Mithral Scarab

Asimi Skia's page

81 posts. Alias of Jazzai Moonbreaker.


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Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Growling at the individuals in her team she would motion for them to follow.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

I was moving to a new country and into a new home. But I am for the most part "settled" again.

Im good with still playing if others are. We can possibly recruit others. But yeah, I think a smaller group does work better for this type of scenario.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Is anyone still here?


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi would quietly head back to the others and holds up two fingers pointing back in the direction she had heard the creatures talking.

Then would sneak back leading the others her rapier out.

Stealth: 1d20 + 6 ⇒ (6) + 6 = 12


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi would scout ahead seeing if the other followed as she checked for traps heading south first, then headed back up north until the hallway ended at a door and branched east. She would then head east.

Perception: 1d20 + 14 ⇒ (8) + 14 = 22


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Oh, I thought we were going in the other room to the north of it. Sorry for not being clear. I can roll with this though. Heh, my fault.

She would head to the eastern door and start to unlock it.

Disable Device: 1d20 + 11 ⇒ (1) + 11 = 12

EDIT
Grumbling to herself about her luck she would try again.

Disable Device: 1d20 + 11 ⇒ (14) + 11 = 25


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Isn't there a third exit to the south east?

She would step in cautiously and looks at the torture device that was attached to the door her skin crawling but she steeled herself and would move on.

Looking around she checked out the map before pointing to the south and says softly. Drow fled into there.

Also noticing another marked entrance to the south she would point it out to the others and the general location of it letting them investigate it while she took a break for the moment. She was still feeling the effects of being shocked.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi nodded to Alkariani. "Thanks. Now shall we go investigate the room to the south?" She would draw her weapon and move that way standing by the door. While everyone got ready she would listen at the door to see if she heard anything. If not she would still try to open the door stealthily.

Perception: 1d20 + 11 ⇒ (7) + 11 = 18
Stealth: 1d20 + 6 ⇒ (2) + 6 = 8


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi looked at Taranis as he drapes his arm over her shoulder and got shocked by the static electricity on her body. He could see through her veil bit this close. Her eyes were a dark silver and he didn't see any whites. Her skin was also a darker shade but he couldn't put his finger on the color. He could smell singed hair and earth along with a hint of ozone.

"Attention? Damsel in Distress? What are you talking about?" Her tone belied genuine confusion and she looked down at herself. "I am injured yes but not in distress....unless I am missing something?." It seems she didn't get the reference and was taking it more literal. "I will scream if in distress." She holds out her hands waiting on whomever will heal her to heal her.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Heheh, I didn't even think of that but you are right. ~falls on floor laughing~ I love it.

Now if Asimi only realized it. She just think its practical. You are big and strong so you can carry her stuff as she makes sure the way is clear for you guys.

I can't believe I missed it too.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi looked at Alkariani and nodded. "Unless you want the next lucky arrow or trap take me out then yeah." She rolls her shoulders stiffly trying to work out the tingling. "Have you guys decided anything or are we continuing with my plan?"


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Reflex Save: 1d20 + 4 ⇒ (17) + 4 = 21

Asimi's body went rigid her teeth grinding together as the electricity shot through her but she managed to jerk her hand away.

Her hair was covered by the veil and head wrap but even then the static could be heard as she moved. Her fingers were singed and burnt even with the gloves on and they showed a brunt of it being burnt themselves and Asimi was sure she would be twitching for a while. Stupid magic traps. Grabbing her tools once she was sure it was dormant she made a face at it and would put them back in their pouch.

Looking at Phaenox.

"Thanks for the help. I just screwed it up." She would head back with him to the others and back into the room they were waiting in. "Well, we can go through that door now if we wanted. The trap is dormant."


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

She looks at it and nods and would start to carefully work on the trap.

Disable Device: 1d20 + 11 + 2 ⇒ (3) + 11 + 2 = 16

Heh, hopefully this works. Edit:Ummm... yeah maybe you should have led >.< this could be bad.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

A two way trap? Or one designed to hurt people only on one side?

Frowning Asimi moved back to the others.

"There is a really nasty trap at the end of that hall way. There is also a secret door that leads into the room the other secret door goes into. This trap will only give me one chance and will go off if I screw it up." Looking at Phaenox. "You think you could take a look. Might be similar to the same design and want to see if you have any insight or can help. This one is kinda nasty so I don't want to risk accidents."

Her voice wasn't as hoarse as before and had a beautifully dark lilt now that she has relaxed.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi would look to see if she could find a latch catch or something that would hold the portcullis up manually.

Perception: 1d20 + 11 ⇒ (8) + 11 = 19

If she did not, she would slip under the portcullis checking for traps on the way looking down the hall to see if anything was within sight. If not she would check on this side before continuing her search down the hall.

Perception: 1d20 + 14 ⇒ (19) + 14 = 33


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Unable to resist she looked at him. "The Word." Under her veil the barest hint of a smile showed.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Grumbles for a bit trying to shake off the biting chill.

"The portcullis to our west. If we can lift it and see what is down that all we can see what is there. To the south is the room that reaches our exit. I suggest those two before any others. That way we have a clear untrapped path to the exit should we need it. Portcullis then southern room or room then portcullis. If we were to camp anywhere I would prefer that room for being close to the exit should we find ourselves overwhelmed. I still advise us being here longer than the rest of the day. The chill will set in and hurt us unless we find more. I still want to check out the hallway behind this door. But that can wait."


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi cursed fluently in Aklo midway switching to elven as if Aklo ran out of curses. Stupid magical traps. They were always a pain and hard to find to boot. She studied the door trying to see if she needed to disable the trap from going off again or if it was spent. Yeah it could land her in a heap of trouble if it reset but she had to try. Now more than ever she wanted something of worth to be beyond the door.

Not sure what check you will want her to make now


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi would look around her eyes scanning the doors and the myriad of ways out.

"Defensibly can be attacked on many sides." She scans the map. "Too many ways to be surrounded by anyone who wishes us harm. Though I guess it could be trapped." She would point to the iron door. "I am curious what is in that hallway even though it is short and this door looks stuck. The other one was locked. I am curious as to why."

She would check the room and doors for traps before picking up the dice and looking them over.

Perception: 1d20 + 14 ⇒ (12) + 14 = 26


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

I am good with that. If trap spotter gave me a second check that would work great.

As for this one. I think GM Rednal was waiting for everyone to state their action.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

I am definitely still in. When I get trap finder the constant posting looking for traps can "stop" Because then I get the auto check. That should help speed things along.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi blinks at the goblins before her body tensed ready for a fight.

Init: 1d20 + 2 ⇒ (6) + 2 = 8

Drawing her sword she would step in and looks to her right for more danger before stepping aside to let others pass by.

That is if no one who beats me on init does something similar


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi would frown looking at the two doors wondering why one was locked. She figured she would try the door that wasn't locked first and look through.

Sorry really rough week. I'm back


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi would search the room and doors for traps.

Perception: 1d20 + 13 ⇒ (3) + 13 = 16


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

"Time, means stay in the cold. Eventually it will get to us."

She shrugs and will work at the lock with her tools.

Taking 20 = 30 so just get it open


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

"Smash through would be faster but louder." She said softly letting them chose the option.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Good luck!


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi looked at the others and motioned that it was a difficult lock. She looked more irritated. But she seemed willing to take the time to get it open.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi would nod to herself and start searching the bend and the northern hall heading north.

Perception: 1d20 + 13 ⇒ (15) + 13 = 28

I can not wait to grab the Trap Spotter Talent


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi would continue her slow progression down the hall checking for traps.

Perception: 1d20 + 13 ⇒ (14) + 13 = 27


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi nodded and would check the northern door for traps or locked. "Be ready for attacks."

Perception: 1d20 + 13 ⇒ (12) + 13 = 25

Asimi would set up to open the door and peak through if it was neither. She expected trouble on the other side.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi pulls out her chalk marking the door and paces out the wall to see where it enters the rooms or hall to the side and marks that on her map.

"Either way will be ambush. Hallway is at least narrow. Am I still lead?"


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Everyone that can, make a heal check. That is all we can hope for.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

I tried, I thought our healer would but I am unsure if we even have one. If no one posts by tomorrow I will push on.

I am not going to wait for 4 hours, we will press on I was giving people a chance to make the check.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Because we are waiting to see the result to see if he is indeed stuck unconscious for multiple hours. After that I think we can move on. I doubt we are really going to go through the door but we will be continuing on.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi was surprised no one else had the healing art.

"I am no healer but I can try. Not scouts job"

Heal: 1d20 + 2 ⇒ (8) + 2 = 10


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

She would wonder why they would have only one dart poisoned on them if the rest were clean. That didn't make sense but she would take some of the darts and their gear gets added to a pile. The clothes going over the one currently unconcious, giving him a second layer.

Seeing him have no luck with finding the door she would take her time and see if she could spot it amongst the stone.

Taking 20 = 31


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

So what did she find on the bodies as she stripped them? Also, I figured let our healer actually help otherwise I would try an untrained heal check. If they don't report in I will

She would keep her work up stripping the bodies.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi loved the stones and would pluck those up and puts it into her pouch along with the platinum before handing over the rest to the others to split how they see fit.

"Potion, oil, and scroll. Maybe they can help." She said before going to each of the drow and stripping their bodies of everything. The extra clothes would be a big help.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi nods to Phaenox and would motion to him. "Can you find the door? She asked as she put her tools away and would move over to their fallen friend and grabs one of her stretchers and puts him on it.

"Anyone skilled in the healing arts? If so you should tend to him. I have no smelling salts to see if he is woke up." She said. Once he was on the stretcher she would pull out her blanket and put it over him before heading to the treasure pile and searching through it.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi would motion Phaenox over pointing out the trap and pulling out her tools. "I will take help." 'We can see how good he is with helping. Maybe I can let him do some of this.'

Disable Device: 1d20 + 10 ⇒ (9) + 10 = 19 +2 With a successful Aid another action


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi moved to the door looking to see if it was push only. They had a body to worry about so she didn't go through but it was good to know that there were indeed secret doors. She guessed this went into the other room but there wasn't much they could do.

"Possibly goes into the other room." She seemed to have no trouble seeing in the dark.[/b]"They will go for more reinforcements if there are more."[/b] Shrugs and just smiles under her veil and searches the rest of the room for any other secret doors or traps. Including the door to the north.

Im guessing we saw how they opened it if its not a push only door.

Perception: 1d20 + 13 ⇒ (8) + 13 = 21


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Sounds Fair, or you can auto bot them. Make them repeat last action or protect the rear


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi sidesteps the bolt aimed at her easily. 'Well, it seems diplomacy won't work. Seem's my stretchers will come in handy after all.'

Asimi moves foward flanking the one that tried to strike Taranis.

Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Dmg: 1d6 + 2 ⇒ (1) + 2 = 3
Sneak Attack: 1d6 ⇒ 3


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

I was just about to say that. ^.^ Im heading to bed will post in mornin.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

She moves into the room not wanting to be bunched up with the others in the doorway her rapier in hand.

She doubted they would agree but she would wait readying an attack should they close.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Initiative Reroll Vs. Enemies: 1d20 + 2 ⇒ (7) + 2 = 9


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Init: 1d20 + 2 ⇒ (12) + 2 = 14
Know:Local: 1d20 + 2 ⇒ (8) + 2 = 10

What happens in the case of ties. Do you want us to roll again since init mod is the same?

Having Rapier in hand she kept quiet recognizing drow. This should be interesting.


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi would nod to herself and looks at Hetra.

"Could be anything best not to get worked up on it but keep it in mind. Fill waterskins and let us continue on."

She would move to the southern door and steps through. She would examine the door across from it heading into the unknown room to see if it was trapped or locked.

Perception: 1d20 + 13 ⇒ (14) + 13 = 27


Female Half-Elf Rogue/Ranger (Wild Shadow) 1 ) | HP: 12/13 | AC: 15, T:13, FF: 12 | Fort: +5, Ref: +4, Will: +2 | CMB: +3 , CMD: 15 | Init: +2 | Perc +11 (14 Traps)

Asimi sighs after it is done. "Well, need practice." She steps into the room and frowns slightly seeing the message. Shadows....were they talking some dark group or the creature. She prayed not the creature. Though she didn't know what they were really she remembered the campfire tales she would listen to that were meant to frighten children.

Walking to the water she sniffs it and tastes it making sure it was pure before filling up her waterskin and drinking her fill.

Walking over to the stone litter she sifts through it looking to see if there was anything of note in it.