Dexinis

Asmythe's page

32 posts. Organized Play character for Dax Thura.


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Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

Got mine. Thank you.

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

With few options left, Asmythe readies his crossbow and loads it.

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

Asmythe moves behind Boderus and Graxos.
Withdraw action
"That's just too much hostility for me, man.

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

Asmythe next targets the third one with Daze (dc 14)

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

Fort: 1d20 + 1 ⇒ (5) + 1 = 6
Asmythe reels from the stench. He tries to help anyway with a spell.
Daze (dc 14)

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

Asmythe back pedals. He covers his face and swats with his hands. I have nothing to effect a swarm.

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

Asmythe does not show interest in the scrolls. "You are more than your sword arm, my friend. Like how you spotted the hidden door. I'm sure your skills are many and varied."

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

"I will meditate upon it."

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

"I know they're dead and all, but I don't know if controlling them like that is moral." Asmythe scans the room as he considers the implications of controlling undead.
Perception: 1d20 + 3 ⇒ (14) + 3 = 17

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

Asmythe grins at Feyandoria's observations.

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

"I could die from being kind, but I won't live being evil."

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

"Hey there fella, you hungry? I might have something here for you."

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

"Sometimes the illusion of choice is more important than the choice itself."

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

Asmythe stands around, seeming to not be interested in any wealth to be found in the room.
No Knowledge: Local. Need more levels.

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

Asmythe fires at that last creature.

Light Crossbow:
to hit 1d20 + 2 ⇒ (14) + 2 = 16 Damage 1d8 ⇒ 2

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

Forgot the Fort Save: 1d20 + 1 ⇒ (2) + 1 = 3

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

Asmythe makes it to the top. "Why so hostile? Chill scaly dudes."
Cast Sleep (DC 15)

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

Asmythe comes up and stands looking for whomever Necress isn't talking to.

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

As is his way, Asmythe takes his time climbing the rope. "Let's see where we are before ascending to into the unknown." He helps to look around.
Perception 1d20 + 3 ⇒ (18) + 3 = 21

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

"The high road is the only way and up is the hard way."

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

You've skipped Asmythe. He would have held action and fire crossbow once the spider is pointed out.
Light Crossbow:
to hit 1d20 + 2 ⇒ (13) + 2 = 15 Damage 1d8 ⇒ 4

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

Asmythe can't make that roll, but this seems like a fine time to cast Mage Armor, so he does so.

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

"Let's take the easy road before we take the high road."

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

Asmythe casts Light on Enoch, his familiar, and has him fly above the group to provide them some illumination. "I always say that his smile lights up the room."

You can't be absolutely sure, but Enoch does not seem to be smiling.

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

"Lend a helping hand. We are all in this together, brother"

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

Asmythe again targets a wolf with Daze (DC 14)

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

Asmythe touches Graxos and channels arcane energy that heals him of some of he damage. "Be easy, brother, its not as bad as it seems, man." he says in his calm voice.
Cure Light Wounds 1d8 + 1 ⇒ (3) + 1 = 4

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

Azmythe attempts to Daze (DC 14) the closest dog.

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

Asmythe turns to the speaker. Then turns his head to make sure that the dwarf was talking to him. He shrugs the affirmative or at least the I have nothing better to do right now.

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

Asmythe stands nearby looking like he is a bit lost or distracted. He wears greens, a cloak, trousers, and shirt, and the holy symbol for Desna is around his neck. He carries a bow and a sturdy walking stick.

Grand Lodge

Elf Witch (Hedge) 8| AC 14 (18) T 14 FF 15 | HP 42/42 | F +5 R +6 W +7; +2 v enchantments | Init +6 | Perc +7

PFS#: 33973-4
Faction: Grand Lodge
Day Job: Perform (Wind) 1d20 + 2 ⇒ (17) + 2 = 19

Grand Lodge

Asmythe is a 1st level (Hedge) Witch. He's ready to go.