Rage Prophet

Azorch's page

13 posts. Organized Play character for Wrong John Silver.


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Horizon Hunters

Hold-Scarred Orc Flame Oracle 1 | HP 21/21 | AC 16 | Per+3, darkvision | F+4 R+5 W+5 | Move 25'

Azorch sighs, and rummages through the satchel for the boots and cloak of elvenkind. He slips them on, spooling out the rope while he walks.

Stealth: 1d20 + 3 ⇒ (18) + 3 = 21

Once across, he bundles the boots into the cloak, and ties the rope to the bundle, to be pulled back to the start.

Horizon Hunters

Hold-Scarred Orc Flame Oracle 1 | HP 21/21 | AC 16 | Per+3, darkvision | F+4 R+5 W+5 | Move 25'

I'm realizing I haven't joined this thread yet.

Horizon Hunters

Hold-Scarred Orc Flame Oracle 1 | HP 21/21 | AC 16 | Per+3, darkvision | F+4 R+5 W+5 | Move 25'

Azorch points his thumb behind him. "Want me to go fetch the platform from the other room?"

Horizon Hunters

Hold-Scarred Orc Flame Oracle 1 | HP 21/21 | AC 16 | Per+3, darkvision | F+4 R+5 W+5 | Move 25'

"Marble and gold don't burn. Does lightning?"

With a sneer, Azorch snaps his fingers, causing a gout of flame to shoot from them into the pool.

Casting Ignition.

Horizon Hunters

Hold-Scarred Orc Flame Oracle 1 | HP 21/21 | AC 16 | Per+3, darkvision | F+4 R+5 W+5 | Move 25'

"Gimme that rope," Azorch demands. "I'll lower it if we need an extra way up."

Acrobatics: 1d20 + 5 ⇒ (6) + 5 = 11

"Hmph, I'll try that again..."

Acrobatics: 1d20 + 5 ⇒ (3) + 5 = 8

"Blasted pile of rubble!"

Acrobatics: 1d20 + 5 ⇒ (13) + 5 = 18

"Finally!"

Azorch wraps the rope over the railing and supports and braces it. "Now you all got two tools to get up here!"

Horizon Hunters

Hold-Scarred Orc Flame Oracle 1 | HP 21/21 | AC 16 | Per+3, darkvision | F+4 R+5 W+5 | Move 25'

Is taking 10 still a thing in PF2?

Horizon Hunters

Hold-Scarred Orc Flame Oracle 1 | HP 21/21 | AC 16 | Per+3, darkvision | F+4 R+5 W+5 | Move 25'

Azorch laughs as he looks up. "How about I just burn away the support, let the platform fall to the floor, and we all stand on it from there?"

He concentrates as he looks up at the platform. "Or is there some other trick we aren't seeing yet?"

Cast Detect Magic.

Horizon Hunters

Hold-Scarred Orc Flame Oracle 1 | HP 21/21 | AC 16 | Per+3, darkvision | F+4 R+5 W+5 | Move 25'

Azorch shrugs. "The middle one is fine by me, Leena."

Horizon Hunters

Hold-Scarred Orc Flame Oracle 1 | HP 21/21 | AC 16 | Per+3, darkvision | F+4 R+5 W+5 | Move 25'

Azorch shrugs at Sorrina's response about Aram, and looks the satchels over. The smell of smoke rises from him as a nearly imperceptible wave of heat pulses from him.

Casting Detect Magic.

He chuckles a moment. "We could also see which satchel burns the brightest."

Horizon Hunters

Hold-Scarred Orc Flame Oracle 1 | HP 21/21 | AC 16 | Per+3, darkvision | F+4 R+5 W+5 | Move 25'

Azorch looks at the situation, scratches the back of his head, and asks, "Where's Aram Zey?"

Horizon Hunters

Hold-Scarred Orc Flame Oracle 1 | HP 21/21 | AC 16 | Per+3, darkvision | F+4 R+5 W+5 | Move 25'

Azorch grunts in response to Leena. "Master of Scrolls? Aram is the Master of Spells. Either way, we should see the guy, no matter what the title is."

Horizon Hunters

Hold-Scarred Orc Flame Oracle 1 | HP 21/21 | AC 16 | Per+3, darkvision | F+4 R+5 W+5 | Move 25'

"There's no shame in saying you just want to torment us," Azorch replies. "It is through challenge that we find our mettle!"

The large orc emphasizes that point by baring his shoulder. Scarification from ritual wounds and burns make patterns all across his body, combined with large, black tattoos.

Horizon Hunters

Here's Wrong John Silver's oracle. Planning to take a Champion Dedication at second level.