Spoiler: I think for my vision, his skills gained are in tracking and sharpshooting which normally ends in killing. These specific complex skills however require simple foundational skills that when put together end up with tracking and sharpshooting. For one, both tracking and sharpshooting require keen eyesight as well as swift recognition. Patience, planning. My vision for the more narrative based system is in the character development of learning to use these skills for different purposes. Instead of tracking and scouting to plan a hit, it could be tracking and scouting to map out guard patrols for a heist (etc..and things like that).
As for the smiling, I envisioned it was directed at the ritual. in the brief description of Tycherosi it implied an unknown mystic-like place. I’ve been trying to think of a vice that involved not just one ritual but many for different things, that’s about as far as I got. But for Feather, these rituals are all that remains of his memories of this parents and such. Rituals for things that were engrained in him, so that now he does them because of a desire to not lose kind of the last connection. No hobbies that I have come up with. The only topics that he’d find interesting are shooty assassin related and birds. I envisioned him not having a particularly high knowledge base. During some…thing that the Imperial Army was doing in Tycheros, they ended up killing Feather’s parents (had no siblings) as well as the rest of the village. Not knowing what to do with a small toddler, and refusing to kill it as well, a ranking officer decided to bring him back. After some discussion an idea was presented to train children to be assassins for loyalty reasons. Because that is all Feather knew, that is all Feather does. Casta, being older than Feather by a moderate amount, after the Unity Wars saw an opportunity to get Feather out and get him to see life outside of military and war. Bounty Hunting was the best first jobs to be had so they did initially start duo. After a short time Casta, feeling like a parental figure, pushed Feather to stand on his own. I think that is where we find him in starting this. A little after he’s been on his own for a short while. Which gets into why he’d be a part of the crew, because Casta would have suggested he try it. Celene I didn’t put much thought into. She was an important figure for whatever reason in the Unity Wars and as such sent a hitter to deal with her. Feather got in big trouble for failing that hit on Celene, so he sees it as a pride issue. My thought was that he doesn’t know yet that Celene is in Duskwall. Maybe he’ll see her or maybe Casta will find out first and tell Feather not to pursue it.
@DregI misunderstood vices. I was trying to expound on the bizarre rituals in Weird and incorporate an idea that he is from Tycheros. I will attempt to expand the bizarre rituals some more. I thought my background description would belay that I started with hunt and chose study and prowl for my action dots. I also chose Scout for my ability, all of which for usefulness with other crews. He doesn't just kill, he is a target locator as well. As for fleshing him out as a whole, I am still researching the industrial fantasy setting. I don't know yet what all that entails. where does he live? My thought was that he would live in a dilapidated building in six towers what does he spend money on? Based my misunderstanding, he would likely spend money on survival things and rituals, with any excess being hidden away why no longer military? He had fulfilled his usefulness with the military and decided to leave. (maybe had to secretly leave, dunno how things here work) Skovlanders? He doesn't care one way or the other. Had to kill them for missions. Followed the missions. birds? Is unsure. He knows that birds and himself have feathers but isn't sure why. bandages? He wears and colors his body wraps for camouflage purposes (also to not drop feathers around). Body wraps easily conform to body, are easy to color, and can be tightened in places to prevent bleeding out when wounded. All of these above I figured he'd be asked when joining a crew. I am starting with a fairly plain character to begin with so that I can learn the new setting and system. It is what I did when I learned many other systems. I hope to give him more depth as I gain more understanding. Again I'll work on the vice some more.
All of those bios are pretty hard to follow. Name: Tik "The Feather" Voth Ehtnicity: Tycherosi Appearance: A thin, dark grey cloth wraps tightly around The Feather's entire body revealing nothing but his inky black eyes. The cloth, hugging his lean frame, matches the ash covered dilapidated tower that was once a regal home in the Six Towers district. He mechanically unslings the long rifle that hung from his back and places it against the mostly intact wall next to him. Reaching toward his face, he unwraps his head covering to reveal a plume of feathers where his hair should be and shakes his head vigorously causing a few feathers to fall. After eyeing the feathers for a moment he bends down and selects the most unbent one. He begins to twirl the feather as he retrieves his rifle and approaches the hole where a window once was. Finding a comfortable spot, he waits... Some steps can be heard walking on the ground below. CRACK! As the loud sound recedes silence permeates the surroundings once more as Feather emerges from a building nearby.(Vice) Walking up to the now dead body, Feather kneels down and begins chanting and waving the selected feather in specific designs. After chanting he places the feather in the hole he created in the dead body's chest. (/Vice) He walks calmly back to retrieve the payment for his work, a small smile remaining unseen under the cloth. Background: Tik Voth was born to Tycherosi parents though remembers little before being trained from any early age as a specific target assassin/sniper for the imperials. Tik Voth earned the name "The Feather" after he was done with training and was put into action in the Unity Wars. After each kill, Tik would do a ritual and leave a feather on the body, much to his superiors dismay. Though punished in as many facets as they could think, Tik continued and earned his name. Friend: Among those that served with him, Casta became a trusted ally. Midway through the Unity Wars, Tik and Casta were paired up for a high priority target. Though tense at first, they soon learned that their skills were quite complimentary. Tik would slowly take the bodyguards out and herd the target straight within Casta reach. The mission went astonishingly smoothly despite the high priority level of the target. After the war Tik and Casta moved to Duskwall in search of work as bounty hunters. Now the two retain a decent friendship and great professional relationship. Enemies: Though there were few failed missions during the war, Celene "The Iron" was Tik's worst failure. Celene was Tik's first target whose armor he could not pierce. Bedecked from head to toe in iron plated armor, Celene ignored Tik's shots and beat him within an inch of his life, finding it amusing to leave him to die slowly covered by a pile of bodies. Tik narrowly survived due to Casta finding him after he did not report back. Celene remains a smudge on Tik's record..a smudge he vows to fix.
Round 1:
3d6 ⇒ (4, 2, 4) = 10
3d6 ⇒ (5, 3, 5) = 13 3d6 ⇒ (5, 2, 6) = 13 3d6 ⇒ (3, 3, 1) = 7 3d6 ⇒ (4, 4, 6) = 14 rerolling 1: 1d6 ⇒ 1
Round 2:
3d6 ⇒ (3, 4, 1) = 8
3d6 ⇒ (5, 2, 5) = 12 3d6 ⇒ (5, 6, 5) = 16 3d6 ⇒ (5, 4, 3) = 12 3d6 ⇒ (1, 6, 6) = 13 rerolling 1: 1d6 ⇒ 4
Round 3:
3d6 ⇒ (6, 1, 3) = 10
3d6 ⇒ (2, 4, 6) = 12 3d6 ⇒ (6, 1, 3) = 10
rerolling 1: 1d6 ⇒ 4
I'll take set 3
I'm very excited about this idea. Just skimming over I'd be happy as a Hound working in an Assassins, Smugglers, or Shadows gang. EDIT: Looking more into the char creation, I am more excited. Aside from the background Ive got: Hunter from Tycheros with a military background. Action dots: study, finesse, prowl, skirmish. Scout special ability. Friend: Casta, Rival: Celene. Vice: Weird. |
