Priest

Baròleg's page

51 posts. Alias of Anxa.


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Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

I'm still interested in running... Haven't recruited yet though, life has sidelined me slightly.

I should be ready next Wednesday or Friday. I'll try to set the page and recruit over the next few days.


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Can I get roll-call for whose in on book 2? I'll post for additional players this weekend if there's still interest... Probably start second week of January to avoid holiday fall off.


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

I'd be down for another round, just need to look at the Society list and see what's interesting.


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Baròleg focuses on the leader, "Talavet willing, if he falls those under his control will be freed." He shifts his aim and continues to call out tactical information.

Improved Get'em on the boss.
Attack/KAC: 1d20 + 6 + 2 ⇒ (4) + 6 + 2 = 12
Damage/P A F: 2d8 ⇒ (6, 4) = 10


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

The one I picked lowers morale bonuses I receive by 1, so my "get'em" would only be +1 for me (not +2)


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

I've only GM'd PbP once before (done tabletop for YEARS), but I'd be willing to do the second book (and third if everything is going well). I could give the same character the sheet, and use that to 'remove curse'. We'd need to bring the table up to four.

I don't think I can commit to a regular online play schedule, I barely get to game IRL on a regular schedule.


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Baròleg follows JUNK's lead, "I've got the second turret, can anyone pacify the controlled guests?"

Drawing Dart Rifle
Improved Get'em Turret 2
Attack/KAC 15: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22 if our shadow curses are active now, -1 to that roll
Damage/P, A, F: 2d8 ⇒ (4, 7) = 11


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Seeing the robot re-appear, Baròleg fires.

Ready Action/Attack/EAC: 1d20 + 6 ⇒ (2) + 6 = 8
Damage/E: 1d6 ⇒ 5

Once the robot fully reveals itself, Baròleg begins coordinating the teams attacks.

Improved Get'em

Attack/EAC: 1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 13
Damage/E: 1d6 ⇒ 6


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Hearing JUNK's warning, Baròleg braces for whatever is coming. He keeps his arc pistol ready. He watches the ground intently.

Ready action, attack whatever comes out if takes hostile action.


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Baròleg tries to make sense of what's happening in the tunnels...

Roll to figure out what's causing the shakes?

As he assesses the situation, "We should keep moving. Maybe we can stop what ever is happening before the facilities is damaged or someone is injured."


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

I think I'll go with Deadened Emotions, I can live with lowered morale bonuses.


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Sorry, works picked up... I'll be spotty today but back to normal Monday.

Baròleg continues to fire on the same target.

Improved Get'em - +2 hit
Attack/KAC: 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27
Damage/E: 1d6 ⇒ 5


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Here you go DoubleGold

Player Name: Anxa
Character Name: Baròleg
SFS# for credit: 2352348-706
Day Job: Lawyer (+13|+17 w/ gear)

email is anxa001@gmail.com


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Baròleg continues to fire on the robot and helping provide support to the team.

Improved Get'em +2 to hit
Attack/EAC: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11
Damage/E: 1d6 ⇒ 3


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

After JUNK assesses the robots weaknesses, Baròleg draws his arc pistol. Taking aim he fires and begins providing tactical support to the team.

Improved Get'em, +2 hit
Attack/EAC: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9
Damage/E: 1d6 ⇒ 5


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Baròleg will keep up the half speed and search as the team moves in general.

As the team moves into the junction, Baròleg quickly surveys the area....
Perception: 1d20 + 14 ⇒ (8) + 14 = 22


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Staring at the entrance to the lower levels, "I can go second, but I'm not a good enough shot to go first." Baròleg keeps his rifle ready and tests the flashlight in his armor. "Netsa, you think you can handle point?"


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

There are two left correct?

Targetting one uninjured moth-creatures, Baròleg calls out tactical advice as he opens fire.

If there isn't an uninjured one, then any. Improved Get'em +2 to hit
Attack/KAC: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24
Damage/P,A,F: 2d8 ⇒ (4, 6) = 10


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Taking aim at one of the emerging moth-creatures, Baròleg calls out tactical advice as he opens fire.

Improved Get'em, +2 to hit moth I targeted.
Attack/KAC: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16
Damage/P,A,F: 2d8 ⇒ (3, 4) = 7


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Quickly taking a read of Rhissona…
Sense Motive/DC 26: 1d20 + 12 + 1d6 + 1 ⇒ (11) + 12 + (1) + 1 = 25
… Baròleg gives her a polite nod "I am sorry, did you know him well?"

At J.U.N.K.'s warning Baròleg takes up a wary stance watching the goo.
Ready to attack, dart rifle in hand


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Continuing to target the lashunta, Baròleg also continues calling out tactical support.

Improved Get'em - lashunta, +2 to be hit

Attack/KAC: 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27
Damage/P,A,F: 2d8 ⇒ (6, 2) = 8


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Baròleg moves behind some of the furniture for cover, drawing his dart rifle as he moves. He targets the Lashunta, giving targeting and tactical advice to the team as he does so.

Improved Get'em on Lashunta, +2 to hit
Attack/KAC: Lashunta: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11
Damage/P,F,A: 2d8 ⇒ (5, 7) = 12


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Quick rush of rooms. Anyone feel a need to raid the med center? Otherwise, two rooms to 'unlock'.

B9 Staff Lounge
Perception/DC 40: 1d20 + 14 + 4 ⇒ (10) + 14 + 4 = 28 Using kit for +4 if I can

B10 Security
Engineering/DC 40: Assist highest mod: 1d20 ⇒ 4


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Quick rush of rooms. Anyone feel a need to raid the med center? Otherwise, two rooms to 'unlock'.
\


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Yeah, I feel like we were supposed to find the curse but not be able to remove it. Get the horror and hopeless vibe pumping as strangeness ran rampant around us. There probably isn't much written in for 'and if they remove the curse mess with them thusly...'


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Have we 'officially' search all the areas? If we haven't can we just do the rolls to save time (since we're not being challenged by anyone)?

As the team prepares to track down the source of the signal, Baròleg suggests a sweep of the remaining unsearched areas along the way. "We might find something that could help us prepare better for lies ahead."


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Looking at the man with sympathy, he projects mentally to the team "I don't think disguise would be enough. Can we remove the curse from his comm? If not, do you think breaking his comm would break the curse?" He looks at the team for other ideas and opinions.


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Diplomacy: 1d20 + 15 + 1d6 + 1 ⇒ (13) + 15 + (6) + 1 = 35

Following behind JUNK, Baròleg begins gently reassuring the human and trying to determine when this occurred and any details. "Relax, we will find a way to safely escort you from here."

To the team mentally, "Can anyone tell if his comm has the resort's app or if he's been effected by the curse?"

Sense Motive/Acting normally or influenced?: 1d20 + 12 + 1d6 + 1 ⇒ (16) + 12 + (1) + 1 = 30


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Moving up to the guards, "Hey, we're just looking for a little REAL excitement. This resort truly is amazing, but after all this relaxing we'd like to just bring it up a notch. Look at you both, and us. We can keep the giant in there..." Baròleg tries to sweet talk the guards into opening the door to let the team see the giant.

Diplomacy: 1d20 + 15 + 1d6 + 1 ⇒ (13) + 15 + (1) + 1 = 30 or
Bluff: 1d20 + 14 + 1d6 + 1 ⇒ (18) + 14 + (3) + 1 = 36 let me know if you'd prefer a different roll.

He projects to the team, "If I can convince them, be ready to enter the room... They may not open the door for long, or if there is a giant it may not want to stay in there."


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

"Seems this may be a gentle giant..." then projects mental to the team, "Thoughts, a hallucination caused by the curse maybe? Keep people away from certain areas?" He the follows the team to the reported holding area.

Ready for the giant.


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Baròleg moves through the party identifying staff and their positions for further reference, he also tries to identify how the various guests may be useful (information, ransom, etc.). He makes notes on his comm to help remember and for consideration later.

Fishing for info if there is any...
Diplomacy: 1d20 + 15 + 1d6 + 1 ⇒ (13) + 15 + (3) + 1 = 32
Sense Motive: 1d20 + 12 + 1d6 + 1 ⇒ (16) + 12 + (6) + 1 = 35

Once he's fairly sure he's cataloged everyone, "So, the giant?"


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

"I can assist with that Dr. Hayd, but it is draining. I can scan for several minutes and will need to rest before I can again."

Can do 1/day for up to 7 minutes, but can not break up the minutes for multiple uses.


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

I thought 'going to the ship' was just so we could discretely discuss and remove the curse from the app. Was there something else that needed done?


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

"Perhaps the curse is less noticeable, and but scrutinizing the app allowed us to feel its influence?" Baròleg looks at his comm, and considers getting new one after the stay at the resort.

"Regardless, it doesn't seem the curse is integral to the app as no alarms or alerts seem to have activated. We should use this to our advantage. Explore the resort more, see what we can learn about which staff are involved, as they may be under the curse too, and what the purpose may be." He waits to see how the others weigh in.


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

I just want to confirm that we opened the Mysticism spoiler, and we know how to 'remove curse' our comms? Can we take 20 on the removes?


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Can we make the Perception and Engineering roll using just the map? Or would we need to be in those locations? Those DCs are ROUGH, we'll need some assists and a solid roll...

Baròleg listens to Mallow explain the new discoveries, "That's unpleasant." He stares at his comm, "My knowledge of magic and curses is limited, but I might be able to help."

Assist the highest Mysticism in the team...
Mysticism/Assist: DC10: 1d20 + 8 ⇒ (20) + 8 = 28

In between helping assess the app's origin and purpose, Baròleg continues to review the map and services.


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Are you questioning the app?! Traitors! All can be provide, all can be taken away! Only the app can lead us to salvation...


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Baròleg will review the map, and try to memorize key locations. Map Time: 1d4 ⇒ 2 also 20 minutes

Still trying to determine who is tracking him and how the data is being used, Baròleg continues to fiddle with the app. As the walk to the bar and order, he adjusts the settings a few more times and reviews the map and service files trying to memorize what he can. Turning on the proximity alerts for blocked and friends.

As the others begin settling into their drinks, Baròleg orders a hot tea and Castrovelian whiskey on the rocks. He alternates between sipping the two as he watches other guests move through the bar/common area trying to gauge whose who among the attendees at the spa.

"So, what sort of personalities and fame do you think are here with us?" After waiting a few moments to see if the others are interested, "I'll join you JUNK, let's meet some of these people and see what is really being offered."

Anyone famous or important enough to potential recognize? Or any rolls to do so?


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

"Thank you JUNK, I'm not sure I trust it but I suppose we'll have to live with it." Baròleg gives his comm a final glare before accepting the software and activating any and all privacy settings he can. He also makes sure to identify each team member as a friend and to track them according to their privacy settings.

He looks over the team, [b]"They also said we should pick our rooms? Shall figure out where we're sleeping, then dinner and drinks?"


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Baròleg stares at his comm as the app is upload he gives a skeptical, "Thank you."

He loads the app, "Keys, please switch all information to anonymous reporting please. And list requirements for full deletion of this program." As JUNK accesses it's comm, he steps over "I'm curious too, may I?" He leans in and offers what help he can to learn about the app.

Computers/Assist JUNK: 1d20 + 10 ⇒ (10) + 10 = 20

"I suppose a little break is warranted. Free food and drinks is a great place to start."


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Baròleg offers a hand,"While I'm sure your youth produced some amazing stories, no. Just not used to open acts of appreciation, the universe isn't always so friendly. Thank you, and we hope there wasn't too much damage or harm during the attack. Is any other help we can provide?" Though his expression and intent are friendly, he still keeps a wary eye on the pair.


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Don't limit yourself Netsa! You can't win big if you don't try big.

I've got Jump Jets, and they're only $1k... It isn't flying, but it helps cut done on Acro and Athletics rolls. I would also be amused to imagine a jumping Kasastha swiping away with his solar weapon...


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Powering down the scanners, "An exhilarating start. Well done all."

Baròleg watches as the halfing and verthani approach. "Greetings Filip and Kaeon, and than you," he nods to Mallow, "and a good question. Who exactly are you both?"He offers a friendly handshake with the question, but holds on accepting the credits until the two clarify who they are.


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

There's not much Science can do to help, I posted a scan figuring the ships are all similar... I'm popping the +2 to all gunners (if it works), and I'm willing to do it again this combat.

Otherwise, System Lock - weapons??


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Round 1

Baròleg mans the science station, "Let's see what we can learn."

Science/Scan - Center:White-ish Ship:

Computers: 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 24 +2 from ships computers, correct?

Round 2

Continuing to keep the scanners locked onto the ships, he changes tack. "Focusing the scanners on targeting... All gunners, addition telemetry incoming."

Science Action/Lock-on:

Computers: 1d20 + 10 + 2 ⇒ (18) + 10 + 2 = 30 +2 from ships computers, correct?

All gunners gain +2 To Hit if successful, spending RP


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

We can knock up the odds of hitting, Science can 'Lock-on' for +2/hit once maybe twice and Captain 'Encourage' for one gunner +2/hit. That's not a bad bump up.


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Player Name: Anxa
Character Name: Baròleg
SFS# for credit: 2352348-706
Day Job: Lawyer (+13|+17 w/ gear)
Monster: No preference, fiends/demons hold a special place from my early gaming career

Starship Roles: Captain (Diplo 16+d6|Intim +10), Science Officer (Comp +10), Gunner (BAB/Dex +6), Pilot (Pilot +6)


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

Stepping out of the suite's restroom, a tall Lashunta finishes drying his hands. "Sorry about that. I am Baròleg, pleasure to meet.." he's interrupted by the blaring alarm and announcement.

"Well now." He moves quickly to the door and turns towards the docks, "Seems the meal tokens aren't free."


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

I can bounce between Science and Engineering, with +10 Computers and any ship mods


Male Lashunta (Damaya) | Bounty Hunter | Envoy 6 / Soldier 1| SP: 43/43; HP: 47/47; RP: 7/8 | BAB: 5; EAC: 19; KAC: 21; CMD: 29 | F+5; R+6; W+9 | Init: +5; Perc: +14; SM +12 (+d6+1); Spd: 35' | Lowlight, Darkvision 60'

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