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If it weren't for my horse... that doesn't even make any sense!? Ugh! *Brain Aneurysm*


Oh, what about The Warlord of the Air by Michael Moorcock? I don't know if its still in print... but neither the local bookstores or Amazon.com offer it in-house so to speak (Always from second hand sellers).

Whatever books you choose to print, I know they'll be great ones!


I second... er third? Nth? ... the idea!

I'm a huge fan of maps - especially beautifully done ones such as this - and find them to be an invaluable resource in adventures which require players to hoof it every session.


Honestly, I'd say this sort of tactic is definately within imagination and the spirit of the rules. Its very easy to envision a great sword wielding fighter body checking, shouldering, and throwing himself at his foes - paints an awesome picture in my mind :)

First off, the only builds this change can threaten are other fighter builds. Most other classes are untouchable when compared to our basic beatstick so I doubt the status quo is gonna be rocked by allowing your fighter to boot someone he skewered with his big sword.

In order for a 2H fighter to take advantage of this ruling he would require 15 Dex minimum. This MAD cuts into the characterss dependency on an even Strength score modifier. In 25 point buy this moderately high Dexterity is gonna eat up 8 points; coupled with 16 in Strength that only leaves the player with 7 points to distribute in Con and his mental stats. Plus, at lower levels that +2 Dex mod will probably be subsumed by platemail - further diminishing the impact of his spent points.

Furthermore, if he ever wants to increase the effectiveness of his goofy fighting style he'll have to pump up his Dex (While sacrificing his Strength) - a stat whose effectiveness is limited by the 2H Fighter's traditional reliance on heavier armors.

Now, what does this character gain?

He'll have a second attack that deals roughly 1d6 + 1 damage (Rounded down from 1.5). Recall - these armor spikes cannot be power-attacked with and do not benefit from leap attack.

So, our character (At first level) takes MAD right to the face, looses a feat (Probably Cleave - or Great Cleave if human - a feat that is at its most glorious at the lower levels) and takes a -2 penalty to attack rolls for an off-hand attack that doesn't synergize with his fighting style.

Personally, I'd say this build is far from broken.


Ah, well, I knew about conversion notes for converting Pathfinder TO official WOTC worlds would be a no go... but thanks for weighing in on the other way around.

Would it be possible for you developers to "weigh in" on conversion ideas? While you may not be able to publish anything official on the subject, are you legally able to say, "Well, in my home game I'd have Adrimarchus be Bildobop the Demonlord of Misgivings and Fermented Fruits"?

I'm looking forward to trying to convert SCAP to the pathfinder world - hopefully I'll be able to finish running the thing! -_-,


Hey everyone, I'm new here but after hearing about Paizo's upcoming and promising products I knew I just had to join the community. ;b

My question is: can we look forward to official conversion notes for converting older adventure paths (Like The Shackled City) to the world of Varisia? I know it would be a lot of extra work considering the size and scope of both the Pathfinder project and the older adventure paths, but the world you're designing is just so cool!

I'm really afraid that liscensing would get in the way of a project like this, but what if you guys provided simple bullet notes and blurbs that would help? I mean, Kyuss isn't a part of this OGL world so would someone be able to provide us with a suitable replacement?

If not, I'm sure that some brainstorming on the forums would more then suffice.

Thanks for your time.