Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
GM_Panic wrote: Soon the truck is back and fixed, the horn blows and two guards + Driver get on, They wave to you, expecting, you to clime on. GM_Panic wrote: "Still needed, we would like you to carry on protecting our ship all the way to Arrakeen." So Is the shipment we were protecting originally the same as Basheer's shipment? I just want to make sure we're getting on the right truck...
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Nodding at Kasit's response, and being a guard for the off worlders would explain why he, a fremen, was carrying the rifle out in broad daylight. Just some fluff
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Thanks for the web page on the Shigawire. Is it a weapon Borak can use? Or is it exotic. Have we worked out any 'mechanics' for it? IE, damage or if it's part of a grapple, that sort of thing?
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Knowledge: Local: 1d20 + 6 ⇒ (16) + 6 = 22 Nodding as Sister Julia explains what she heard, Borak, kooks down at the well disguised weapon, wondering how he might make use of it to his advantage. Hearing Kasti's question, he pauses considering what he knows. After a moment and a quick roll of the dice he leans in and speaks, "Rondo Tuek is known for his dealings with the Fremen and the Spacing Guild, often acting as a middleman in spice transactions." Pocketing the garrote, he asks, "Should we take up the Basheer's offer and work as guard for them? It will get us into the city."
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Watching Julia lean out the window, Borak grabs her by the ankles so as not to let her fall. Once she motions to drag her back in, he does so asking, "What did you hear?"
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Just reread the posts, I clearly was not paying good attention to your description of events the first time. I will ponder options... thinking making use of the Hero point option (which I think is a cool house rule and we've totally underutilized) or mythic is the route to go.
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
GM_Panic wrote: Børak not while your on the 1st floor on the Med building, so Ihave day no on that one. Ahhh, I did not realize we'd moved to the 'med' building, I imagined us still outside at the site of the fight.
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Hmmmmm can anyone hit that Perception Check 40? Hey Panic, since Borak has the mystical ability to Blend with sand, how would he mechanically move with them with the intention to listen in on their conversation? Would I need to spend a hero point as well as the 'sand point'?
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
GM_Panic wrote:
Thank you :) As a rogue would he recognize a garrote? maybe a roll knowledge local would help? knowledge (local): 1d20 + 6 ⇒ (16) + 6 = 22Nodding in agreement with the others, Borak fidgets with the odd wire he found. Hearing the invitation to be 'guards' for House Limir would easily get them into the city. As he thinks about the options he realizes the orange lipped man was speaking to him about the device. Wanting more information, but not wanting to push the odd fellow, he starts to extend the item, asking vaguely. "If you recognize it, will you tell us what you know?" Giving a wry smile that stretches the scar on his face, "and I'd like it back."
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
GM_Panic wrote: If you spend a Mythic surge on a skill check I will count that as a Mythic event. I would be happy to spend a mythic surge on a skill check :) I'll subtract it from my mythic power points along with the three rounds in combat, leaving him one mythic power point for the rest of the day.
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
GM_Panic wrote:
hmmm two things, I keep forgetting Borak has:Sandlink (Su): When an Sandshadow is in direct contact with an expanse of natural sand or unworked stone that is at least as large as she is, she adds half her rogue level (minimum 1) to Acrobatics and Perception checks. This replaces trapfinding. making his search a 26. Second, if he'd not found anything quickly from the sardaukar fight, he would have taken '20' so 36 looking for some sort of identification. My assumption was that the sardaukar had specific gear, especially knives or firearms that would have been different that he could show the House Limir Bashar. Would it be appropriate to spend a hero point on the idea that he found the sardaukar mythic leader's knife or some other recognizable piece of identification? Edit: Should I make a different post saying he was taking 20 or a post spending a hero point to find a 'specific' knife to that mythic sardaukar?
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
GM_Panic wrote: Let me know if you would like to do anything during this time As the wounded are treated, Borak begins to search the remains for anything of value, starting with the first soldiers who exploded themselves, followed by the ones who were exploded by the thopter. As he gathers what he finds he considers the sisters question, but isn't sure what they can do other than continue moving towards the town. Borak will take 10(22) on perception. Did any of the sardukar's weapons survive? GM_Panic wrote: You sit around and then the House Limir Bashar comes. Sence motive: 1d20 + 10 ⇒ (12) + 10 = 22perception: 1d20 + 12 ⇒ (13) + 12 = 25 Having gathered anything he found of value, Borak takes a seat, just long enough for someone claiming to be the House Bashar to arrive. As the tall man with blue eyes begins to speak Borak notices the tall man with orange lips. Studying the two men's body language, he realizes, titles aside, the second man is really in charge. Raising an eyebrow as the orange-lipped fellow's eyes roll back and turn white. He considers the blue-eyed man's question. Did Borak find anything that he could show the two men?
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Realizing the Thopter was gone, Borak, shoulders the rifle. Moving back towards the wounded man, leaving the medical care for their allies to others, he begins to put the House Jarrlo troops to the blade.
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
1d100 ⇒ 41 Damage: 2d6 ⇒ (4, 1) = 5 Hearing Elta's warning Borak sprints west by southwest, hoping to avoid most of the explosion. Feeling the fire singe his back as he runs, he begins to unshoulder the rifle he'd picked up, just in case the thopter makes a second pass.
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
perception: 1d20 + 10 ⇒ (4) + 10 = 14 Turning his face as the small explosion immolates the warrior, Borak realizes the other attackers are watching and fleeing. Realizing the 'sister' was giving pursuit, Borak sprints after them as well.
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
GM_Panic wrote: So your staying next to him Børak? No, when I said 'steps to the side' I imagined Borak taking a 5 ft step back. If he can move back further I think he might.
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
CMD: 1d20 + 19 ⇒ (17) + 19 = 36 Realizing the wounded off worlder had activated some sort of device and was attempting to grapple him, Borak steps to the side and readies to deliver a killing blow.
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Raising an eyebrow at the phrase desert scum Borak wonders if that was supposed to be an insult. Shifting his feet, he shrugs, "You should have
Full Attack crysknife,He is using a second mythic point for surprise strike, if it hits the opponent is flat footed disoriented
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
If Borak hits with the didoriented it's -2 on all attack rolls, and -4 on attacks against borak, feels like borak may need the cushion. Shifting his weight to avoid the attack, Borak gives a wolfish smile, "You're no Harkonnen." Resetting his feet he attacks with both blades then attempts to use surprise to strike the warrior with his father's cryskife. Full Attack crysknife,He is using a second mythic point for surprise strike, if it hits the opponent is flat footed disoriented
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Feeling the footsteps pass over, Borak springs from the ground, attacking the off world assassin repeatedly with his father's blade. surprise Mythic (full) round, He is using a mythic point for surprise strike, move action: stand up (I don't think there should be an AOO, but he has 'Defensive move' from 'Mythic' just in case), Attack crysknife, disoriented
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Laying under the sand, Borak attempts to ignore the laz fire and focus on the footsteps of the approaching assassins. perception: 1d20 + 12 ⇒ (7) + 12 = 19
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Having found a place near the town's gates, Borak using his ability to blend with the sand, does exactly that. Spending SP, good for 40 minutes
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Nodding in agreement with Elata, Borak hustles with the others to the sand just outside of town, finding a quick place to hide, he pulls out his 'snorkel' and begins to bury himself.
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Seeing the dust thrown up by the thopter, Borak quietly observes, "A Jarrlo thopter, it looks like a kill squad." Giving a wolfish smile he asks, "Do we want to wait and see who their after, or take them before they reach the village?"
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Listening as the 'sister' explains the local politics, Borak has a deep hatred for House Jarrlo, but has no love for House Limir, he wonders if the enemy of his enemy is his friend. Keeping silent he wonders if the others have an opinion about helping House Limir, or just hindering House Jarrlo for its own sake.
Just in case, can he tell what it is?
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Following Julia out into the market, Borak stays near the sister. As they move about he listens carefully, but doesn't interrupt her conversation, as he keeps a keen eye out for any threats. Once they return to the 'garage' he focuses on inspecting and cleaning the rifle he'd acquired from their attackers. Panic, do you mind if Borak also heard the information since he accompanied her?
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Uncomfortable with the idea of staying in the local hostel, Borak nods in agreement with the 'sister' "Good Idea, I was going to recommend we sleep in the truck, setting a watch is prudent." Looking down the street towards the small, cramped houses similar to where he grew up, he wasn't sure that anyone living here would know anything of value. But shrugging, he continues, gesturing towards his scar, "Folks don't seem comfortable speaking with me, but I'll accompany anyone who wants to chat up folks."
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Not really, I wasn't asking the difference between ride and drive. I was asking about the difference between ride and ride sandworm. When you introduced "ride sand worm" you basically inferred it was different from "ride." I've placed skill points in "ride" and "ride sandworm," but it sounds like I shouldn't have, and I should put the skill points somewhere else. I don't see rules saying that you 'name' the animal you ride, but that's fine because I don't intend on riding any animal other than a sandworm, so I'm going to move the skill points to something different.
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
GM_Panic wrote:
So I don't need skill points in both 'ride' and ride sandworms'?
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
GM_Panic wrote: I have you skill points so you can put on in drive sand bike but ride is really for worm riding Hmm totally forgot about the 5 skill points, I will try and figure out what to do with them. But you'd said specifically that Ride Sandworm was it's own separate background skill, presumably different than 'Ride.' So we add it as its own skill, or at least I did. Borak has eleven skill points in 'Ride Sandworm,' ten points in 'Ride' and 9 points in 'Drive.' I just assumed 'Ride' fit the description, or maybe 'Drive' But does he really need a separate skill for 'drive sand bike'?
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Sister Julia wrote: "... how many of you can ride these sand bikes?" Borak has Ride @ 10, does that count? Nodding to Kasit, Borak Jams the water reclamation device into the dead man. Hearing the sister's question he looks up and shrugs, smiling, "How tough can it be?"
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
GM_Panic wrote: As you talk you hear a tue truck coming, as it gets close you see your Guard on the front. Looks like your being hauled to the Village. I think, earlier, I may have gotten ahead of the scene and confused myself. We have been interrogating the prisoner. Did the 'sergeant' or guard commander, or person we were under, have a chance to interrogate the prisoner as well? I don't want to kill the guy if our employers haven't had a chance to speak with him.
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Sister Julia wrote: If we did I missed that. I may take the time to read back through, if not I'll wait for Panic to answer. Also we can leave the prisoner with the guards, it seems like we are splitting up here, unless I misunderstood that. Edit: Also, I believe we can use a 'hero point' to narrate draining their water, with a newly manifested plot tool.
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Sister Julia wrote: Sister Julia pointed out softly, "This isn't a seiche, we can't reclaim his water here..." Didn't we get a couple of the water draining things?
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Looking from the captured man to his cousin, "It would be a waste of his water to keep him alive. We should finish him and move on." I'm assuming we kill the prisoner after we get the information, a quick death instead of torture, he did tell us what we wanted to know. Also ready to move on after the fellow is dead or released or whatever.
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Wasn't sure if the questions were over or not. Believing they'd gotten as much information from the prisoner as they were going to get, Borak turns to the leader of the other guards, "I'm glad he answered, it would be a waste of his water to leave him to die, legs broken in the deep desert."
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Pleased that the sister and his cousin are able to get more information from the doomed prisoner, Borak considers what they should do next. Leaning towards Ethan and Elta he comments, "Sounds like we should go speak with this Ronis before he can put Trillic's information to use and prepare for our coming."
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
GM_Panic wrote: to Arrakeen, but things have now changed, as now you know someone is trying to attack you. The guard has been ordered to keep you on the paylist Yikes! I just assumed they were after the 'spice' How many bullets did the fellow have for his rifle? Oh and I need to get Borak updated, I'll work on that too.
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
As the workers hook up the sand truck, Borak familiarizes himself with the rifle. Having recovered the 'sand bikes' they ride back to the local village and keep a keen eye out as they swap to a working truck. Raising an eyebrow at the pay, Borak looks toward the others when they are asked to continue escorting the trucks to Arakeen. Panic were we hired to escort the trucks to this village or to Arrakeen? I'm happy to continue escorting them on the bikes.
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
GM_Panic wrote: I am sorry I rushed that one guys, needed to get the same to a place I can pose for a few weeks. My ops on the 7th, so I hope I can be back on line soon after. No problem Panic, it was a good scene. I'll get a post up this morning, we had the grandchildren all weekend so not a lot of time online. Hope the OP goes well.
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Making sure the 'sniper' is dead, Borak sheaths his knives. Picking up the rifle and searching the body for ammunition (and anything else of value) he drags the body back to the others. "After we collect their water, we should retrieve their vehicles." Looking toward the 'leader' he adds, "Assuming you don't mind we claim right of the kill."
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
Børak wrote:
Um, that was supposed to be a capital 'I' so It's, not, well, you know... I'd blame AI, but honestly, I just didn't spell check...
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
GM_Panic wrote: I may have missed it, sorry guys Im been a bit under the weather of late. Tit's totally cool panic. don't worry about it, let's leave as is and Play it out. Hope you get feeling better!
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
So back on Monday I posted Børak wrote: Then yesterday I posted Børak wrote:
I hate to ask, but did we count the damage from the attack back on Monday? It's ok if we don't change it, I just started thinking. I'm happy to attack the fellow one more time before I pick up his rifle and start shooting :)
Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
As the surprised sniper drops his long arm and begins to draw his own blade, Borak shifts his feet, moving in close, he stabs at the bleeding enemy with both blades. Full Attack, crysknife, debilitating injury?
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