Kyra

Bemmer - Kyra's page

37 posts. Alias of Ietsuna.


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Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Kyra also votes for change.


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Was holding off to see what others did. I guess Kyra will move to stand in front of the Topaz Sage and wait for the lantern, unless someone else wants to place it?


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

No downtime stuff here either.


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Is the Topaz gem at the feet of the Topaz Sage statue? If so that is a 5 foot step for Polly or a mere 15 foot move for me to wrap this up next round hopefully.


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Kyra steps back slightly 5 foot step and channels again to heal her allies, hoping that the lamps will be placed very soon.

Channel: 2d6 ⇒ (2, 4) = 6


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Yeah, we kniw the red and blue, but not the yellow and green i think? Where's that camel. Maybe we can do some trigonometry to work out beam angles and stuff to find where to put them?


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

I can using mythic power. I have 4 mythic power left, and I think Daeron has 3 rounds left on Sanctuary. I can do 1 per round, so by the time I got to the last Daeron would be a target again, but I can. Who should I hit with it? Ezrin? You two paladins will have movement speed reduction due to armour, wont you?


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Kyra is getting worried about the damage potential of these statues. I think we have 1 in place, one in Daeron's hands and 2 still to place? Do we need another sanctuary or 2?


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

No, we have to protect ourselves. Just don't do more damage than we need to.


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

When it is her turn Kyra will channel to heal her companions.

Channel Positive: 2d6 ⇒ (2, 1) = 3


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

I would prefer to not damage any of the statuary if we can avoid it She chooses not to strike at the statue that moves past her.

Daeron, move along with those lanterns. Does anyone want to help him. Sarenrae's blessings could protect more of you.


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Lol, I got over excited. Do that on my turn please GM Z..D..


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

GM, going to try something, Let me know if it breaks any rules or I have misunderstood something

Kyra approaches Daeron reaches out and touches him with a divine spell. Casting Sanctury using a mythic point. For the next 6 rounds as long as Daeron doesn't attack an enemy any enemy attacking him must first make a DC18 Will save to attack.

Go, get the lanterns in place. We can try to keep these statues occupied.


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Ok, just having some trouble picturing this exactly. So we are in a room, there are statues all along the walls. There are statues that looks like Nethys and Ptah and Thoth. There are also pictures on the walls depicting scenes and Amenopheus and the Ruby Sage are in them?
There are also recesses in the floor that are different shapes? Am I missing anything?


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Kyra will draw her scimitar and put a pre-emptive light on it.


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Kyra cannot make either of those skill checks so she is ready to move on.


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Sarenrae has not granted me the ability to cure your disease outright, but I can see that you have some time before your condition will worsen. I will see that you are connected with the Society's best healers when we return to the lodge.


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Two more pairs of hands will always make work lighter. And you two seem to be fairly capable yourselves. Please assist us in our quest.

I have 1 scroll of lesser restoration. I could cast it on one of them or maybe we can save it. I did promise to help as much as I could. GM Z..D.. Can I make a couple of heal checks to see which is more in need of the healing of the scroll? Will lesser restoration even fix those glass worm things?

Heal: 1d20 + 12 ⇒ (6) + 12 = 18

Heal: 1d20 + 12 ⇒ (5) + 12 = 17


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Fingers crossed for the roll. Assist me maybe?

Diplomacy: 1d20 + 9 ⇒ (20) + 9 = 29


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Help us in our quest and we can put in a word or 2 on your behalf with our superiors. What say you?


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

I can try to talk to them

Diplomacy: 1d20 + 9 ⇒ (13) + 9 = 22

Hold! We need not shed each other's blood today. Let us talk and resolve this amicably. I believe that one of you may be sickened and we may be able to assist.


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Kyra will blow a mythic power to move forward one square


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Initiative: 1d20 + 3 ⇒ (8) + 3 = 11


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Stealth to sneak up: 1d20 ⇒ 6

Initiative: 1d20 + 3 ⇒ (1) + 3 = 4

Well, that's me being unhelpful this round. Have I mentioned how much I love chases


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

I have several heals given to me by Sarenrae and a scroll of lesser restoration. In my prayers tomorrow I will ask Sarenrae for her guidance on how to heal this disease. I have 1 scroll of lesser restoration. I can prepare it too, but not sure if it will be needed more than once. I don't have remove disease, it is 3rd level.


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Heal: 1d20 + 12 ⇒ (14) + 12 = 26

Fort Save: 1d20 + 6 ⇒ (6) + 6 = 12

Guess I am burning another surge too

Mythic Surge 1: 1d6 + 1 ⇒ (2) + 1 = 3 Made 15, just

Mythic Surge 2: 1d6 + 1 ⇒ (1) + 1 = 2

These bandages have worms in them, tiny, glassy worms.


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Diplomacy: 1d20 + 9 ⇒ (10) + 9 = 19

Adding mythic surge

Surge 1: 1d6 + 1 ⇒ (1) + 1 = 2

Surge 2: 1d6 + 1 ⇒ (5) + 1 = 6

Please point us in the direction of the two humans and we will be on our way, oh great winged one


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Kyra watches, hoping for the best and fearing the worst.


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Kyra follows Daeron in the direction of the tunnels.


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Kyra draws her wand of Cure Light Wounds and places it on Omrijka's shoulder.

Cure Light Wounds: 1d8 + 1 ⇒ (3) + 1 = 4


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Fort save: 1d20 + 6 ⇒ (19) + 6 = 25

Kyra takesa 5 foot step and unleashes a wave of energy from her holy symbol.

Channel, DC16 Will save for half: 2d6 + 4 ⇒ (2, 2) + 4 = 8


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

So sorry guys. The game disappeared from my list

Kyra swings at red with her scimitar.

Scimitar: 1d20 + 6 ⇒ (6) + 6 = 12 Damage: 1d6 + 3 ⇒ (6) + 3 = 9


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Fort Save: 1d20 + 6 ⇒ (14) + 6 = 20


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Kyra casts Endure Elements on the wizard.


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Kyra casts endure elements on Daeron and herself. Let me know if anyone else needs

She moves foward to peer at the door.


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

[B] Sarenrae will protect those who travel with me into the desert [b] I will prep multiple endure elements for travelling days so we dont have heat issues


Human Cleric | HP: 30/47 | AC:17 T:10 FF:17 | CMB:+5 CMD:15 | Saves F:+6 R:+3 W:+10 | Init:+3 | Per:+5 | Mythic Power 5/9

Kyra makes inquiries about the place, making liberal use of her faith's reputation.

Diplomacy: 1d20 + 9 ⇒ (12) + 9 = 21

Nefti has been around, playing the flute at taverns, but not for the last 3 days or so. And Kafar has been visiting herbalists and apothecaries around town. The two of them were overheard complaining about the Aspis.