Patient HO-6-21 (male Half-orc, maybe 26 years. Has been brought to this institution after being found in a fugue state in a hamlet south of Sen´s Pass. He was a lone survivor of a most brutal attack of (assumed) undead from the Castle Galdyce.
Patient HO-6-21 has been in this institution for 3 years now. While he has a very brutal mien and is incredibly strong, so far he has been of remarkable docility. His hands and muscles indicate a worker class profession, reinforced by his skill with stone. He is heavily scarred and tattooed, so we assume a very hard childhood. While not dumb he is also not very bright, can hardly read and write and is slow with numbers.
So far we are unable to verify this assumptions, as he is utterly unable to remember what happened before he came to this institution. He endures most of his treatments with enduring stoicism and pragmatism.
The only time he did protest was with the water treatment. Patient HO-6-21, when submerged in the ice cold water not only fell into some kind of rage, but also broke his bonds as if the hardened leather was cotton, injured a handler that was about five foot away from him and his fearful mien was enough that the other handler had to change his trousers afterwards.
He is only interested in leaving this institution, returning home to find out what happened to his clan.
Example:
Azmerai looked at the cell in front of him. What a mess! Must have been really angry, the bloke. All the sauce! At least was not me!
Moving carefully inside the cell, sniffing for any strange smells and keeping his steel ready in strong fingers he prepared for the face-eater. His eyes darted first to the corners, then to the bed leading the tip of his blade.
”Come in, blokes, seems clear!”
Info:
The Big Guy.
Strong, Tough, but not overly bright.
Twohanded weapon ready to wreck enemys
Used to be a stone mason.
Social: Intimidate
hp 15/22(+4) AC 16|T 12 |FF 14, F +8|R +4|W +3, Init +2, Per +6
Azmerai goes to the room where the four armed enemy was and throughoutly searches it.
"Was strong enemy. Maybe hid something!" Perc:1d20 + 6 ⇒ (1) + 6 = 7
hp 15/22(+4) AC 16|T 12 |FF 14, F +8|R +4|W +3, Init +2, Per +6
Azemrai walks to the nearest smith and tests a few weapons, not before getting a few melons to test them.
Trying this and that he tries to find the weapon with an awakened spirit!
Holding a Bardiche he swings it once cleanly cutting the first melon, an earthbreaker and the melon is just mush, holding a greatsword he manages to cut the top of nicely.Moving to a greataxe the melon´s halves just land left and right, to a happy half-orcish smile, a halberd is also tested for the swing and thrust With a smile the half-orc sees how deep the weapon penetrated. Then he sees a bastard sword and the swing is also interesting making a clean cut. Finally he takes down a strangly curved balde and it cut´s through the melon like butter.
In the end he asks his spirits for guidance.
hp 15/22(+4) AC 16|T 12 |FF 14, F +8|R +4|W +3, Init +2, Per +6
Dragging the corpses Azmerai moves to the priest. "You holy man? We brought deads so that kin can say funeral rites! If need we can give testemony to their bravery!"
hp 15/22(+4) AC 16|T 12 |FF 14, F +8|R +4|W +3, Init +2, Per +6
Azmerai picks up Vezron and leans him against a wall. "Rosa, can you do something for him?"
Putting the two-handed sword back in his hands Azmerai looks around.
Taking the swords in his hands he smiles. "That is good quality, indeed! Maybe I can barter a good weapon with good spirits with one of those!"
hp 15/22(+4) AC 16|T 12 |FF 14, F +8|R +4|W +3, Init +2, Per +6
"What is that? An axe of bones is worthless. Shatters instantly!"
Azmerai looks around if there is anything to scavenge. Old pieces of strange cloth, decorations, the like.
Perc:1d20 + 6 ⇒ (11) + 6 = 17
hp 15/22(+4) AC 16|T 12 |FF 14, F +8|R +4|W +3, Init +2, Per +6
As a scrap metal collector and scroocher he want´s to build some new weapon. A long sliver can be made into a dagger, a block into a hammer!Or if big enoug into an earthshaker!
hp 15/22(+4) AC 16|T 12 |FF 14, F +8|R +4|W +3, Init +2, Per +6
Azmerai scrubs his dirty head before sitting down and letting the others handle this strange stuff.
Could I find pieces of metal from the walls. Even a big block would work. A long sliver would be better ;-)
hp 15/22(+4) AC 16|T 12 |FF 14, F +8|R +4|W +3, Init +2, Per +6
Azmerai shrugs and starts to collect them with a smile."Scavaging is good for the tribe. Barter for important things we do!"
This simple task brings finally some kind of smile on his eyes.
hp 15/22(+4) AC 16|T 12 |FF 14, F +8|R +4|W +3, Init +2, Per +6
Azmerai spints forward swinging his flail.
Attack:1d20 + 5 + 2 ⇒ (5) + 5 + 2 = 121d10 + 6 ⇒ (5) + 6 = 11
As he again misses he starts to wail and turns around whirling the weapon away in frustration.
hp 15/22(+4) AC 16|T 12 |FF 14, F +8|R +4|W +3, Init +2, Per +6
"Well maybe need fresh dung to make them good! What´s 10.000 years. World not old 10.000 years. It is known!"
Again the young half-orc is stupified about his more technical comrades.
hp 15/22(+4) AC 16|T 12 |FF 14, F +8|R +4|W +3, Init +2, Per +6
Azmerai looks at Jolkum and nods. "We also have bring deads to town for proper burial!" Although a barbarian, he still is firmly in the customs of his people.