Full Name |
Barin Orcsbane |
Race |
Dwarf |
Classes/Levels |
Fighter 01 | HP 23/23 | AC 18 (20) | Fort +8 Ref +6 Will +5 | Perc +7 | Athletics +8 | Speed 20' | Melee +10/+5/+0 (1d8+5) | Ranged +6 (1d8) | Hero Points 01 | Conditions - |
Gender |
Male |
Size |
Medium |
Age |
50 |
Strength |
20 |
Dexterity |
12 |
Constitution |
16 |
Intelligence |
8 |
Wisdom |
14 |
Charisma |
6 |
About Barin Orcsbane
Name: Barin Orcbane
Ancestry: Dwarf (Strong Blooded)
Background: Warrior
Class: Fighter
Level: 01
Experience: 0XP
Size: Medium
Traits: Dwarf, Humanoid
Alignment: N
Deity: Gorum
Languages: Common, Dwarven
Hero Points: 01
____________________
SENSES
Perception: +7 [E];
Special Senses: Darkvision
____________________
DEFENSES
HIT POINTS: 23
ARMOR CLASS: 18 (20 when shield raised) [T]
Armor Proficencies:Unarmored: 14 [T], Light: ? [T], Medium: 18 (20)[T], Heavy: ? [T]
____________________
SAVING THROWS
Fortitude: +8 [E]
Reflex: +6 [E]
Will: +5 [T]
____________________
OFFENSE
Class DC:DC 18 (Fighter) [T]
Speed: 20 Ft
Melee Strikes:
Battle Axe +10 (sweep), 1d8+5 slashing
Ranged Strikes:
Crossbow +6 (120 feet), 1d8 piercing
Weapon Proficiencies: Simple [E], Martial [E], Advanced [T]
____________________
SKILLS
Acrobatics (Dex): +1 [U]
Arcana (Int): -1 [U]
Athletics (Str): +8 [T]
Crafting (Int): +2 [T]
Deception (Cha): -2 [U]
Diplomacy (Cha): -2 [U]
Intimidation (Cha): +1 [T]
Warfare Lore (Int): +2 [T]
Scouting Lore (Int): +2 [T]
Medicine (Wis): +5 [T]
Nature (Wis): +2 [U]
Occultism (Int): -1 [U]
Performance (Cha) -2 [U]
Religion (Wis): +2 [U]
Society (Int): -1 [U]
Stealth (Dex): +1 [U]
Survival (Wis): +2 [U]
Thievery (Dex): +1 [U]
____________________
ABILITY SCORES
STR:20 (+5), DEX:12 (+1), CON:16 (+3), INT:08 (-1), WIS:14 (+2), CHA:06 (-2)
____________________
FEATS & ABILITIES
Ancestry Abilities: Darkvision
Ancestry Feats: Unburdened Iron
Class Feats: Exacting Strike
General Feats: -
Skill Feats: Intimidating Glare,
Class Features: Attack of Opportunity (reaction), Shield Block (reaction)
____________________
EQUIPMENT
Bulk: 7bu/1L
Worn: Backpack, belt pouches (2), waterskin, sheath, 20 bolts, potency crystal.
Weapons: Battleaxe, crossbow
Stowed: Bedroll, 10 pieces of chalk, flint and steel, 50 feet of rope, 2 weeks’ rations, soap, 5 torches, grappling hook, minor healing potion.
Wealth: 8 cp
Starting Equipment: Adventurer's Pack (7sp/2Bu), Grappling Hook (1cp/L), Sheath (1cp/-), Battle Axe (1gp/1Bu), Steel Shield (2gp/1Bu), Breastplate (8gp/2Bu), Crossbow (3gp/1Bu), 20 Bolts (2sp/-)
Starting PFS Gear: Minor healing potion, potency crystal
____________________
PATHFINDER'S SOCIETY TRAINING:
Pathfinder's Society Networking distribution: Swords 3
1 Point: When selecting your free consumable item at the beginning of the adventure, you can choose one of the items on the school’s list of options.
2 Points: You become trained in one of the Lore skills associated with that school, listed below. At 5th level, you gain a bonus skill feat selected from the list below.
Swords: For the Lore skill, choose from Gladiatorial Lore, Scouting Lore, or Warfare Lore. For the bonus skill feat, choose from Cat Fall, Experienced Smuggler, Forager, or Hefty Hauler.
3 Points: When selecting your free consumable item at the beginning of the adventure, you gain both one item of your level or lower from the options available, and you gain a second item whose item level is no greater than half your level (minimum 1).