Dragonslayer Dwarf

Barad Boulderplate's page

30 posts. Alias of Lapyd.


Full Name

Barad Boulderplate

Race

Dwarf

Classes/Levels

Cleric (Crusader) 8

Gender

Male

Size

M

Age

102

Special Abilities

Channel

Alignment

Neutral Good

Deity

Ilmater

Languages

Common, Dwarf

Occupation

Barber

Strength 16
Dexterity 13
Constitution 18
Intelligence 7
Wisdom 18
Charisma 13

About Barad Boulderplate

Advanced d20 Magic

Full Cleric Spells List

Barad Boulderplate
Dwarf cleric (crusader) of Ilmater 8 (Pathfinder RPG Ultimate Combat 40)
NG Medium humanoid (dwarf)
Init +3; Senses darkvision 60 ft.; Perception +6 (+8 while benefit from concealment or full concealment due to darkness or dim light)
Aura freedom's call (30 ft., 8 rounds/day)
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Defense
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AC 25, touch 13, flat-footed 23 (+10 armor, +1 deflection, +1 Dex, +1 dodge, +2 shield)
hp 83 (8d8+40)
Fort +13, Ref +6, Will +13; +2 vs. poison, spells, and spell-like abilities, +2 bonus vs. spells and spell-like abilities of undead, +2 bonus vs. negative levels
Resist negative energy 10, positive energy 10
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Offense
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Speed 20 ft.
Melee +1 exclusionary madu (leather) +10/+5 (1d4+4) or
. . gauntlet (from armor) +9/+4 (1d3+3) or
. . unarmed strike +9/+4 (1d3+3)
Special Attacks channel positive energy 4/day (DC 15, 6d6)
Cleric (Crusader) Spells Prepared (CL 8th; concentration +12)
. . 4th—cure critical wounds (2), freedom of movement[D]
. . 3rd—cure serious wounds (3), remove curse[D]
. . 2nd—cure moderate wounds (3), remove paralysis[D]
. . 1st—cure light wounds (4), sanctuary[D] (DC 15)
. . 0 (at will)—stabilize (3)
. . D Domain spell; Domain Liberation (Freedom[APG] subdomain)
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Statistics
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Str 16, Dex 13, Con 18, Int 7, Wis 18, Cha 13
Base Atk +6; CMB +9 (+11 grapple); CMD 22 (26 vs. bull rush, 24 vs. grapple, 26 vs. trip)
Feats Combat Expertise, Crane Style[UC], Deadly Aim, Dodge, Exotic Weapon Proficiency (madu), Heavy Armor Proficiency, Improved Shield Bash, Power Attack, Quick Channel[UM], Unarmed Combatant
Traits aldori caution, fate's favored
Skills Acrobatics +1 (-3 to jump), Appraise +0, Bluff +3, Climb +0, Diplomacy +3, Disguise +3, Escape Artist -2, Fly -2, Heal +6, Intimidate +3 (+5 while benefit from concealment or full concealment due to darkness or dim light), Knowledge (history) +11, Knowledge (religion) +8, Perception +6 (+8 while benefit from concealment or full concealment due to darkness or dim light), Profession (barber) +17, Ride -2, Sense Motive +6, Stealth -2 (+0 while benefit from concealment or full concealment due to darkness or dim light), Survival +6 (+8 to avoid becoming lost), Swim +0
Languages Common, Dwarven
SQ death's end, dimdweller, druchite, finesse weapon attack attribute, legion's blessing, liberty's blessing, shadowhunter
Other Gear +1 deathless druchite full plate, +1 exclusionary madu (leather)[UC], belt of mighty constitution +2, clear spindle ioun stone, cloak of resistance +1, phylactery of positive channeling, ring of protection +1, stone of good luck (luckstone), wayfinder[ISWG], bedroll, belt pouch, flint and steel, holy text (Ilmater)[UE], masterwork backpack[APG], mess kit[UE], spell component pouch, spider's silk rope (50 ft.)[APG], trail rations (5), waterskin, wooden holy symbol of Ilmater, 163 gp, 10 sp, 1 cp
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Tracked Resources
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Cleric Channel Positive Energy 6d6 (4/day, DC 15) (Su) - 0/4
Freedom's Call (30 ft., 8 rounds/day) (Su) - 0/8
Liberty's Blessing (7/day) (Su) - 0/7
Protection from Evil (burn out ioun for immediate cast, 1/day) - 0/1
Trail rations - 0/5
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Special Abilities
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Cleric (Crusader) Domain (Freedom)
Cleric Channel Positive Energy 6d6 (4/day, DC 15) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Combat Expertise -1/+2 Bonus to AC in exchange for an equal penalty to attack.
Crane Style Fight defensive pen reduced to -2. When in style, dodge bonus increases by 1.
Darkvision (60 feet) You can see in the dark (black and white only).
Deadly Aim -2/+4 Trade a penalty to ranged attacks for a bonus to ranged damage.
Death's End +2 AC vs. undead and +2 bonus on saves vs. spells and spell-like abilities of undead.
Dimdweller +2 to Intimidate, Perception, and Stealth when in conceal due to darkness.
Druchite Always benefit from 10% miss chance while in dim light/darkness, even vs darkvision.
Energy Resistance, Negative energy (10) You have the specified Energy Resistance against Negative Energy attacks.
Energy Resistance, Positive energy (10) You have the specified Energy Resistance against Positive Energy attacks.
Finesse Weapon Attack Attribute Finesse weapons use Strength on attack rolls.
Freedom's Call (30 ft., 8 rounds/day) (Su) Allies in 30 ft aura suppress confused, grappled, frightened, panicked, paralyzed, pinned, or shaken conditions.
Improved Shield Bash You still get your shield bonus while using Shield Bash.
Legion's Blessing (4 creatures) (Su) At 8th level, a crusader gains the ability to confer beneficial spells quickly to a large group of allies. As a full-round action, the crusader may confer the effects of a single harmless spell with a range of touch to a number of creatures equal to
Liberty's Blessing (7/day) (Su) Allow target to re-attempt a save.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Quick Channel Channel energy faster by expending more uses
Shadowhunter Attacks affect incorp foes as though use magic weapon, 2x phys ab heal from undead, +2 to save vs. neg levels.
Unarmed Combatant Always considered armed, no attack of opportunity on grapple attempts.

Crane Style, Combat Expertise, Fighting Defensively:

AC 32 Touch 20 FF 23
Attack -1, AC +7