Dr Davaulus

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"In Korvosa, for instance, where the use of shiver is tightly controlled, although not technically illegal, the price for a dose generally fluctuates around 25 gp."

When is it actually legal?


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The Green Market is a Pathfinder society scenario that fits really well as a sidequest for my group. Especially for one of the characters that has a merchant brother in law that has replaced Zeeva Foxglove as the owner.

Problem is that the group is level 2 and the scenario is for level 5 if I remember correctly. Therefore I need to make the fights less deadly. I'll probably wing it a bit, but what I really would like to do is give them the opportunity to solve the final encounter with the shoanti ghost Greenheart peacefully. This encounter is way out of their league and also the Shaman even says that: "You see, he left this world a man of peace, not a man of war. Your best hope might be to make him remember that."

Do you have any ideas what could be an alternative to fight the Ghost with magical weapons and channeling? Something that is all about making the ghost remember its principles in life and stop being violent?

Diplomacy doesn't seem really fitting with an angry ghost. The group includes a shoanti Shaman lvl 2 as well and maybe he could be the solution and step into the spotlight?

Grateful for any help!


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Finally I seem to have a group of 6 (!) players to play CotCT. One player wants to play a Shoanti shaman (Hawk clan, lore) and he has this great idea that he is in Korvosa searching for the forgotten spring of Gozreh. His investigations have led him to believe it is located in the vaults under control of some criminal gang. This is his reason to really care for the wellbeing of the city and maybe also have met Gaedren.

So my questions are:
1. Any reason playing a Shoanti shaman will be a problem?
2. What of the shoanti history in Korvosa should be known to him?
3. How can his backstory idea tie in with the actual evil under Korvosa?

As quite new to the setting any ideas are welcome.

Cheers


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I've seen the module Murder's mark mentioned as a good starter before jumping into CotCT. What's your opinion on this? And if yes, what changes did you do?

I can see the connection geographically and also how the illegal activities could be connected to Gaedran. But on the other hand it would alter the start of CotCT where the characters aren't supposed to know each other but all get separate invutations to the harrower.

How to connect the dots?