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Male Halfling Light Foot Shadow blooded Sorcerer Level 1, HP: 9/9, Init; +4,
![]() A lot of GM's put down that they'd like you to post 1/day during weekdays and generally allow for slower response times on the weekend, but in my experience they keep that up for about the first month or so, then they slow down quite a bit. I hear you though, it does make it hard to hang on to a game where the momentum comes in such short bursts. But it's much easier when I have a character concept I really enjoy to just wait. It's also not like it really hurts me to just have the game hanging out in my cue until it does pick up more momentum. When things start to get too slow for too long I just start looking for a new game to try and petition for. One of my friends has about a dozen or so games he just has on his profile screen and gets to them whenever they update and he has time. ![]()
Male Halfling Light Foot Shadow blooded Sorcerer Level 1, HP: 9/9, Init; +4,
![]() Thank you, that helps a lot with the image in my head. In that case Attryn is planning to head to the military commander tents with Nestis next. Then, if there's time, we'll probably try to head to vigil, although given a message for someone else I suspect things will be getting underway shortly. ![]()
Male Halfling Light Foot Shadow blooded Sorcerer Level 1, HP: 9/9, Init; +4,
![]() Hey GM, is it possible to get a general description of the staging grounds? I know we have the area where the civilians are, the Eternal vigil which seems to be the walls and wherever the lords/commanders are, is there anything else? ![]()
Male Halfling Light Foot Shadow blooded Sorcerer Level 1, HP: 9/9, Init; +4,
![]() "Right, in that case let's go try and find first the leaders in charge of this place. After that we should head to the walls where the current defenders are. It feels appropriate to gather various lords names first and perhaps the news that Joshan and his marauders are now planning to join the defenders will be heartening for morale." ![]()
Male Halfling Light Foot Shadow blooded Sorcerer Level 1, HP: 9/9, Init; +4,
![]() The halfling looked at Nestis's offered hand and reached up to meet it. "Perhaps then I could impose upon you a challenge of sorts. Joshan has tasked me with spreading the tale of him and his marauders for all to hear and remember. I think it would be best if we were to take more time to learn about those who will be staying behind to defend this place today. Travel with me and we will craft a tale of the defenders of the last gate. We will tell of those who held the line for those of us who were not able to fight on this day. But perhaps they will inspire those for the future. What do you say, Nestis?" ![]()
Male Halfling Light Foot Shadow blooded Sorcerer Level 1, HP: 9/9, Init; +4,
![]() Intelligence: 1d20 + 2 ⇒ (10) + 2 = 12 Attryn turned to Nestis. "The words I spoke to Joshan were what they all needed to hear. I spoke to the hearts of warriors and the bonds they all shared, uniting under a common goal to oppose that which comes to us. I merely reminded them that choosing to fight together might change what they could not hope to accomplish alone. I would have gone with them but Joshan is cunning and gave me a separate task instead." He paused for a moment, his mask and eyes betraying no emotion. "It is good that you have made it here, I think, Nestis. For when the time comes and we must depart from this land through the gate, your music and story's will help to lighten the heavy burden that these last days here will have had on many of the refugees gathered here. I suppose you can call me Darkeye." ![]()
Male Halfling Light Foot Shadow blooded Sorcerer Level 1, HP: 9/9, Init; +4,
![]() Attryn felt a small touch of pride as the tall man clapped him on the shoulder, for at this moment there was no illusion as they both knew what he had asked them to do. But Attry's dark eyes widened as he caught the brooch the man had dropped into his hands. The mountain man had turned out to be cunning as well as brave, instead of having Attryn walk into battle alongside him and his men, instead he'd quietly tasked him with a different mission. One that Attryn knew he could not readily refuse. The Halfling watched the group leaving until they were at the edge of sight due to the throngs of people and distance. He then pinned the brooch onto his own dark cloak before turning away. "Goodbye, Joshan, Cunning Man of Mettle. May you and those that follow you show the plagued ones the strength of humanity." ![]()
Male Halfling Light Foot Shadow blooded Sorcerer Level 1, HP: 9/9, Init; +4,
![]() Hmm, we are down a few of our other players. I would say open recruitment again to see about getting one or two more players back in. However, I am itching to see this story continue as well and would prefer if we could continue the current narrative while also trying to grab new players along the way since we're still near the beginning. ![]()
Male Halfling Light Foot Shadow blooded Sorcerer Level 1, HP: 9/9, Init; +4,
![]() That happens from time to time with the site itself whenever it just decides to time out. Site being down not withstanding. As such, I've learned to copy any post that is more than a few sentences long, sometimes opening Microsoft word. ![]()
Male Halfling Light Foot Shadow blooded Sorcerer Level 1, HP: 9/9, Init; +4,
![]() Attryn had braced himself, expecting the shocked looks from those surrounding him. How could he expect anything else? After all, it's what he'd done seeing himself in the mirror for the first time. He looked to the crowd of rugged warriors as they began to move. They would be the ones to command their fate now, he had merely pushed them along the paths where their lives would matter the most. "Attryn is my given name." Attryn said, looking up to Joshan as the man returned. "There is no family or home for me any longer, I call myself only by that which was given. You call me Darkeyes though, I like that. So I'll take it for my own now." He smiled slightly. "Joshan, man of mettle, I will not forget you or those who follow you, for you too have earned my respect on this day. Your choice to act may give you a chance to change fate on this day. I regret that I will not likely see you fight on the front lines, for I am sure it will be glorious. My battlefield is not to fight the enemies directly, but to help from a distance. Should you need a guiding light however, call my name and I will come." With that, he redonned his mask. ![]()
Male Halfling Light Foot Shadow blooded Sorcerer Level 1, HP: 9/9, Init; +4,
![]() "The mountains?" Attryn asked loudly. "Clearly you have not been to the mountains recently. I, on the other hand, spent the recent months traveling them. Nothing there is left that will change the outcome of what is happening here. Undead traveled in packs hunting whatever remained of civilization. Villages lay with their gates open, overrun, abandoned, burned to the ground... or worse. Anyone who goes there only marches toward their death. As I nearly did." At that moment, Attryn reached up to his mask and removed it. Showing his pale features and darkened eyes. "But I see your determination to live. Your willingness to fight. Not a single one of you are cowards to run away or lay down and die. The lords and ladies of this land do not fight because they lack the heart of a warrior. Instead you are better served mobilizing yourselves with the soldiers here. Marching forth to stand side by side with them and show the demons and undead that your determination to live is stronger than their will is to destroy you. What then will you do? Will you fight for your lives, those of your countrymen, and for those who have died? Or will you run away?" Intimidation: 1d20 + 6 ⇒ (18) + 6 = 24 ![]()
Male Halfling Light Foot Shadow blooded Sorcerer Level 1, HP: 9/9, Init; +4,
![]() Taking a few deep breaths, Attryn shook his head to help clear his head. He wasn't exactly sure how long he'd been feeling lulled into a sense of complacency, but now he heard the throng of desperate people. His heart almost hurt for them. He could not simply abandon them in their time of need. Letting the sounds of the living drown out the sounds of the whispering from his lantern, he put it into his pack sealing it closed. Standing, he began to move toward the throng of people. How much time had passed since he'd been around this many people, he wondered. He needed to try and help stem the flow of fear from becoming too much. He wanted them to get more organized. But he doubted a stranger could do so many things or sway that many people alone. So he would start small. There would have to be a few people he could help at least. Attryn is going to be moving around the camps of people in the staging ground. At first he'll be helping individuals. Offering words of encouragement, using his magic to help fix things, or move heavier items if need be.
Persuasion to calm people down: 1d20 + 6 ⇒ (11) + 6 = 17 Insight to locate the most volatile people: 1d20 + 4 ⇒ (7) + 4 = 11 Persuasion to talk others down: 1d20 + 6 ⇒ (8) + 6 = 14 Persuasion to use proper decorum: 1d20 + 6 ⇒ (8) + 6 = 14 ![]()
Male Halfling Light Foot Shadow blooded Sorcerer Level 1, HP: 9/9, Init; +4,
![]() Attryn's Stats:
4d6 ⇒ (4, 6, 3, 3) = 16 4d6 ⇒ (1, 2, 5, 6) = 14 4d6 ⇒ (1, 5, 5, 6) = 17 4d6 ⇒ (5, 4, 3, 5) = 17 4d6 ⇒ (1, 2, 6, 3) = 12 4d6 ⇒ (2, 6, 5, 1) = 14 Stat 2 reroll: 1d6 ⇒ 6
Reroll 3, take 2: 1d6 ⇒ 4 No change here, figured.
Okay so here we are: 13, 17, 16, 14, 14, 15
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Male Halfling Light Foot Shadow blooded Sorcerer Level 1, HP: 9/9, Init; +4,
![]() Ah yes, sorry about that. I'm very sneaky about how I check in these days. If you glanced at the Players or characters tab, you would have seen me in there. As far as the game here is concerned, I also enjoy wilderness adventures. The dragonborn were an odd choice but I can't say I disliked them. I just probably won't play one. The power scale of 5th edition always felt kind of off to me. The proficiency being your effective base attack bonus which never gets very high, and how little that raised over time and the skill system being limited. It has the "I am skilled at this" but I will never be amazing. Maybe that's just me being used to high fantasy characters but still. There are a few things I do appreciate; I like the rare magic system that means you don't just find a magic item and treat it like it's a gold commodity. I also enjoy the higher focus on bartering for items, it actually makes appraising items and being decent at merchant skills useful. The only potential downside to that I can see is that it runs up against the problem of "bean counting." Although maybe that wouldn't be so bad in a play-by-post game. There's a great anime called HunterXHunter and a lot of the beginning of the show has a great deal of showing how wild and unique the world is. The large part of the exploration is more subtext and backstory than what the actual show deals with but it sparks the imagination with a great deal of unexplored areas. Anyway, those are just some thoughts I have on the matter. P.S. Don't mind what it says for this character's level and/or stats. I built him a long time ago for a game that never happened. |