| Bara |
Thank you for the excellent responses! The original point that kicked off our debate was:
Training an animal to scout for the party, when that animal could potentially set off a trap and die, is grounds for the druid losing their druidic powers.
I’ll give some more context to the OP below.
I am playing a Chaotic Neutral Druid/Barbarian who sees himself as part of nature rather than seeking to protect it. He has awe and respect for the randomness and raw power of nature. In battle he fights like a wild animal. He sees other animals as prey or predators. Undead and aberrations are abominations that should be destroyed. Out of combat he is an individualist and trickster. He loves playing practical jokes, values freedom and does things for his own amusement.
My DM played a rather different style of druid for years in the early editions of AD&D. He has a very set view of how a druid should be played. He has ruled that if my character trains an animal to scout for our party then my Druid powers will be taken away. Obviously the DM’s decision is final and I’ll abide by this rule. It was also suggested that if I post here, I’d see that the overwhelming majority of other players/GMs agree that using an animal as a scout is very un-druids like.