Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9
Yeah, we kniw the red and blue, but not the yellow and green i think? Where's that camel. Maybe we can do some trigonometry to work out beam angles and stuff to find where to put them?
Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9
I can using mythic power. I have 4 mythic power left, and I think Daeron has 3 rounds left on Sanctuary. I can do 1 per round, so by the time I got to the last Daeron would be a target again, but I can. Who should I hit with it? Ezrin? You two paladins will have movement speed reduction due to armour, wont you?
Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9
I would prefer to not damage any of the statuary if we can avoid it She chooses not to strike at the statue that moves past her. Daeron, move along with those lanterns. Does anyone want to help him. Sarenrae's blessings could protect more of you.
Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9
GM, going to try something, Let me know if it breaks any rules or I have misunderstood something Kyra approaches Daeron reaches out and touches him with a divine spell. Casting Sanctury using a mythic point. For the next 6 rounds as long as Daeron doesn't attack an enemy any enemy attacking him must first make a DC18 Will save to attack. Go, get the lanterns in place. We can try to keep these statues occupied.
Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9
Ok, just having some trouble picturing this exactly. So we are in a room, there are statues all along the walls. There are statues that looks like Nethys and Ptah and Thoth. There are also pictures on the walls depicting scenes and Amenopheus and the Ruby Sage are in them?
Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9
Sarenrae has not granted me the ability to cure your disease outright, but I can see that you have some time before your condition will worsen. I will see that you are connected with the Society's best healers when we return to the lodge.
Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9
Two more pairs of hands will always make work lighter. And you two seem to be fairly capable yourselves. Please assist us in our quest. I have 1 scroll of lesser restoration. I could cast it on one of them or maybe we can save it. I did promise to help as much as I could. GM Z..D.. Can I make a couple of heal checks to see which is more in need of the healing of the scroll? Will lesser restoration even fix those glass worm things? Heal: 1d20 + 12 ⇒ (6) + 12 = 18 Heal: 1d20 + 12 ⇒ (5) + 12 = 17
Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9
I can try to talk to them Diplomacy: 1d20 + 9 ⇒ (13) + 9 = 22 Hold! We need not shed each other's blood today. Let us talk and resolve this amicably. I believe that one of you may be sickened and we may be able to assist.
Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9
I have several heals given to me by Sarenrae and a scroll of lesser restoration. In my prayers tomorrow I will ask Sarenrae for her guidance on how to heal this disease. I have 1 scroll of lesser restoration. I can prepare it too, but not sure if it will be needed more than once. I don't have remove disease, it is 3rd level.
Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9
Heal: 1d20 + 12 ⇒ (14) + 12 = 26 Fort Save: 1d20 + 6 ⇒ (6) + 6 = 12 Guess I am burning another surge too Mythic Surge 1: 1d6 + 1 ⇒ (2) + 1 = 3 Made 15, just Mythic Surge 2: 1d6 + 1 ⇒ (1) + 1 = 2 These bandages have worms in them, tiny, glassy worms.
Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9
Diplomacy: 1d20 + 9 ⇒ (10) + 9 = 19 Adding mythic surge Surge 1: 1d6 + 1 ⇒ (1) + 1 = 2 Surge 2: 1d6 + 1 ⇒ (5) + 1 = 6 Please point us in the direction of the two humans and we will be on our way, oh great winged one
Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9
Kyra makes inquiries about the place, making liberal use of her faith's reputation. Diplomacy: 1d20 + 9 ⇒ (12) + 9 = 21 Nefti has been around, playing the flute at taverns, but not for the last 3 days or so. And Kafar has been visiting herbalists and apothecaries around town. The two of them were overheard complaining about the Aspis. |