I came really close to dying(-7 hp at one point) I thought it went well. There is a Human Fighter(Two Hander), Human Rogue(Two weapon), and I the Human Wizard. The rules were start with PHB only but we can level using most other books as long as we ask. 4d6 drop the lowest, roll 2 sets of 6 and pick 1. I rolled:
So that became: Str 11
For feats I took
I am going for a controller type. I figure my job is to hold back and delay the enemies while the other two do the killing. I took spells like Grease, Sleep, Daze, and Obscuring mist. I figure a focus on enchantment and conjuration. Any suggestions that will keep the party from dying horrible deaths?
Had an issue in game and want it cleared up. Was told one thing but can't find it stated anywhere. Does damage reduction effect sneak attack damage separately from the weapons base damage? Example: Rogue hits flanked enemy. Enemy has DR5/-. Rogue deals 1D6+3 base damage and 2D6 sneak attack. Does the enemy take
or does it take B: (1D6+3-5)+(2D6-5)
So I'm making a new character for a pathfinderized Expedition to Castle Ravenloft, my Dwarf Monk having had his head bitten off in the last session.(Took 90+damage over about a turn) The character needs to be level 7 appropiate wealth by level and has the following array to start with before race and level bonus'.:
I'm thinking of making a Dragon Disciple. Want it more focused on combat rather than spell-casting. Figure Human Sorceror1/Fighter4/Dragon Disciple2
For feats I'm thinking:
2nd
3rd
5th
7th
At Level 7 I would have Claw/Claw/Bite power attacking at +11/+11/+11 and doing 1d4+12/1d4+12/1d6+15 I forget, can you use a swift action and full attack? If so then its
What do you think? Suggestions are welcome.
I'm thinking about the next character I want to build and I'm feeling nostalgic. I want to build a character based on Ryu from the Breath of Fire games. Trying to figure out the best way to do so. The key aspects that are important to me are: 1: Be able to turn into a Dragon 2: Be a good meelee combatant even when not in dragon form. 3: Somewhat the charismatic leader. Obviously Soceror/Dragon Disciple is a main part of it, but what else. Can I accomplish what I want going only that way or should I add levels of a meelee oriented class? Fighter? Paladin? Ranger? Ranger might be nice since backstory wise he would want to hunt down evil dragons for destroying his village and killing the good dragon that protected it.(The characters great-great-great-whatever-grandfather) Just musing for now. Any advice appreciated.
I've been looking at these 2 items and wondering. They're essentially the same thing, one being for weapon bonus's and properties, the other for armor bonus's and properties. Why do Bracers of armor cost the same as enhancing armor the same way but The amulet of mighty fists cost waaaaaayyyy more than enhancing a weapon? |
