Full Name |
Barker |
Race |
HP 64/74 | AC 24 | F +10 R +13 W +11 | Perc +11 (low-light vision) | Stealth +11 | |
Classes/Levels |
25 ft. | Spells 1st: 3/3 2nd: 2/3 3rd: 3/3 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: -- |
Gender |
NG Male Gnoll Bard 6 | |
Strength |
12 |
Dexterity |
16 |
Constitution |
14 |
Intelligence |
14 |
Wisdom |
12 |
Charisma |
18 |
About Barker_
Barker Bard 6
N Medium Gnoll Witch Gnoll Humanoid
Perception +11; Low-Light Vision
Languages Common, Gnoll, Iruxi
Skills Acrobatics +11T, Athletics +1, Deception +14E, Diplomacy +14E, Intimidation +12T, Lore: Bardic +10T, Lore: Theatre +10, Occultism +10T, Performance +12T, Society +10T Stealth +11T, Thievery +13E
Str +1, Dex +3, Con +2, Int +2, Wis +1, Cha +4
Items +1 Studded Leather, Trickster's Mandolin, Backpack, Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap
AC 24; Fort +10, Ref +13, Will +11
HP 74
Speed 25 feet
Melee Dagger +11 (Agile, Finesse, Thrown 10 ft., Versatile S), Damage 1d4+1 P
Trickster's Mandolin (Coda, Illusion, Occult, Staff) Activate envision; Effect You change the instrument's color and shape to one you prefer, and you can turn it into a different handheld string instrument that takes two hands to play.
Occult Known Spells DC 22, attack +12; 3rd Vampiric Touch ☆,Roaring Applause, Haste 2nd Biting Words ☆, Sonata Span, Blistering Invective (3 slots); 1st Lose the Path, Soothe ☆, Pocket Library, True Strike (3 slots); Cantrips Telekinetic Projectile, Detect Magic, Musical Accompaniment, Light, Shield
Occult Innate Spells DC 22, attack +12; Cantrips Ghost Sound
Focus Spells (2 points) Counter Performance Area 60-foot emanation Your performance protects you and your allies. Roll a Performance check for a type you know: an auditory performance if the trigger was auditory, or a visual one for a visual trigger. You and allies in the area can use the better result between your Performance check and the saving throw.
Inspire Courage Area 60-foot emanation Duration 1 round You inspire your allies with words or tunes of encouragement. You and all allies in the area gain a +1 status bonus to attack rolls, damage rolls, and saves against fear effects.
Loremaster's Etude Range 30 feet; Targets you or the triggering ally You call upon your muse's deep mysteries, granting the target a greater ability to think and recall information. Roll the triggering Recall Knowledge skill check twice and use the better result.
Triple Time Area 60-foot emanation Duration 1 round You dance at a lively tempo, speeding your allies' movement. You and all allies in the area gain a +10-foot status bonus to all Speeds for 1 round.
Dirge of Doom
Additional Feats Alter Ego Dedication, Bardic Lore, Fake It Till You Make It, Fascinating Performance, Intimidating Glare, Lie to Me, Loremaster's Etude, Sensitive Nose, Toughness, Triple Time, Witch Gnoll
Additional Specials Assume a Role, Bite (Gnoll), Imprecise Scent, Muses (Enigma), Signature Spells, Distant Cackle (ventriloquism once per day)
LVL 6: Dirdge of Doom, Half-truths, Sound Mirror