Aspis Agent

Balon Marr's page

194 posts. Alias of Dalton the Thirsty.


Full Name

Balon Marr

Race

Human

Classes/Levels

Charming Nano who Commands Mental Powers 1 M: 10/7 S:11/7 current I: 20/6 current Effort 2, Int Edge 2, Armor 1

Strength 10
Dexterity 11
Intelligence 20

About Balon Marr

Charming Nano who Commands Mental Powers

6 XP
Might 10
Speed 11/9
Intelligence 20/6

EFFORT 2
Might Edge 0
Speed Edge 1
Int Edge 2
Armor 1

Can bear 3 Cyphers at a time

Contact: Has a useful NPC contact

PC Connection: One PC always in telepathic contact with me, and immune to my Mind Blasts

Trained in Influencing the Minds of Others
Trained in all positive/pleasant social interaction
Trained in Light Weapons
Trained in the Numenera and Identifying
Trained in Mind Control and Mind Reading
Trained in Careful Movement

Inability: resisting mental attacks
Inability: lore, knowledge, and understanding

Tier 1 CMP: Telepathy, 1 int point, action to activate

Inventory:
14 Shins (4 starting, 10 from Charming)
A book on the numenera
A light weapon (rapier)
A mental focusing jewel (+1 int)
Cyphers

Memory Lenses
Wearable: Goggles
Effect: Allows the wearer to mentally record everything she sees for thirty seconds and store the recording permanently in her long-term memory. This cypher is useful for watching someone pick a specific lock, enter a complex code, or do something else that happens quickly.

Monoblade (REPLACED WITH STIM PILL)
Level: 3
Internal: Injection into fingertip
Effect: Produces a 6-inch (15 cm) blade that’s the same level as the cypher. The blade cuts through any material of a level lower than its own. If used as a weapon, it is a light weapon that ignores Armor. The blade lasts for ten minutes.

Stim Pill
Decreases difficulty of next action by 2 steps

Sonic Hole
Usable: Small handheld device
Effect: Draws all sound within long range into the device for 3 rounds. Within the affected area, no sound can be heard.

Oddity
Small mirrored cube

Esoteries:
Onslaught
Ward
Telepathy