Belthazar's page

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I say make it a class feature and have it cost 1 spell point for Spintaneous heightening. Why give us spell points if players aren’t forced to manage them wisely?

Also not exactly on topic, but I’d do the same with some metamagic abilities (like quicken) instead of making it limited per day


Xalchs wrote:
Belthazar wrote:
So I want to point out that potions don’t cost resonance. Elixirs of life and Healing potions are two different items. Alchemists spend resonance to make elixirs but potions don’t have the investiture tag so they only require an interact action to use. Just wanted to clear up this misconception.

If thats the case this makes me feel much better about Resonance. From what i read and what i've seen i was under the idea that it costs a resonance point to use the potions effect.

Seems like I missed a rules passage actually. Which changes how my last two games have gone. Apparently activating an item of any kind costs a point even if the item doesn’t have the invest tag. Which means scrolls are supposed to cost two points it seems. I’ve gone 180 in light of this revelation. I agree now, resonance needs some tweaks.