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Babine's page
128 posts. Organized Play character for Gayel Nord.
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Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
I would say we have used Freed slave and round mountain. All of us. You have 12 points of temporary hp and + 10 speed.
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Why Do I keep seeing this undead at everygame? (And he is not fun!)
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
"I need to walk out. Sorry."
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
I Will take a pregen. Something has happen. SUGGESTIONS?
If not, i Will take the kinetiscist.
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
"He is right... Librarian are terrifiying. Especially, those who wear an huge axe at all Time."
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
dayjob: 1d20 + 6 ⇒ (4) + 6 = 10
I think i forgot the dayjob.
Thanks.
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
When we Will have the Chronicles?
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
I have now décided, i accept being the chosen one of Rangionori. But how Will be able to know if he is satisfied of me? Thinks Babine.
Yes, we won!
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
I confirm with the healing.
clw on eru'tept: 2d8 + 2 ⇒ (6, 7) + 2 = 15
burning radiance: 1d6 + 2 ⇒ (5) + 2 = 7
And Babine slashs the undead with a big light.
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
religion: 1d20 + 4 ⇒ (18) + 4 = 22 feat
Babine charges into the ennemy with his scimitar . Unless it has combat réflexes
1d20 + 6 + 1 + 2 ⇒ (14) + 6 + 1 + 2 = 23
1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10
i Will finish my post later i Will use the Vildei blessing for damage
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Wow.... I didn't know There Will be an another combat.
use magic device on Vindex: 1d20 + 6 ⇒ (20) + 6 = 26
clw: 1d8 + 1 ⇒ (3) + 1 = 4
use magic device on Vindex: 1d20 + 6 ⇒ (13) + 6 = 19
The shard boon will still be in effect. 7 rounds remaining
Someone want the wand?
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
This is the martyr shard boon.
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
And now I have a bad roll GRRRRRRRRRRRR!
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
religion wolf: 1d20 + 4 ⇒ (7) + 4 = 11
religion ectoplam: 1d20 + 4 ⇒ (6) + 4 = 10
I do not identify any of them, realises Babine. This is the time to call the boons I received in this journey.
Babine points his scimitar into the sky. He looks resolute.
"Ivora! Lend me the power of your dagger!This is the final combat! Drake, Remember your term. And the most fluffy god of all. The duke of Thunder! Rangionori! I plead as your now decided servant to smite this evil."
A light that come from Medea hits Babine's scimitar giving it a glowing light while a holy thunderbolt falls from the sky and hits the horse/dog thing.
attack+martyr shard+smite evil+flank: 1d20 + 6 + 1 + 2 + 2 ⇒ (4) + 6 + 1 + 2 + 2 = 15please tell me that enough
damgage: 1d6 + 4 + 1 + 2 ⇒ (5) + 4 + 1 + 2 = 12
if that hit: 1d8 ⇒ 5and everyone is consider to flank.
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Will: 1d20 + 2 ⇒ (6) + 2 = 8
reroll gm: 1d20 + 4 ⇒ (14) + 4 = 18
Will act later
Babine Shakes off the paralysis.
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
So... Does someone want to Do the main roll?
If négociation fail, we just kill him. (And that why, i think neutral evil is a player perspective)
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
I just realise... Does a secondary must be from the same skill as the primary?
2 on 4.... And one left. Sorry group.
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Babine Will use His wand of clw. For seldiir.
Babine walks close to the Drake.
"Oh Great Drake! May we spare a moment of your time? We have présents to give to you if you accept to hear us. (Give His acid) use magic device to aid: 1d20 + 6 ⇒ (6) + 6 = 12
Soon, a army of undead. will sweep the world of the living. A mighty creature like you may not be in danger but the peace of your home will over forever. diplo: 1d20 + 6 ⇒ (15) + 6 = 21
In my honor, i Will compose a song to your glory. For you, Who défy stereotypes and show how reality is more Powerful than some dusty old tales. Perform Wind: 1d20 + 7 ⇒ (11) + 7 = 18
Do not aim us for you wrath, blâme Eshimka, the leader of the undead for this. We wouldn't disturb you if she didn't exist. handle animal: 1d20 + 6 ⇒ (4) + 6 = 10"
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Bribe: caligraphy is a good Idea! Babine Will give a flask of acid and use magic device +6 to aid another.
Encourage: diplo take 10=16
Praise= harmonica song! Take 10=17
Shaming:Babine has a +6 handle. I would recommend he takes a take 10
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Can we have a primary roll and the other secondary?
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
"My friend gnome, light again? "
Babine Will continue to shoot with His bow.
1d20 + 3 ⇒ (17) + 3 = 20
1d8 + 3 ⇒ (5) + 3 = 8
concealment high is good: 1d100 ⇒ 18
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Babine Will continue to shoot with His bow.
1d20 + 3 ⇒ (14) + 3 = 17
1d8 + 3 ⇒ (6) + 3 = 9
concealment high is good: 1d100 ⇒ 21
Religion: 1d20 + 4 ⇒ (12) + 4 = 16
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
before that. Can someone casy light on my weapon?
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Sorry, i was sure that i had act.
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
I hate when this happen. You try to not kill and....
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
GRR.
Babine unstrap his shield, and move while drawing his finely crafted composite bow.
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Seldiir, you Know you can rebuild your character until he plays level 2 or higher right?
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Can someone moves me 4 squares to the right?
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Babine walks, draws a javelin and Throws it.
javelin: 1d20 + 2 ⇒ (13) + 2 = 15
1d6 + 4 ⇒ (2) + 4 = 6
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Babine moves and goes full defense.
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
"We cannot evade, only fight."
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
will: 1d20 + 2 ⇒ (3) + 2 = 5
Now, Babine's energy is being drained by the explosion "ARRGH!
Sadly i cannot use a particular boon because it only work when i will be 7.
I can't go in the water... i am too weak.
With his right hand, Babine draws a wand of cure light wound and hits himself with it.
Fluffy cat and Shelyn. I implore you to help me.
use magic device: 1d20 + 6 ⇒ (19) + 6 = 25
cure light wound: 1d8 + 1 ⇒ (8) + 1 = 9
A wave of light heals Babine.
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Babine continues to hack the seepod. He drops His shield. And takes the scimitar by two hands!
smite attack: 1d20 + 8 ⇒ (15) + 8 = 23
smite damage: 1d6 + 7 ⇒ (5) + 7 = 12
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Gm, your link in the combat tracker is not from the same adventure.
I am lucky in combat!
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
fort: 1d20 + 5 ⇒ (1) + 5 = 6
luck reroll: 1d20 + 5 ⇒ (17) + 5 = 22
"ARGH!"
Babine feels his life energy being drained by the seed!
"You must be evil!"
5 foot step. move action: detect evil. Swift:smite evil. and attacks!
attack: 1d20 + 6 ⇒ (20) + 6 = 26
damage: 1d6 + 4 ⇒ (3) + 4 = 7
crit confirm: 1d20 + 6 ⇒ (20) + 6 = 26
crit damage: 1d6 + 4 ⇒ (3) + 4 = 7
+2 to attack, +1 to damage for smite. May need light
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Babine double move toward the seed.No light again.
"I will destroy this seed of evil!"
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
I would suggest that we create the portal closes to that seedpod.
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Boost attack
1d20 + 6 ⇒ (19) + 6 = 25
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Babine usés his strength to move objects that block the ways.
strength: 1d20 + 4 ⇒ (6) + 4 = 10
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Babine looks with wonder at the herbs.
Wow! Those herbs are magical! Maybe if I use music, they will be like those in stories and opens the maze for us!
The paladin draws out his harmonica and starts to play a song that fit with a chase.
song
perform: 1d20 + 7 ⇒ (6) + 7 = 13
I hope they like this. Here I go!
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Was it enough description gm?
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
While climbing, Babine is scratch by the thorns and flys but he doesn't stop and lets his muscular body and great constituation to bear the pain and be able to coagulate with haste.
fortitude: 1d20 + 5 ⇒ (5) + 5 = 10
Male LG Paladin 1 HP:10/12 AC: 19 (FF 18; T 11) Fort +5, Ref +1, Will +3 20 ft
Group, in this adventure the best i can do is aid you. The armor is such turn off. I have a minus 6 total! (armor penality and speed)
Babine will help Vindex for the climbing.
climb aid: 1d20 - 2 ⇒ (18) - 2 = 16
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