Lopo

Beltch's page

49 posts. Organized Play character for PJP.


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Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

"Why thank you!" Beltch wonders what is meant by sense of humor - he was sure he had been quite professional and respectable at all points in this mission. Then he pulls a bug out of his ear, bites it in half, and sticks the other half in his pocket for later. "Good workin' with you!"

Picking up anything of interest, he follows the others back to civilization. "I never knew ogres were so easy to put down."

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Looks ok to me. I seem to be rich now! (ok, not really, but for a goblin short-order cook, 25 gold coins is even good by today's standards!)

Thanks for the game, GM!

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Beltch just waits for the others to move in first, having no desire to become an ogre snack.

He prepares to throw his javelin when the ogre comes within range.

Attack: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d6 ⇒ 6

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Beltch gets a javelin ready to throw at the ogre, show it come out.

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

"See! Isn't that comforting? Wait a minute... should I be concerned?"

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

"Hard for some to hold their liquor, but not all!" Beltch downs his drink and tries hard not to shudder. "Smooth..."

Fort Save: 1d20 + 6 ⇒ (12) + 6 = 18

"It sounds like a good plan. We bring down big baddie, and we have a deal. Why is that (hic) worry you, Haechi?"

Apparently, the drink has made the little goblin brave. Or stupid. Likely both.

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

I'll jump on board for Ahmad. But I think Nal will be next!

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Beltch cast a spell, pulling something green and slimy from his nose and then flicking it at the white wolf.

2 actions to cast Tanglefoot.
Spell Attack: 1d20 + 6 ⇒ (8) + 6 = 14

Then he moves back a bit in fear.

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Survival: 1d20 + 0 ⇒ (9) + 0 = 9

Having a number of ways to magically produce flame, Beltch considers using them on himself just to warm himself.

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

I am not sure I get to make checks, not having climbed up, but in case I do, here goes...

Nature: 1d20 + 2 ⇒ (4) + 2 = 6

Nature: 1d20 + 2 ⇒ (16) + 2 = 18

Perception: 1d20 + 2 ⇒ (9) + 2 = 11

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

"Watch that spot! Careful now! Remember, you ain't no goat! Don't grab its beard!"

Beltch stays below, cheering on the others as only he knows how. But it's not helping, and is almost on the verge of distracting!

Aid Nature from afar: 1d20 + 2 ⇒ (9) + 2 = 11

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Survival: 1d20 + 1 ⇒ (10) + 1 = 11

"Goats? Tasty, goats are. Should we catch one for dinner?"

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

"If only I didn't burn up my gin! But hey, the rest of you have some. And maybe we can buy some of your peach liquor as well? Might sweeten the deal, and if not, I'll certainly find a use for it!"

With the offer of a bed, Beltch nods in thank you and immediately flops down.

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

"What's in the barrel? I'll bet it's warming..."

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

I second Haechi, not that I oppose anyone suggested. But he just used a hero point to get us a bridge, so let's give it back to him.

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Beltch was quick to don his new cold weather gear, so he continues to wear it. "Cold, and exhausting! Is this really what I signed up for?"

Athletics, untrained: 1d20 + 1 ⇒ (13) + 1 = 14

Beltch continues to grumble about the conditions.

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Reflex Save: 1d20 + 5 ⇒ (20) + 5 = 25

The goblin chef seems very nimble as he almost manages to avoid the entire flock.... almost.

"Oh, murder most foul!"

And then he prepares his gin and tosses it up into the air trying to strike one of the birds.

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Beltch is a little more prone to preparing cocktails of any sort, especially those that explode.

Craft: 1d20 + 7 ⇒ (20) + 7 = 27

He waits to light it and then throw it when the swarm gets within 20 feet.

Thrown weapon: 1d20 + 2 ⇒ (12) + 2 = 14

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

"Yum!"

Making a note in his notebook, the goblin smiles to himself. "So we're all friends here, so how about setting up that watch schedule and cathin' some zees?"

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

"Watch? There is no time for that - stew is ready, and it is quite delicious! Come, have some, and we can talk about watches after dinner."

"There are some ingredients I am not familiar with - are they local?"

Nature: 1d20 + 2 ⇒ (16) + 2 = 18

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

"Shall we see if we can join them? Or do we want to make our own camp for the night?"

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

"Shattered fang? Sounds like they may not be so bad, what if their teeth are so brittle. I don't mind sharing a tent - I don't take up too much space."

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

A goblin servant wearing a stained apron and clean white chef's hat comes out from the kitchen, carrying various orders of food that he delivers. Overhearing your conversation, he says "Pathfinders, eh? Yah, me too. I just work here occasionally in exchange for room and board. I love to cook, and it helps me unwind. Anyways, there is a table in that back corner large enough for all - go have a seat and I'll bring some hot soup back for all to enjoy while we get our next marching orders.

"My name's Beltch, by the way. Yah, I had typical goblin folks, they like their traditions."

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Player name: PJP
Character name: Beltch
XP: 4
Class: Sorcerer
Money: 25 gp; 4 sp
Leveling Speed: Normal
PFS number: 150786-2003
Day Job:
Perception Bonus: +2
Faction: Horizon Hunters

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

My daughter just got interested in the original Twilight Zone and I can just hear her going oooooooooooo. Thanks for the scenario, GM!

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

"Ouch. Yah, ok... goblin bodies more better than longshanks, that's for sure." The goblin grins wide, as if he just told the funniest joke the world.

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

"Hmm, well isn't this a pickle." Then, as if a brilliant idea just struck him, Beltch reaches in his sack and pulls out a half eaten pickle. "Mmmm."

Chomping on the remainder of the pickle, he mulls over the situation. "Well, these little buggers don't seem to be much of a threat. But it sounds like we have a real witch to now find. Are there any more tidbits of info you blue folk can tell us? Any idea where we might concentrate a search?"

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Betch sneezes, and a ball of flame shoots out of his nose at the blue creature.

Produce Flame: 1d20 + 3 ⇒ (14) + 3 = 17
Fire Damage: 1d4 + 4 ⇒ (1) + 4 = 5

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Beltch grabs a couple of beans from his pouch and pop them in his mouth. ”Gonna ... be... sick!

As the last word escapes his mouth, so does a tangle of vines and gunk. aimed for the remaining foe.

Cast tangledoot: 1d20 + 5 ⇒ (5) + 5 = 10

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

"Right-o!" Beltch-bot had the right idea, and Beltch continues his approach.

Summoning his inner fiery gasses, Beltch backs up a bit and then again spews flames at the blue creatures in front of him.

Burning hands
Fire Damage: 2d6 + 1 + 1 ⇒ (5, 5) + 1 + 1 = 12

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

"Maybe you should just lie down. Or come with us to avoid more danger."

Either way, Beltch waits for the others to check out the secret door. Even though he has darkvision, the goblin pops a few candies in his mouth. He burps four times, each producing a small dancing light that he seems to be able to control and lead the way, providing some light for the others.

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Beltch moves to get a clear view and casts a Gust of Wind spell, hoping to blow a couple of the beasts out of the sky.

Gust of wind is 2 actions, and 1 action to move. Spell is a staight line, targeting yellow and aqua. Save is DC 17.

Gust of Wind:
Spell 1
Air, Evocation, Primal
Traditions: Primal
Cast: [2] somatic, verbal
Area: 60-foot line
Duration: until the start of your next turn
DC: 17

Target's Saving Throw Result:
Critical Success The creature is unaffected.
Success The creature can’t move against the wind.
Failure The creature is knocked prone. If it was flying, it suffers the effects of critical failure instead.
Critical Failure The creature is pushed 30 feet in the wind’s direction, knocked prone, and takes 2d6 bludgeoning damage.

A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line’s opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Not having survival trained, can I even try to help? With an 8 Wisdom, I don't have high hopes...

Tracking aid, untrained: 1d20 - 1 ⇒ (14) - 1 = 13

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

"Oooo... something to drink!"

Beltch takes a sniff of the potion and the antidote, trying to discern what each is. If no one objects, he adds them to his bag.

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Beltch leaps into action, trying to help at least one person off. Unfortunately, it seems he leaps right past...

Acrobatics: 1d20 + 5 ⇒ (3) + 5 = 8

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

”Not me.

Beltch picks up the paper doll and plays with it.

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

The goblin mutters, "Let's see if we can get some of what this guy's been drinking..."

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

I say we follow the lead to two houses down.

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

"Going outta business? By why?"

Beltch looks around, seemingly unconcerned with the lack of business.

"It is those pesky mosquitoes? If so, today may be your lucky day!"

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

"Well, I am not sure that helped us much, but should we take some of these chemicals with us?"

If Beltch can work out a way to cook something up that will work as a mosquito repellent, he will try to do so.

As things wrap up here, he offers "Didn't we pass a brewery on the way here? I could do with a drink about now."

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Well that explains the compasses going haywire.

"Is it valuable? Where did they find it?"

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

For some reason, my feed wasn't highlighting this thread as having any activity...

"Whatcha doin' to keep these bugs away?"

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Belt has pays for his drink and thanks the bartender. ”Missing shovels must mean something.”

The goblin agrees with Emilio’s plan.

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Beltch looks at the man with the doll, then opts to talk to the barkeep instead. "Hey, mister. Can I get a drink and some snacks. Whatever you have that is strongest. And while I'm drinkin, maybe you can tell me what you know about these here mosquitoes?"

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Beltch smacks JR in the arm with a light backhand, as if to try and blame him for asking a dumb question. Then he tries to cover another way.

"Of course, WE know how to kill them. Just thought if you had a way... who are these cryot hunters? Where might we find one?"

Pulling out what appears to be a moving slug form his pack, the goblin shoves it in his mouth and chews it vigorously.

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

"Sounds like many to blame. Have you found ways to kill them?"

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

"Nice doll. Had me one just like it when little. Mosquitoes is bad news, though. But they don't like flames, I bet."

The little goblin adjusts his dirty chef's hat. "Well, I is ready!"

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Also went elemental (fire).

Horizon Hunters

Male Goblin Chaotic Good goblin sorcerer 1 HP 15/15 AC 15 F +6; R +5; W +4; +2 Perc +2; darkvision

Goblin sorcerer here. He is happy to double as the cook, but I am not sure you will want to eat what he is serving. Based on his typical after-dinner cacophany of sounds, his fellows have renamed him Beltch.