Drow

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I used to play WoW and when they hosed over a class they atleast had the courtesy to reset the feats for said class they nerfed...That being said, there has been some discussion about the Crane Style in case you missed it...lol.

The campaign I'm currently in my char just hit Duelist 1 and has been taking the Crane Style tree to get the attack deflection from Crane Wing along with the AoO from Crane Riposte. And according to the latest errata this has changed somewhat...

That being said, I feel somewhat cheated...I mean the only reason I took this feat chain was to stay in line with Precise Strike and give me better AC/deflection plus an AoO...

The build I was going for was the melee type that could engage the baddie while fending off his/her attacks letting the group take care of business....A "light tank" if you will...

Why didn't I go with Two-Weapon Fighting?...Dishing out mindless damage just rolling the dice!..."Dumbing Down the Duelist"...That's what this change should be dubbed...Wish now that I had!...Shoulda Woulda Coulda!...lol

I have exchanged one email so far with the GM and he said I could swap the feat(only discussed Crane Riposte's functionality) but hope to persuade him for the whole style feat tree...

Am I being unreasonable?...Should I ask Paizo for a letter of reprieve for my style feat tree?...A feat reset if you will?...lol...Believe me my current build would be different if I had the latest info on Crane Style...like I said before, I feel cheated...


A few sessions ago we encountered this crazy witch with a bunch of cats...Long story short they were her "husbands" bound to wedding rings she wore for each thru a baleful polymorph spell and I became husband #10!...The party managed to defeat her after I was polymorphed into a black cat and I was returned to normal after "my ring" was put on me...
When the ring is on my finger I am normal but when it is removed I revert back to a cat retaining level, abilities, intelligence, etc...Since this is a permanant effect I am going to have to deal with it for awhile...And it has come in handy already being able to sneak around unnoticed and the like...

After a discussion with the GM we have come up with a way to remove the ring and retain it in my possession while I change into a cat but my question is how do I get it back on by myself since cats have no thumbs!?...Enchant it with mage hand?... Any suggestions?

Another question is how do I rid myself of this if I choose to in the future?...Wish spell?...Could Dispel Magic on the ring work?

Upside is I'm a widower and will be looking into my late wifes property and possessions!...hehe


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Here's the scenario...Starting a new campaign level 3 with gold, items and a magic item...However, my character is starting level 2 with no items...Here's the catch...Noble Drow(no feats required)...I know right?!...25pt buy in and campaign that will be heavily conducted onboard a pirate ship/boat...

Current stats so far(still adjustable) are...Str 16 Dex 19 Con 12 int 14 Wis 12 Char 13
Traits : Indomitable Faith/Warrior of Old
Feats : Dodge, Iron Will, 2Weapon Fight
Class : Fighter

As of right now the party consists of 7 players including me...1 undecided...1 gunslinger...1 cleric...1 magus...1 wizard...1 witch or rogue...and me---> 1 fighter/duelist

I guess my question is...Should I go Fighter 6 and then Duelist or stick with either 2 weapon Fighter or even Mobile Fighter throughout?...or Rogue/Assassin or ShadowDancer?

Before you hammer me with dip this and take some crazy class combo my thoughts on the character are...I've escaped from the Drow Kingdom(something happened that caused me to flee...future plot) and as a result I was captured by pirates/slavers...the party finds me alone on a ship adrift on the ocean, chained and without any items...I am a (insert class here) level 2 and that will be my class for atleast a few levels or indefinately( no monastaries to dip Monk, no Desert Dervish or whatever on the high seas)...also this is my characters first exposure to the surface world so I feel I should stick to what I am(Chaotic Evil...whatever class) for a few levels until an opportunity presents itself for change...

Assuming the majority of the campaign will take place on the high seas I am leaning towards a mobile/two weap Fighter of sorts or even a Rogue...I don't like the idea of going overboard in heavy armor but like the idea of hopping all over the deck and climbing the rigging without penalties...If I stick with the plan and go Duelist, I will keep Int at 14...but if I go Fighter or Rogue whatever I can dump a lil Int to add to another stat...A Char dump is off the table(13) because Noble Drow have a min of 13 and thats that...What other char/arch type would you recommend for this?...Stat changes?...Traits and Feats?...

I guess the possibility to dip a level may come up later but as of now I don't see it happening for a few levels...


Can Vital Strike also be used with Arcane Strike?


Greetings All!...Recently joined a group to play Pathfinder for the 1st time(only played 1st Ed before) and started with a 1/2 Elf Fighter/Wizard to progress to ElK..DM gave us a pt buy and started with 2 levels of Fighter and now 3 into Wizard...I am looking for suggestions for Feats,Spells,etc in the upcoming levels...I chose Transmutation for school(Necro/Enchant opp)...The party also consists of a Fighter ,Inquisitor, Bard, Cleric/Rogue(wannabe Paladin...don't ask), Alchemist and a Rogue...
Str13, Dex15/17(Trans bonus), Con14, Int18(racial/level), Wis13, Char 10
Traits: Magical Knack and Courageous
Feats: Weapon Finesse, Weapon Focus(ElvenCurveBlade...backstory is mother(human) died at birth and was raised by father(elf) and was brought up as squire so had training...allowed by DM), Power Attack, Furious Focus and Arcane Strike...thinking of taking ExtendSpell or Dodge next....
Familiar chosen was Compsognathus(Dinosaur) for Init bonus(yet to acquire since have been underground in abandoned Dwarven city since level 1 until last session)...
Spells chosen so far have been 1st BurningHands, Identify, MagicMissile, MagicWeapon, Shield, ShockingGrasp, TrueStrike, EnlargePerson...2nd level CatsGrace, ScorchingRay...looking to take Invisibilty and Web next level and have a scroll of DispelMagic(3rd)...obviously limited casters in group so looking to pickup dmg spells in next few levels...Fireball, LightningBolt, etc...
Items of note so far are Fathers Sword(Heirloom ElvenCurveBlade with magic properties that are revealed as levels gained...cold iron,keen,+1/2/lvl enchantment)...Mithral agile breast plate(from Drow warrior) and recently an Intelligent scimitar from a 1/2orc rogue/fighter( no properties revealed yet)...
There's the short and sweet so any advice is welcomed!... Thanks:)