Warden Rogard Hammerfell

Arodwumm the Outcast's page

91 posts. Alias of French Wolf.


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Dwarf Rogue 1

"I am.."


Dwarf Rogue 1

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Round 5 Initiative 5
====================

Jerrid cannot hit those DCs.

The outcast turns to the fight with the halforc and moves up behind them to distract the bowmen. The dwarf breaks cover and stabs at the back of a knee.

Move 20ft and attack a halforc. Rapier in rear 1d20 + 2 ⇒ (14) + 2 = 16, damage 1d4 + 1 ⇒ (3) + 1 = 4


Dwarf Rogue 1

The Outcast takes his chance and moves towards where Vortigern stood. Then he dives at the man's ankles (or where they were) hoping to bring him down before he can run for it.

20ft Move, Grapple attempt 1d20 + 0 ⇒ (14) + 0 = 14Edit miss chance (0-50%) 1d100 ⇒ 35

No wizard is going to get the better of me. How did I fall for that dumb ambush when we knew he was after us Why didn't I check the area first! Why! Why!


Dwarf Rogue 1

DM Only Round 3, Init 5

Spoiler:
before popping his new dwarf head round the other side of the tree. "I'm the Outcast and I gonna munch on your bones!"


In 3.5E there was a prestige class (I think it was in Complete Adventurer) where you could marry together paladin and rogue - shadowbane stalker or infiltrator? I can dig the book out later today.

Could I aim for a variation of that but making an assassin style LE antipaladin rogue, GM Tierce?

Because you are looking for four players do you think that optimised characters have a better chance than ones built for more characterful reasons? I'm just trying to get a feel for your GM style before I invest the necessary prep time in creating something decent.

Your answer will help me solidify race and archetype choices. Suffice to say this is an AP I'd like to get into.

Cheers


Strength 7 + 1d10 ⇒ 7 + (5) = 12
Focus: Dexterity = 18
Constitution 7 + 1d10 ⇒ 7 + (7) = 14
Intelligence 7 + 1d10 ⇒ 7 + (1) = 8
Foible: Wisdom = 8
Charisma 7 + 1d10 ⇒ 7 + (5) = 12

Who stole all the best rolls! Gits. Will ponder those and hopefully come up with something roguish.


Yep, best of luck.


Dwarf Rogue 1

I am afraid that I am going to have to bow out of your excellent game. Actaris, I would prefer Arodwumm to just wait in town, in case my workload decreases sufficiently to allow me the opportunity to resurrect him.

It has been good fun and I am sorry to do this while you are so busy.

Apologies
Andy


Dwarf Rogue 1

Done it in rough last night, will update alias over the weekend.

Cheers


Dwarf Rogue 1

Actaris I'm going to need a week or so if we are switching.


Dwarf Rogue 1

Ta


Dwarf Rogue 1

I missed the last post by Anarath.

The dwarf agrees to any plan that involves getting money. He hasn't any.

Arodwumm pays attention when the table is loaded with treasure.


Dwarf Rogue 1

"Good" mumbles Arodwumm. He retires when Corvin starts getting rowdy.

I am happy either way, to beta or not to beta. Arodwumm has some charisma but no personality for people.


Dwarf Rogue 1

As the man backs away, Arodwumm calls, "Is he a dwarf?"

I could read their fortunes, but they may not enjoy the finality of it.


Dwarf Rogue 1

Arodwumm looks around the table.

"I would say that you need a locksmith for that door. If you do not mind me suggesting such?" he cringes.


Dwarf Rogue 1

Without thinking Arodwumm answers, "the Day of Darkness approaches and the demons shall march. I might as well stay with you masters."

the dwarf makes sure that Corvin does not hear the last word.


Dwarf Rogue 1

The dwarf attacks the food with a passion close to gluttony. He finishes quickly and asks for another plateful and drink.

Eventually he stops and seems to curl up a little inside, "I have not the money for this, m- Sirs!" A sickly grin filled with beard and food appears.


Dwarf Rogue 1

Have we searched all the kobolds?

Arodwumm prepares to leave with the others.


Dwarf Rogue 1

"Well done, that was very clever," adds the respectful dwarf.


Dwarf Rogue 1

Arodwumm opens his mouth to speak then closes it. He keeps his distance from the aggressive one in spiked armour.


Dwarf Rogue 1

"Yes sir." Arodwumm looks crestfallen.


Dwarf Rogue 1

Arodwumm finishes his search and comes over to the other dwarf.

"Master, you have no ordered me to heal you? do you not wish it? I have few spells and I am at your command."

Heal check flunked, will cast cure light wounds if requested doing 9pts of healing, converting shield of faith to healing.

Arodwumm is careful not to look him. or anyone else, in the eye. He tries to notice if anyone else may need healing.


Dwarf Rogue 1

"Masters, I shall abide by your decisions. The mortals outside do not know what is coming and they are as lambs in the fold."

Arodwumm has no armour, but he collects all his magic tools, wands etc together and prepares for everyone's decision.

The dwarf calls on his divinely blessed magic and begins to search the upper area for secret doors.

Cast detect secret doors. Are there any exits we have missed?


Dwarf Rogue 1

zzzzzzzzzzzzzzzzz


Dwarf Rogue 1

The dwarf is already in one corner, his eyes starting to droop while the rest carried on searching.

His lovely quarterstaff is close by, marked with high dwarven sigils and shod with black iron at each tip.


Dwarf Rogue 1

"Master - keep wand of magic then." Arodwumm starts swopping through his wands and scrolls, preparing to give more over.


Dwarf Rogue 1

Arodwumm relays this to the others as he prepares to rest.

"So, can we rest here, masters?"


Dwarf Rogue 1

Arodwumm picks up the drawings with its intricate symbology, trying to make head or tail of it.


Dwarf Rogue 1

"Master, I have no healing left, but my wand of healing will help them both. And you, if you wish it."

First he gets his whitewood wand and applies it to Tsiilmas and Corvin.
The wand crackles with energy and a white detonation fires into the bleeding elf. Then twice more it fires into Corvin.

"Master, the healing is limited and there isn't much left you should know. Could we rest then maybe I can help them myself?" The dwarf asks nervously.

Tsiilmas gets 9hps back, Corvin gets 10hps back.

Arodwumm gathers the remainder of his equipment and sets about struggling into his armour. However it is soon on, perhaps due to the kobold captivity and his lack of meals.


Dwarf Rogue 1

The creature's words hit home and Arodwumm takes an involuntary step back, then he steels himself and runs over to the bleeding Tsiilmas.

Calling on divine healing, he feels safe to cast. 1hp back for the bleeding body.

Arodwumm presses down on the man's head, hoping the magic will help.


Dwarf Rogue 1

Arodwumm hits the door jamb with his holy symbol in frustration. Then he calls on the holy power of divine magic to flood the chamber and turn the slippery cus.

Turn Undead 5+1=6.

The power does not come.


Dwarf Rogue 1

Thanks!

Arodwumm raises the holy symbol and calls on the Magic Around to turn this vile creature away.

Rolled a 3, so let's not worry about that one.


Dwarf Rogue 1

Arodwumm goes back to the diminishing pile of belongings and returns with his holy symbol.


Dwarf Rogue 1

DM spoiler

Spoiler:
Can I make a Know(religion) check to tell what it is or its vulnerabilities? If so I get a 9 in total. Rubbish!


Dwarf Rogue 1

I choose this wand with you in mind.


Dwarf Rogue 1

Arodwumm fetches his crossbow in the next room and loads it.


Dwarf Rogue 1

Arodwumm realising he needs a few more bits, runs back to his stash and returns a few moments later to Anarath.

"Master, use this wand, it will make Corvin bigger and stronger, the command is Drakkiss Mondum."

Sorts through and hands him a wand of enlarge person.

The dwarf has some other scrolls and wands in his hands.


Dwarf Rogue 1

The dwarf screams, "Master! I'm coming."

He runs over ignoring everything but the fallen Corvin.

Then he calls on the healing he possesses one more time.

7+4=11pts


Dwarf Rogue 1

Arodwumm disappears out the door.

He returns holding a quarterstaff.

DM

Spoiler:
Also grabs his wand of mage armour, if there is time.


Dwarf Rogue 1

Arodwumm pushes open the doorway to see what is beyond.

"Masters, we can flee the tentacles in here." The dwarf has a quick look inside the next chamber for his things.

He continues to wave the dagger menacingly at the kobolds, ignoring his wound.

Full defense, move and quick look.


Dwarf Rogue 1

I am on a short break until Sunday evening. I'll try to keep an eye on the game but computer access may be sporadic at best.

Feel free to NPC the healer if needed, Arctaris.

Cheers


Dwarf Rogue 1

One of the doors, please.


Dwarf Rogue 1

Arodwumm runs around the room to the southern door. He keeps flailing his arms around and flashing he dagger desperately.

Moves 30ft and standard action to retain fighting in full defense. He will take any applicable AoOs to get to the door. He tries to avoid getting blocked from the doorway by kobolds.

"The door, master's we can run for it, avoid the Overseer's tentacles!"


Dwarf Rogue 1

Once the initiative reaches Arodwumm's turn, he will go full defensive as a standard action and move to a corner. He is pretty useless without his equipment.

Arodwumm tries to keep the borrowed dagger between him and the tentacles. He slowly backs away into a corner, slashing at the shadowy limbs.


Dwarf Rogue 1

Initiative 5

Arodwumm stands with his mouth open, at the stupidity of shooting the Overseer with a bolt.


Dwarf Rogue 1

Spot check 19+1=20

"Them things master. They look bad. I wish I was somewhere else, master." The priest is mesmerized by the moving tendrils and their spiny heads.


Dwarf Rogue 1

Arodwumm points a wavering finger at the tendrils moving down in the shadows.


Dwarf Rogue 1

Arodwumm shakes his head and bows.

"He needs a few minutes rest. The poison is already coursing through his veins. The master will come round then, master."

I didn't see this had been updated all day? Otherwise I would have posted several hours ago.


Dwarf Rogue 1

"Master is poisoned and bad. With no gear I am having difficulty helping him."

DM Actaris

Spoiler:
Is he unconscious? or do I think fading fast, last rites etc...


Dwarf Rogue 1

Arodwumm rushes over to the fallen master. He quickly checks his body for signs of damage and health.

Wildly he tries to make head or tail of the symbology of the room. Is this the work of the Last Night? The work of demons?

Heal check on Corvin 5+6=11, Know (the planes) 18+7=25, Know (religion) 7+7=14

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