Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul moves to the quarry And explores and finds the henchman collapsing hallways Discards blessing of Milani for the henchman check perception 11: 3d10 + 3 ⇒ (6, 3, 1) + 3 = 13 Discards riftwarden encounters villain reveals Lamashtu blessing to evade and end turn Discards ascetic belt to fire damage and ends turn Cards 2-6 left but not in that order Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [X3 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [X3] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Oops so runwell used fiftwarden still in hand
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul recharges riftwarden and fortitude 9: 2d10 + 2 ⇒ (2, 9) + 2 = 13
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Turn order was Athnul, Lem, Radovan Raheli Razzle (with the silent g) then Seltyiel With so many dicvine cards in hand Athnul heads to the quarry and sets off a conflagration 1d2 ⇒ 1 Of course it stays at the quarry Discards gorum to find an evil eye Take that one for the team and stop there scourge: 1d6 ⇒ 3 gains curse of vulnerability discard judgement light to conflagration fire damage Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [X3 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [X3] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul grabs 3 cards of healing Athnul wrote:
Skills and Powers:
SKILLS
STR d6 [X2 ]+1 [X3 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [X3] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location) Trapsmiths gloves left in discard 2 blessings back in the deck with the quartermaster
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Right so finally getting the conflagration right I would have discarded trapsmiths gloves but kept the Cayden cailean. Then discarded Cayden at start of second turn to defeat and then discarded Milani to defeat poison blade trap not buried trapsmiths gloves So current hand is Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [X3 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [X3] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Screwed up my last turn as I defeated the conflagration it was banished and I didn’t discard trapsmiths gloves Also didn’t post my final hand Current hand after discarding a BotG on selytiels check is Athnul wrote:
Skills and Powers:
SKILLS
STR d6 [X2 ]+1 [X3 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [X3] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location) In the hour ofelements she explores the peasant tombs
Burying trapsmiths gloves Dexterity 5: 3d6 ⇒ (3, 3, 2) = 8 Trap defeated turn done Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [X3 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [X3] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
It is the hour of elements. Athnul starts to explore at the peasant tombs He explores and finds a druid of the hive. they look far too busy for Athnul to distrurb Discards quartermaster to explore and finds a conflagration constitution 12: 3d10 ⇒ (3, 10, 9) = 22 Using Blessing of Cayden Cailean Conflagration displayed at 1d7 ⇒ 4 Peasant tombs Recharges imp to try draw some damage mitigation gets another blessing Ends turn and discards trapsmiths gloves to fire damage Displayed at peasant tombs Conflagration
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul takes a trip to the sunburst for one last time Trading a blessing of the gods for a blessing of the ancients She will head to the crypt then finding thr crypt closed for renovations she will head to the peasant tombs instead Athnul wrote:
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul takes a trip to the sunburst for one last time Trading a blessing of the gods for a blessing of the ancients She will head to the crypt Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [X3 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [X3] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul bows and takes her leave Sorry guys I am just not finding Athnul as fun to play as I thought she would be. Also I am finding I have bitten off more games than I would really like and my post can be a little too rushed and become unclear as to what I am doing. Good luck
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Who doesn't love a good blessing 31d1000 ⇒ 970
(adding ultimate combat to my monk deck)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
After her last retreat from the Lamias Athnul takes stock Athnul wrote:
Skills and Powers:
SKILLS
STR d6 [X2 ]+1 [X3 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [X3] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location) Hearing Grazzle call out about a villain Athnul takes on an acid pool to close its escape to the hot springs with the wisdom of Milani and another blessing wisdom 12: 4d10 + 1 ⇒ (7, 9, 4, 10) + 1 = 31
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul heads to the hot springs where she finds a pair of Lamia sisters recharging quartermaster and discarding runewells echo for the first combat combat 14: 2d6 + 4 + 1d10 + 1 ⇒ (1, 1) + 4 + (2) + 1 = 9 shirt reroll on the d10 dc14: 1d10 + 7 ⇒ (2) + 7 = 9 Discard blood periapt for three damage and trap smiths gloves and cook for remaining blood periapt recharge fort 6: 1d10 + 2 ⇒ (5) + 2 = 7 Recharge blessing of cayden for second combat check melee16: 1d6 + 4 + 1d10 + 1 ⇒ (1) + 4 + (7) + 1 = 13 Athnul beats a hasty retreat from the laughing Lamias Hoping to do better next time
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul explores the shifting sands and finds a Shasalqu wisdom 6: 1d10 + 1 ⇒ (1) + 1 = 2 recharging: 1d4 ⇒ 1 cards (blessing of irori) does raheli take cold damage: The shaalqu is defeated
combat 9: 2d6 + 4 ⇒ (1, 4) + 4 = 9 (playing blessing of the ancients recharged) Discards imp to draw two cards Evangelist and quartemaster Discard riftwarden to explore and find Osirion ancestor He asks the evangelist to talk to it (recharge evangelist) divine 8: 1d4 + 1d6 ⇒ (3) + (1) = 4 but the ghost is not impressed by the new religion Athnul ends his turn " Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [X3 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [X3] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul will swap an BotGods for a blessing of the ancients and head for the shifting sands Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [X3 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [X3] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul choices blessing 3: 1d1000 ⇒ 210
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [X3 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [X3] 6 [ ] 7
Not seeing too many monster we want to fight and hoping BOE could be recharged You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Feeling the blessing of the ancients Athnul examines the top card a blessing of the elements She decides to try acquire that difficulty increase: 1d6 + 6 ⇒ (5) + 6 = 11 Milani (and favourable reception) will aid wisdom 17: 3d10 + 1 + 1d6 ⇒ (8, 5, 10) + 1 + (5) = 29 Blessing of elements acquired Riftwarden displayed next to scenario Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [X3 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [X3] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Previously... Before setting off to the Glass pavillion Lem healed Athnul No further changes except end of Athnuls turn hand is now Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [X3 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [X3] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul heads to the glass pavillion Where she finds the Ice elemental has broken free of its drink cooling duties and threatens to run amok fortitude 7: 1d10 + 2 ⇒ (1) + 2 = 3 Recharging blessing of irori and displaying amulet of fiery fists combat 12: 1d6 + 4 + 1d8 + 1d10 + 1 ⇒ (1) + 4 + (6) + (6) + 1 = 18 ice elemental dispatched she sends the riftwarden to scout for rifts to the elemental planes she finds a blessing of Horus Not acquirable even before scenario ramps up difficulty Ends turn Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [X3 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [X3] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul looks around (blessing is pharasma) and examines the glass pavilion a bottle of mumia seems to be the next auction bid she slips away to the tooth and hookah Where she runs in to a library curator her eyes glaze over and she sends the cook to find suitable refreshments (curator shuffled back in after fail to acquire ) 1d11 ⇒ 2 The cook is harassed by another guest and Athnul does little to improve Faltas mood Deck shuffled again Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [X3 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [X3] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
At the sunburst market Athnul will trade his amulet of the fists for a blessing of the ancients and head to the glass paviliion Starting hand Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [X3 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [X3] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
power feat will be hand size for Athnul
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul will take ally 3 please ally 3: 1d1000 ⇒ 635
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
boon: 1d20 ⇒ 9 No boon
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
ok lets see acid damage from the jewel box: 1d4 ⇒ 2 (due to bane being defeated by 4) Discard Blood periapt to reduce damage by 3 fortitude 6 to recharge instead of discard: 1d10 + 2 ⇒ (2) + 2 = 4 I think my final hand is Athnul wrote:
Skills and Powers:
SKILLS
STR d6 [X2 ]+1 [X2 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [ ] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location) As in the description above Lem used Seltyiels blessing whereas in the hangout he said he used mine Note odds are good that I can defeat the silver chain smuggler not good odds without triggering more acid damage!
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul heads for the alchemical laboratory Reveals blessing of the gods to copy blessing of Wadjet and add 1d4 to her check to acquire acid splash inteligence 4: 2d4 ⇒ (2, 2) = 4 Holy light acquired as well discards blessing of Lamashtu to explore again Mumia we dont need no stinking Mumia Blessing of the gods for one last explore Geniekin combat 12: 1d6 + 4 + 1d10 + 1 + 1d8 ⇒ (2) + 4 + (2) + 1 + (4) = 13 (recharging acid splash revealing fists of fire) Surprised the foe does not explode in acid Athnul stops her turn
Athnul wrote:
Skills and Powers:
SKILLS
STR d6 [X2 ]+1 [X2 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [ ] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location) fortitude 8: 1d10 + 2 ⇒ (10) + 2 = 12 grazzle cast remove curse to rid
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul wil also head to the Mumia lab He finds a monk style shield fortitude 6: 1d10 + 2 ⇒ (2) + 2 = 4 Was athnul wearing her lucky shirt
Discards blessing of gorum to explore again and find a ring It doesnt go with her lucky shirt so she leaves it Top card of Mumia lab is no 4 Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [X2 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [ ] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul flips blessing of the elements and displays cook (adding d4 to constitution and fortitude checks by characters at my location and heads to the warehouse Ooh look a telekinesis trap Radovan help me out here (blessing of the ancients recharges constitution 9: 2d10 + 1d4 ⇒ (2, 3) + (4) = 9 Turtle whats ahead A Shasalqu wisdom 6: 1d10 + 1 ⇒ (9) + 1 = 10 Recharging Ascetic belt combat 9: 1d6 + 4 + 1d10 + 1 ⇒ (1) + 4 + (4) + 1 = 10 Shasalqu defeated evidence ahead recharge Cook draw new hand Athnul wrote:
Skills and Powers:
SKILLS
STR d6 [X2 ]+1 [X2 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [ ] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location) All those at warehouse need to make a wisdom 6 check or recharge 1d4 cards due to Shasalqu:
Shasalqu
Monster 1 Traits Animal Cold Elite Check
Powers
No cold damage though
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul heads to viziers hill and encounters a guardian scroll Recharges blessing of Irori to evade and explore again 1d10 ⇒ 9 A corrosive dagger I'll burn myself if i pick that up she thinks and leaves it be before signalling the riftwarden to look ahead 1d10 ⇒ 3 A swarm of Ubashki combat 8: 1d6 + 4 + 1d10 + 1 ⇒ (4) + 4 + (1) + 1 = 10 recharging Trapsmiths gloves combat 8: 1d6 + 4 + 1d10 + 1 ⇒ (2) + 4 + (7) + 1 = 14 recharging healing kit With the swarm defeated Athnul takes a moment to rest and peek ahead 1d10 ⇒ 1 And sees the guardian scroll is back on top Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [X2 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [ ] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul explores the hidden vault where a curiously bright light shines wisdom 8: 1d10 + 1 ⇒ (4) + 1 = 5 Wary of setting off some kind of trap she avoids the holy light She sends the mastiff off ahead to see what he can find wisdom 6: 1d10 + 1 ⇒ (8) + 1 = 9 When he starts tugging at a bandage Athnul rushes up to find a healers kit Discards blessing of Cayden to explore and find Evidence perception 12: 3d10 + 3 ⇒ (9, 4, 9) + 3 = 25 using Grazzles find traps To 'close' location defeat Dance of the Dead
Check
Powers
Athnul shows the undead her dance moves with dome help of Radovans blessing of Gods (Horus copy) and the clansman dex 10: 4d6 ⇒ (4, 6, 4, 1) = 15 the dead are impressed and give Athnul an inventory of the vault Discarding corrosive dagger and blessing of Thoth As I have defeated a bane perception 7: 1d10 + 3 ⇒ (1) + 3 = 4 Resets hand and ends turn I believe vault is not shuffled by searching so is now Evil Eye Barrier
Athnul wrote:
Skills and Powers:
SKILLS
STR d6 [X2 ]+1 [X2 ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [ ] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location) Radovans blessing of the gods discarded
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul will keep amulet of the mighty fists in hand then and not take hand of the honest man
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul will trade at sunburst swapping Blessing of the gods for Pahmet clansman Also swapping amulet of mighty fists for hand of the honest man keeping trapsmiths gloves this time Stating at the hidden vault Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [ ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [ ] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
boon please: 1d20 ⇒ 4
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul strength +1 Item 3 1d1000 ⇒ 633
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul heads to the tooth and hookah encounter Qasin who he has no chance of impressing discards blessing of gorum to find a galvanic chakram out of reach ends turn Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [ ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [ ] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul explores the dye market and finds Ubashki Buries amulet of the fists to acqurie Akahis slander (blessing of milani recharging turtle) wisdom 8: 3d10 + 2 ⇒ (2, 7, 6) + 2 = 17 Choosing spell item and ally recharges blood periapt, Ubashki and symbol of pain to close dye market Apologies if someone was after an armour upgrade but with one other ally in the dye market strong chance we would have had to go through the lot to close if I didn't this turn Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [ ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [ ] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul heads to the dye market where she finds a zombie Reveals Amulet recharges Hand of the honest man melee 11: 1d6 + 3 + 1d4 + 1d10 + 1 ⇒ (3) + 3 + (3) + (3) + 1 = 13 Zombie defeated Athnul wrote:
Skills and Powers:
SKILLS
STR d6 [X2 ]+1 [ ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [ ] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location) (keeping b of milani in hand feels too good to wate on an explore)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Effigy of Anubis appears before Athnul. the quartermaster provides some help charisma 8: 1d6 + 1d8 ⇒ (1) + (7) = 8 In fact a lot of help She then explores the canny jackal and finds a symbol of pain wisdom 9: 1d10 + 1 ⇒ (1) + 1 = 2 Buries the new effigy to acquire symbol of pain Displays Mastiff to draw hand of the honest man and a blessing of the gods Discards a blessing to explore again and encounter Kafar wisdom 9: 1d10 + 1 ⇒ (8) + 1 = 9 Kafar is impressed by Athnuls wisdom but Akahir appears to slander the pathfinders Discarding a blessing and recharging Kafar and Cook wisdom 8: 2d10 + 3 ⇒ (2, 6) + 3 = 11 With Akahirs Slander defeated the Canny jackal clears as a ghost appears charisma 8: 1d6 ⇒ 1 Athnul retreats Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [ ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [ ] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Feeling more like her old self Athnul will swap her trapsmiths gloves for Hand of the honest man May visit another trader to help with choices but will probably take nothing and start at the Canny Jackal Athnul wrote:
Skills and Powers:
SKILLS
STR d6 [X2 ]+1 [ ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [ ] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location) (may well move to dye market with that hand)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul Will take item as my card feat (adding amulet of mighty fists) blessing b: 1d1000 ⇒ 4
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
boon: 1d20 ⇒ 3
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Sensing someone is about to fight a villain Athnul discards riftwarden to help close the catacombs wisdom 6: 2d10 + 3 ⇒ (6, 9) + 3 = 18
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Ok housekeeping discard blessing of Ra for Grazzles close check Lets start working on the catacombs She spots a blow gun sticking out from the walls dexterity 5: 1d6 ⇒ 5 She removes it and send the cook on ahead He finds an upset psychopomp cursing everything in its path Athnul mutters a quick prayer to Lamashtu and ducks the other way Recharging revealed blessing used to evade the Vanth to explore again next card: 1d9 + 1 ⇒ (5) + 1 = 6 Encounters the second law Display this card next to the scenario; it is defeated. While displayed, when a barrier is defeated, if your check to defeat exceeds the difficulty by 1d6 or more, each character at that location banishes a card or summons and encounters the henchman Voices of the Spire, then banish this card. Ending turn Anyone got a remove curse Cards 1 and 6 removed from catacombs rest need shuffling Second Law displayed at Catacombs Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [ ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [ ] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Velriana Hypaxes Unborn perception 8: 1d10 + 3 ⇒ (3) + 3 = 6 perception 8: 1d10 + 3 ⇒ (9) + 3 = 12 shirt reroll used "Watch out Lem! "Oh nice move!" Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [ ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [ ] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
With the heal and everything Athnuls hand now looks like this Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [ ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [ ] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Athnul heads to the mausoleum divine3: 1d4 ⇒ 2 Discards Milani to explore and forum to try acquire Melee 8: 2d6 + 3 ⇒ (1, 2) + 3 = 6 Recharge Cordelia 1d6 + 4 ⇒ (6) + 4 = 10
Cayden Cailean = 2 die NC Str or Con Runewells Echo Milani= 2 die to non combat dex or wis; Irori= 2 die NC Int, Gorum 2 die to C str Lamashtu Bury to give 2 die vs monster
Scenario Update wrote:
Still starting at the crypt redrawn hand after visiting Deek (trading a quartermaster and burying a BotGods For Effigy of Maat) Athnul wrote:
Skills and Powers: SKILLS
STR d6 [X2 ]+1 [ ]+2 [ ]+3
Melee : Str +2 DEX d6 [ ] +1 [ ] +2 CON d10 [ ]+1 [ ]+2 Fortitude: CON +2 INT d4 [ ]+1 [ ]+2 WIS d10 [X1]+1 [ ]+2 [ ]+3 [ ]+4 Perception : WIS +2 (d10+3) CHA d6 [ ]+1 [ ]+2 Hand Size 5 [ ] 6 [ ] 7
You may reveal a blessing to evade an encounter ([X1 ] You may recharge that blessing to explore your location)
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