Rainkin

Barred Kesswick's page

245 posts. Organized Play character for Twistlok.


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Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Everyone still on holiday?

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Ok noted.

Durian's attempt to trip fails.

Bold may act
Round 5
Tahata, Kagyu, bMiyagi, Losjien, Gortrek, Druain
Blue, Green

GM Red Box wrote:


[u] Stat Tracker [/u]
Global Condition: None |

Global Condition:
Losjien HP: 21/21 - AC: 12/12/12 Status: AC as listed
Gotrek HP: 20/39 - AC: 18/12/16 Status:
Miyagi-san: HP: 36/36 - AC: 16/16/13 Status:
Kagyu HP: 29/33 - AC: 21/10/21 Status:
Durian HP: 43/43 - AC: 18 (+4 vs Giants)/13/16 Status: AC as listed
Tahata HP: 30/35 - AC: 20/11/18 Status:
Maitoh HP: 22/26 - AC: 16/12/14 Status:

Blue: HP: 20/45 - AC:17 Status: Drunk - Unconscious but still able to regenerate
Green: HP: 32/45 - AC:17 Status: Drunk

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

As others have said thank you for picking this up. I GM on the board, mostly AP's, and think you did a great job.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Despite beeing bloodied Barred lets out a little woop as Asar falls before Geirahöd.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

On his last legs Barred sighs and hides behind his shield has he withdraws a few steps.

"Be right back, need a potion."

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Bleeding badly Barred considers withdrawing for a potion but instead swings his sword again.

CI Longsword: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22
Damage: 1d8 + 3 ⇒ (1) + 3 = 4

The moment the blade connects his shoulders slump and he regrets his choice.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Oh I am going to die!

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

"Sick of skeletons."

Barred again assaults the creature with his sword.

CI Longsword: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24
Danage: 1d8 + 3 ⇒ (1) + 3 = 4

+flanking

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

At the sight of more skeletons Barred smiles.

At least I know how to deal with this."

He grips is cold iron sword, advances and swings.

CI Longsword: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d8 + 3 ⇒ (8) + 3 = 11

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Barred follows along, sticking to the front. When the trap is disarmed he looks at Qarma.

"Handy having you around, my thanks."

Harder then expected to post from Disney.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Player Name: Ryan McMahon
Character Name: Barred Kesswick
PFS#: 217154 - 9
Faction: Liberties Edge
Day Job: Barkeep (+4)

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

As of 4:30am tomorrow I will not have an actual computer with me. Phone and iPad only so please bot me as needed. I will return to normal activity on the 4th or 5th.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Patting out the rest of the flames from Alessio's bomb he looks at the kitsune.

"Nice throw. Not sure what else we could have done with those.
Would you mind hitting me with my wand? Still smarting a little."

Assuming someone will oblige me.
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
CLW: 1d8 + 1 ⇒ (1) + 1 = 2

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

"Throw it Alessio. I can't kill them don't miss a chance."

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Off balance when his blade meets nothing Barred lets out a small growl but just stands his ground.

"Swords not good. Any ideas?"

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Barred grips his sword as the bats fly at him.

Somehow I am betting this will not be effective.

He swings with a lack of confidence.

Longsword: 1d20 + 6 - 1 ⇒ (16) + 6 - 1 = 21
Damage: 1d8 + 3 - 1 ⇒ (7) + 3 - 1 = 9

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

GM:
Will: 1d20 ⇒ 16

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

As the last zombie... pops? Barred sighs and walks forward.

"Well... those were gross. Everyone ok?"

He looks for anything to start scrapping the gross of himself.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Fort: 1d20 + 5 ⇒ (17) + 5 = 22

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Incredibly frustrated Barred tries yet again to prove he has some value in a fight.

Longsword: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 1d8 + 3 ⇒ (5) + 3 = 8

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Stepping out of the path of the zombie Barred again brings his longsword around at the creature.

"Can't miss ever attack right. Right?"

Longsword: 1d20 + 6 - 1 ⇒ (18) + 6 - 1 = 23
Damage: 1d8 + 3 - 1 ⇒ (4) + 3 - 1 = 6

"Haaaa! Not so useless now."

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

As his his habit Barred bounds accross the room and brings his sword in an arc across the.... zombie(?)....s midsection.

CI Longsword: 1d20 + 6 - 1 ⇒ (1) + 6 - 1 = 6
Damage: 1d8 + 3 - 1 ⇒ (6) + 3 - 1 = 8

"Cayden Cailean have you just forgotten me or what? Must I drink before a fight?"

I swear to got Barred is going to have an inferiority complex from here on out.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Barred follows along after Alessio mumbling about normally being stronger and more effective.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

His foe down, little thanks to him, Barred closes the gap on the next skeleton on swings again.

Longsword: 1d20 + 6 - 1 ⇒ (8) + 6 - 1 = 13
Damage: 1d8 + 3 - 1 ⇒ (7) + 3 - 1 = 9

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Spluttering out of the water Barred adjusts and swings his longsword at the 1st skeleton.

Longsword: 1d20 + 6 - 1 ⇒ (13) + 6 - 1 = 18
Damage: 1d8 + 3 - 1 ⇒ (2) + 3 - 1 = 4

5ft step and attack

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Please tell me it is not a climb check.

Climb: 1d20 - 3 ⇒ (10) - 3 = 7

Barred splashes and splutters hoping against hope he can get out of this unexpected swimming pool.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Swim: 1d20 - 3 ⇒ (19) - 3 = 16

Thrashing and struggling Barred tries to make his way up and out of the water.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Swim Check: 1d20 - 3 ⇒ (6) - 3 = 3

"Ah sh.... blub blub"

No wonder I dreamed of drowning.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

That bodes well. Path marked.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Barred sighs.

"Yeah.. it must be done I guess."

Barred approaches cautiously knowing the others have not seen a trap. He will place his hands on the wheel and turn.

Strength: 1d20 + 3 ⇒ (20) + 3 = 23

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Again shrugging Barred follws Jerrid.

Somehow I am betting we will still need to deal with this.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Well that is fantastic news. I hope at this point the recovery is complete.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Once the warning is given Barred holds back. Waiting to see exactly what is about to be shot.

In preparation he sheaths his sword and draws a dagger to throw.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Barred shifts his position a small bit and swings again at the frog.

Longsword: 1d20 + 6 - 1 ⇒ (8) + 6 - 1 = 13
Damage: 1d8 + 3 - 1 ⇒ (3) + 3 - 1 = 5

"Frog legs for dinner tonight at least."

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Barred, still a little weakened, brings is longsword around to slash the frog.

Longsword @ Green: 1d20 + 6 - 1 ⇒ (13) + 6 - 1 = 18
Damage: 1d8 + 3 - 1 ⇒ (5) + 3 - 1 = 7

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Oh my. My daughter is a couple of months shy of two and I just can't imagine. The frogs can wait and I hope he is better by the time you read this.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Barred rushes into the room with the others regretting his comment about frogs.

Double move into room.

Grand Lodge

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Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Barred cocks his head.

"Frogs, that cant be so bad."

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Barred stands up fast, startled by what just happened. Knowing he is still weakened he takes a second big drink.

Still -2STR so worth a shot

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

"Skeletons are thirsty work. A drink would be good."

Barred takes a drink as well.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Barred takes a quick step and swings at the remaining skeleton.

"Back to the grave with you pile of bones."

Longsword: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 1d8 + 3 ⇒ (5) + 3 = 8

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Barred steps over the fallen skeleton and around his allies to get a clear swing at the skeleton in red.

CI Longsword: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 1d8 + 3 ⇒ (8) + 3 = 11

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Hoping to redeem himself Barred swings again at the purple skeleton.

C.I. Longsword: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22
Damage: 1d8 + 3 ⇒ (5) + 3 = 8

Flanking bonus

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

"Skeletons, at least these make sense."

Barred takes a quick step forward and brings his weapon around at the skeleton in purple rags.

Cold Iron Longsword: 1d20 + 6 ⇒ (2) + 6 = 8
Damage: 1d8 + 3 ⇒ (3) + 3 = 6

Really made the most of that one.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Barred shrugs and heads towards the stairs hoping for less traps.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

"Ummm I am... not really my weapon. Anyone else?"

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Barred is quite releived to learn the supplies had been left for them and not as a trap.

"Well that is very nice of you all. I am sure we can find your Dimira."

He looks at the others.

"Right?"

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

"Reminds me of a tale my mother told about a girl chasing a rabbit though a mirror and finding potions of enlarge and reduce person. Clearly the caused her problems. Oh well, never turn down a tool I guess."

Barred tucks the two potions into his belt but continues to look around fairly sure this boon will extract a toll.

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Barred will bring the second shield but not equipped, just carried so it can easily be dropped if needed.

"I am not at my best. Still weak it seems. I do not like this place at all."

Grand Lodge

Status: -2 STR | Wand CLW: 43/50 | 1/1 Bears Endurance | 1/1 CLW Fighter (melee) 2 | 01/20 HP | AC 22 | T 13 | F 19 | Init +4 | Per +0 | Fort +5 | Ref +2 | Will +0 | +6 Cold Iron Longsword 1d8+3 | +5 Silve Shortsword 1d6+2 19-20 | +4 Dagger 1d4+3 |

Do I still have -3 Str? I forgot about that so it would be two less to hit and damage.