Worn: Backpack, belt pouches (2), waterskin, sheath, 20 bolts.
Weapons: Short sword, whip, crossbow
Stowed: Bedroll, 10 pieces of chalk, flint and steel, 50 feet of rope, 2 weeks’ rations, soap, 5 torches, grappling hook, lesser antiplague.
Wealth: 9 gp, 9sp, 8cp
Starting Equipment: Adventurer's Pack (7sp/2Bu), Grappling Hook (1cp/L), Sheath (1cp/-), Short sword (9sp/L), Whip (1sp/1Bu), Padded armor (1sp/L), Crossbow (3gp/1Bu), 20 Bolts (2sp/-)
Starting PFS Gear: Lesser antiplague, scroll of magic missile
PATHFINDER'S SOCIETY TRAINING:
Pathfinder's Society Networking distribution: Spells 3
1 Point: When selecting your free consumable item at the beginning of the adventure, you can choose one of the items on the school’s list of options.
2 Points: You become trained in one of the Lore skills associated with that school, listed below. At 5th level, you gain a bonus skill feat selected from the list below.
Spells: For the Lore skill, choose from Academia Lore, Architecture Lore, or Herbalism Lore. For the bonus skill feat, choose from Arcane Sense, Assurance, Quick Identification, or Recognize Spell.
3 Points: When selecting your free consumable item at the beginning of the adventure, you gain both one item of your level or lower from the options available, and you gain a second item whose item level is no greater than half your level (minimum 1).