Tiger

Artemis, Animal Companion's page

71 posts. Alias of andreww.


Full Name

Artemis

Race

Init +5 | HP 26/110 | AC 45, T17, FF40, DR10|Lawful, resist fire, cold, eectricity, acid 30 | Fort +24, Ref +21, Will +18 Imp evasion, +2 vs fear, +5 vs disease | CMD 41 | Perception +7, Scent

Classes/Levels

Conditions: Freedom of Movement, Delay Poison, Clero +5 3|4

AMF stats:
Artemis HP 4|110 AC31, T14, FF26 Fort +12, Reflex +13, Will +9 +4 vs enchantment

Gender

N Large Animal

About Artemis, Animal Companion

Artemis, Female tiger N Large animal
Init +5; Senses low-light vision, scent; Perception +7

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Defense
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AC 34, touch 14, flat-footed 29 (+7 armor, +5 Dex, +13 natural, -1 size)
hp 110 (13d8+52)
Fort +20, Ref +21, Will +17 (+4 morale bonus vs. Enchantment spells and effects)
Defensive Abilities improved evasion

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Offense
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Speed 40 ft., fly 40 ft. (good)

Melee
bite +18 (1d8+9 plus grab), 2 claws +18 (1d6+9 plus grab)
Space 10 ft.; Reach 5 ft.

Special Attacks pounce, rake (2 claws +18, 1d6+9 plus grab)

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Statistics
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Str 26, Dex 20, Con 18, Int 3, Wis 16, Cha 10
Base Atk +9; CMB +19 (+23 grapple); CMD 33 (37 vs. trip)

Feats Extra Item Slot (saddle, shoulders) Additional Traits, Bodyguard, Combat Reflexes, Iron Will, Power Attack

Traits fate's favored, helpful

Tricks Aid, Air Walk, Attack, Attack, Attack Any Target, Combat Riding, Come, Defend, Down, Exclusive, Flank, Guard, Heel, Maneuver (Bull Rush, Grapple), Perform, Stay

Skills Acrobatics +20 (+24 to jump), Climb +12, Escape Artist +6, Fly +19, Perception +7, Stealth +5, Swim +12

Gear +1 benevolent darkleaf cloth studded leather (+4 with MV), amulet of mighty fists +1, cloak of resistance +5, cracked pale green prism ioun stone (attacks, saves), horsemaster's saddle, lucky horseshoe

Buffs Ext Delay Poison, Ext Magic Vestment, Life Bubble, Overland Flight

Devotion +4 (Ex) +4 morale bonus on Will Saves vs. Enchantments.
Grab: Bite, Claw (Large) (Ex) You can start a grapple as a free action if you hit with the designated weapon.
Improved Evasion (Ex) No damage on successful reflex save; half on failed save.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Pounce (Ex) You can make a full attack as part of a charge.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.