|
Arumael's page
38 posts. Organized Play character for Pathmaker.
|
Evangelist 1
Evangelist 1
Oh lord
Arumael tries to chase the frogs out of the city; takes this tunic and tries to wrap it around the city.
Evangelist 1
Appraise
Take 10 +0
-Posted with Wayfinder
Evangelist 1
Is everybody else just watching the crazy aasimar?
Arumael sheepishly attempts to filch a gem after a prayer to Aroden.
Sleight Hand: 10 + 2 = 12

Evangelist 1
DM Rah wrote:
The Fisherman is depicted hauling in an enormous catch of small fish to take back to Absalom, illustrating Aroden’s declaration that a great host of creatures could accomplish a great task, whether that be taming the wilds or feeding a nation.
The Shepherd is depicted herding animals out of a crowded city to the pastures beyond, just as Aroden blessed leaders with the foresight to direct people to the tasks and places that best suit them.
The Tailor is depicted sewing together a long cloth of featuring many patterns that wraps around a city like a moat, referencing Aroden’s proclamation that when the fate of all peoples is woven together, it shall be humanity’s greatest strength.
The Thief is depicted stealing a gem from a shop while whispering a prayer, an allusion to a passage saying that larceny—though illegal—is a form of praise, for anything worth stealing is also worthy of praise for its craftsmanship.
Arumael checks the city model for hidden gems.
Take 20 +5
Evangelist 1
”Shall we attempt the other ones?”, Arumael asks, ”-or has Aroden received his prayers”.
Evangelist 1
The Fisherman is depicted hauling in an enormous catch of small fish to take back to Absalom
Arumael puts the fish in the miniature city.
Evangelist 1
Arumael tosses his spear aside with frustration and tries his hands.
Take 10/20 +2
Evangelist 1
”We should try to perform these four parables that survived to honor this deity”, Arumael says,”I have no fishing rod, though perhaps all the same”; he steps into the water with his spear, lends a prayer to Aroden, then goes fishing.
Take 10/20 +2
Evangelist 1
Arumael must contemplate and post in the morning
Evangelist 1
"I like Garry's idea", Arumael confirms.
Evangelist 1
"I promise not to shoot next time little Karina", Arumael picks up his spear.
-Posted with Wayfinder
Evangelist 1
confirm: 1d20 + 2 ⇒ (14) + 2 = 16 ..2d8 ⇒ (3, 5) = 8
-Posted with Wayfinder
Evangelist 1
longbow: 1d20 + 2 ⇒ (20) + 2 = 22 ..1d8 ⇒ 8
-Posted with Wayfinder
Evangelist 1
"Ow- you little lizard.", a trickle of blood runs down Arumael's forehead as he unslings his bow and shoots back.
longbow: 1d20 + 2 ⇒ (2) + 2 = 4 >>1d8 ⇒ 4
Evangelist 1
throw spear, Sure Shot: 1d20 + 4 ⇒ (19) + 4 = 23
1d8 + 2 ⇒ (5) + 2 = 7
-Posted with Wayfinder
Evangelist 1
"This room appears to be without exits", Arumael looks around.
Perception: 1d20 + 5 ⇒ (1) + 5 = 6
...and heals Peyton some more with Janira's wand.
CLW CL3: 2d8 + 2 ⇒ (6, 7) + 2 = 15
Evangelist 1
Arumael offers a quick prayer to Erastil then touches Peyton.
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
Evangelist 1
”Undead legion of the damned flesh eating putrid smelly whore!”, Arumael impales the bigger of the two undead,”DIE! -again!”.
spear: 1d20 + 2 + 1 ⇒ (20) + 2 + 1 = 23
confirm: 1d20 + 2 + 1 ⇒ (13) + 2 + 1 = 16 &damage: 3d8 + 9 + 1 ⇒ (3, 6, 5) + 9 + 1 = 24
Evangelist 1
"A gift indeed", Arumael takes the wand, "Your story will live on in the Pathfinder Chronicles."
Arumael will cast on everyone just as we head off. +3 AC for 6 minutes
Evangelist 1
"We come in peace, seeking knowledge. One of us saw you entering the caves and we came to explore.", Arumael sasys in a stately voice, "Had another of your kind come to harm?, indicating the found robe.
Diplomacy: 1d20 + 11 ⇒ (12) + 11 = 23
Evangelist 1
Arumael cast Light upon his spear and takes a commanding stance.
Evangelist 1
Hisroty: 1d20 ⇒ 18
Religion: 1d20 ⇒ 5
Linguistics: 1d20 ⇒ 1
Appraise: 1d20 ⇒ 1
Perception: 1d20 + 5 ⇒ (14) + 5 = 19
"Hmm yes, interest", Arumael says, mostly having no clue what the scribbles are about but certainly not going to look bad in front of the other aasimars.
Evangelist 1
Arumael takes the curing wand, then follows the others.
-Posted with Wayfinder
Evangelist 1
Arumael makes his way through the growth, spear at the ready.
Evangelist 1
Arumael switches to his spear and heads to the melee.
either leap down or double move
-Posted with Wayfinder
Evangelist 1
longbow: 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 13
Arumael shoots another arrow in front of the minotuar's feet as warning.
Evangelist 1
Arumael moves along the high ridge and shoots an arrow towards the beast.
longbow: 1d20 + 3 ⇒ (3) + 3 = 6 &damage: 1d8 ⇒ 8
Evangelist 1
We're gonna die.
Evil will always triumph because Good is dumb. - Darth Helmet
-Posted with Wayfinder
Evangelist 1
”The caves won't be going anywhere”, Arumael nocks an arrow into the longbow,”Something that ugly must be Evil. How about a song Master Gibb.”.
Evangelist 1
Survival: 1d20 + 3 ⇒ (3) + 3 = 6
The worldly aasimar seems miffed by a simple rockslide.
Evangelist 1
"Clearly Erastil had forseen this", Arumael calmly douses himself with vermin repellant and throws the extra vial to Karina. lowest hp
-Posted with Wayfinder
Evangelist 1
Arumael is ready after purchasing some advised gear.
2x Vermin repellent 5 gp
2x Alchemist's fire 20 gp
Evangelist 1
"By the amount of liquid these retched souls have imbibed, they are not too far off from the lineage" Arumael says with disgust as he sends a catatonic one off a chair by the push on the shoulders, "Erastil would gravely disapprove this much revelry. Let us acquire supplies and be off."
@GM: hot/cold weather expected?
Evangelist 1
Knowledge raw rolls
At the center of the Isle of Kortos stand the Kortos Mounts, the points on the island.: 1d20 ⇒ 20
1d20 ⇒ 3
Also known as the Low Azlanti, the gillmen are an amphibious humanoid race believed to be the last descendants of the ancient Azlanti people.: 1d20 ⇒ 20
1d20 ⇒ 2
1d20 ⇒ 10
Arumael shares the information to the group.
Evangelist 1
Arumael sets his spear, bow set and pack down. "Master Bibb, Good Ladies - an honor", he greets, his voice deep and tonal like spoken through temple pipes.
He turns back to Garry, "Your music", he pauses, "-is quite lively. It should accompany some of my sermons well in the days ahead."
Evangelist 1
An ebony skinned aasimar of commanding appearance enters the chamber. The texture of his skin reflects light like obsidian in moonlight; his eyes, bronze iris against corbeau; a circlet with antler motif crowns his hairless head; wooden armor and white tunic covers a muscular frame.
”I am Arumael, faithful servant of Erastil, defender and herald of his wisdom. I bring his blessings to this endeavor.”
|