Talstran

Armantaro Starbreeze's page

40 posts. Alias of Keshkodai.


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Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

Armantaro drops the bow and draws his sword ataking his foe

shortsword: 1d20 + 5 ⇒ (8) + 5 = 131d6 + 3 ⇒ (2) + 3 = 5


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

Obermind I had a ready action also. I'll post for both cases.

Ready action:
Armantaro shoots the one he can see
Longbow: 1d20 + 5 ⇒ (12) + 5 = 171d8 + 3 ⇒ (1) + 3 = 4

after ready action:
Armantaro moves to S7 and shoots the same target as Ragnar
Longbow: 1d20 + 5 ⇒ (7) + 5 = 121d8 + 3 ⇒ (3) + 3 = 6


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

I take a look from the doors (concealed as much as I can) ready to shoot at anyone threatening Kha'lessa. If I can't see from the doors I get out behind Ragnar ready to shoot.


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

Do you want me to get the Egg Eiravor?


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

I'd say that I'm as good with traps as you Eiravor... since you're the boss you go get the egg while I keep my whatch on the barn. - says Armantaro with a grin


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

Actualy when Eriavor and I spoke of traps I was assuming the three of us were the only ones in the barn


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

The elf and her goons were preparing to go away, the perception rolls were ment to when we start going out also.


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

yes the pin is in the bag. I think Eiravor wanted to give it as a token of good will for future business... :)

For me it sounded like a trap since we were hired. Lets get out of here... carefuly - says Eiravor with a grin

Perception: 1d20 + 5 ⇒ (14) + 5 = 19
In case its needed I got passive perception 15


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

I keep my bodyguard attitude looking around to spot/see all of her bodyguards.
Obermind, how many are they and where?


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

Armantaro is casualy holding his bow and looking all around to see if there is anything threatening from the seller's bodyguards and possible places to have cover. If there is trouble he starts shooting while going for cover (if there is any). Like giving cover to Eiravor and Ragnar.


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

If there is any trouble you two get the mellee and I'll take care of the range problems.

Armantaro will go right behind them holding his bow and will be always attentive to their surroundings and where they could hide or flee if the exchange goes wrong


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

In a low voice Armantaro says They are already here. Shall we go around first before going to the door? I don't like that we separate but I can go and check it alone while you wait here... but I think its only worth it if we go chicken and bail out if there are to many bodygards. I say we go in prepared for trouble.


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

Sounds like a plan to me. Lets go. says Armantaro to his compnions in a low voice


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

As you say boss. - answers Armantaro


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

Fare well Alissa. - says Armantaro to the girl, then turning to Eiravor he adds with a grin: All set and good to go boss.

On our way to the meeting spot Armantaro goes looking around cheking for threats/people following us


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

I go along as to act like I'm protecting Eiravor.


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

Armantaro replaces the bow for his sword grinning while he casts a glace to the side street from where the noise is coming.


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

Sorry for the duplicate :)


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

Armantaro locks an arrow to his bow redy to shoot (ready action) in case someone atacks. In case he can't attack anyone with a clear shot he repositions himself.


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

Armantaro redies his bow.

Boss I think someone's trying to impose on the pretty girl of the tavern


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

When Armantaro and the priest catch up with Eiravor he says with a grin: All done and ready to go Boss?


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

Armantaro gives some room to Eiravor. He speaks to the priest whith a hand on a wall to support him and walking slowlly (so that Eiravor gains some space bettween them).


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

Crap just hearing the plan made my head itch mutered Armantaro under his breath.


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

Off we go to the meeting point.

Speaking low Armantaro says to his companions: We better take the right posions. Eiravor from now on you're in charge. Myself and Ragnar are your bodyguards. Kha'lessa is a strange to us and will go on herway. If we get there with some time we may check the place before we meet the vendor so we better not take more time then we need.

Armantaro will go checking for someone following us and scaning our surrondings for threats

Perception: 1d20 + 5 ⇒ (9) + 5 = 14
In case its needed I have passive perception 15


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

You could also offer the pin "a token of good will for future profitable trades"... Just a thought if you think you can't put it in him with out being noticed

Ok, I say we go now, get there eirlier and see if we're not geting into a trap


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

I say we go with Eiravor's plan and put the tracker on whoever does the trade.

Kha'lessa you go in ahead of us and scan the area. We can give you some time before we go and if there is a trap you can warn us. If you don't show up we assume that all is normal and you're hiding waiting to show up right after the trade.


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

"The best plans are only great until the first arrow leaves the bow" - says Armantaro with a grin - anyway I think that we could pull it off but it has to be the seller to give the egg to Eiravor and they can't spot Kha'lessa until its done... any ideas in case the seller just has one of the bodyguards handing us the egg and getting the money?...
In that case maybe I could say I'd take care of Kha´lessa and you two get out of the scene with them. In the 2 minutes you're with them Ragnar pushes you in the direction of the seller, you put the tracker and go away also from them...


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

DM, do we have time to get familiar with the area before the meeting?

We're stick to you as bodygurads, at least how I see it - says Armantaro - Dwarf close to you the rest ready to shoot


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

When the woman starts to stand, Armantaro asks: Wait, what time is this trade suppose to happen?


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

Just need to know the where and the when. Then we're good to go. says Armantaro looking to his companions


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

I have a few practical questions: why is this... lets call it oversized egg, dangerous and where would be the exchange and at what time? Also I believe we'll need the money to make the purchase.


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

I'm just the bodyguard of the seller - says Armantaro with a shrug while sipping from his mug.


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

I'm in! says Armantaro with a smile. Anyone out? - he adds looking at his companions.


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

I had good tips :-)


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

Armantaro serves himself then, looking to Kha'lessa, he adds - join us my friend.


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

Done! ;)


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

Good evening. Armantaro here. says Armantaro while he joins the hooded woman at the table.


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

How the hell you put an image in an alias?


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

Green


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

man... I s#&k at making aliases... at least I made a new one... later I'll fill up his traits... I hope...

Armantaro pulls down his mug and pats Ragnar's shoulder My bearded friend you're right as always!
Turning to the young girl he adds with a grin Show us who this chap is Reece... before Kha'lessa starts to have any ideas...